Araneus Level 1 of the Dungeon (0, 0, D:1) a +1 vampiric short sword (2, -26, D:1) a +0 club (4, -19, D:1) a +0 chain mail (13, -26, D:1) a stone (13, -25, D:1) a stone (19, -19, D:1) a +0 dagger (29, -29, D:1) a +0 club (33, -6, D:1) 16 stones (34, -6, D:1) a +0 hand axe (37, -5, D:1) 21 stones (43, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -14, D:2) 13 poisoned darts (11, 14, D:2) a +0 ring mail (19, -4, D:2) a +0 club (35, -6, D:2) a cursed +0 club (35, 14, D:2) a +2 dagger of venom a +0 robe (35, 23, D:2) 3 boomerangs (38, 8, D:2) a +0 club (39, -15, D:2) a +0 club (41, 16, D:2) 9 stones (49, 14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 12 arrows (0, 18, D:3) an uncursed ring of stealth (2, 10, D:3) a cursed +0 chain mail (3, 4, D:3) 15 arrows (5, -12, D:3) a +0 club (5, -9, D:3) a +0 leather armour (6, -10, D:3) a +0 whip a +0 robe (7, -12, D:3) a +0 dagger a +0 whip a +0 leather armour (8, -14, D:3) a +0 hand axe (23, 9, D:3) 20 stones (30, -1, D:3) 4 stones (36, -4, D:3) a +0 dagger (47, -6, D:3) 10 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 1, D:4) a +0 robe (8, -8, D:4) a +0 dagger (15, 1, D:4) a +0 hunting sling (16, -16, D:4) a cursed +0 scale mail (20, 5, D:4) 14 stones (21, -12, D:4) a +0 rapier (28, -7, D:4) 24 stones (34, -17, D:4) a +0 club a +0 club (34, -12, D:4) a +0 mace a +0 animal skin a +0 helmet (34, 11, D:4) a +2 flail of protection a +0 scale mail (35, -11, D:4) a +0 club a +0 club a +0 dagger a +0 club (36, 5, D:4) 20 stones (37, -20, D:4) a +0 club (40, -18, D:4) 22 stones (42, -11, D:4) 28 bolts Level 5 of the Dungeon (0, 0, D:5) 23 arrows (6, 9, D:5) 12 sling bullets (7, 10, D:5) a +0 mace (15, 31, D:5) a +0 robe (33, 1, D:5) 23 arrows (35, -1, D:5) a +0 dagger Level 6 of the Dungeon (6, -9, D:6) a +0 giant spiked club (11, 21, D:6) 24 arrows (12, -24, D:6) a +0 whip (13, -3, D:6) 14 sling bullets (17, 3, D:6) a +0 dagger a +0 robe (17, 5, D:6) a +0 flail 2 boomerangs (19, 4, D:6) an arrow (20, 3, D:6) an arrow (20, 4, D:6) an arrow (21, 5, D:6) an arrow (21, 6, D:6) an arrow (21, 9, D:6) a +0 shortbow 13 arrows (41, 3, D:6) a +0 short sword (46, -14, D:6) 25 stones Level 7 of the Dungeon (17, 17, D:7) a sling bullet (22, 14, D:7) a +0 ring mail 12 sling bullets a +0 quarterstaff a +3 hunting sling of freezing (24, -14, D:7) an uncursed amulet of reflection (25, -30, D:7) 23 stones (32, 4, D:7) a +0 chain mail (36, 4, D:7) 22 arrows (41, -11, D:7) a +0 falchion (47, -8, D:7) a +0 falchion (48, -7, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 7 stones (3, 15, D:8) a +0 double sword (6, 10, D:8) a +0 flail (13, 0, D:8) 2 boomerangs (15, 6, D:8) 3 arrows (16, 7, D:8) a +0 whip (16, 8, D:8) a +2 antimagic war axe (17, 6, D:8) 2 arrows (17, 23, D:8) 8 javelins (18, -29, D:8) a +0 giant club (18, 6, D:8) an arrow (21, 6, D:8) a +0 shortbow 4 arrows (22, 9, D:8) a +0 scale mail (23, 15, D:8) an uncursed ring of wizardry an uncursed ring of magical power (24, 15, D:8) 14 bolts (25, 6, D:8) an arrow (39, -18, D:8) a +0 short sword (42, -13, D:8) 12 stones (46, -12, D:8) 11 stones Level 9 of the Dungeon (0, 0, D:9) the +10 long sword "Efe Al Goza" {flame, rElec rC+ Str+3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. (15, -36, D:9) a +0 chain mail (17, -34, D:9) a +0 club (17, -32, D:9) 21 stones (17, -13, D:9) an arrow (19, -28, D:9) a +0 leather armour (19, -10, D:9) an arrow (20, -7, D:9) a +0 shortbow 11 arrows (23, -31, D:9) a +0 hand crossbow (28, -26, D:9) a +0 hand axe a +2 shortbow of flaming a +0 chain mail (31, -28, D:9) 2 large rocks (32, -33, D:9) a +0 whip (32, -26, D:9) a large rock (34, -23, D:9) the +2 robe of Duck's Teeth {rF+ Regen+ Dex+2 Stlth+} It affects your dexterity (+2). It protects you from fire. It increases your rate of regeneration. It makes you more stealthy. (34, -22, D:9) an uncursed staff of conjuration (35, -14, D:9) a stone (36, -21, D:9) an uncursed staff of conjuration (37, -21, D:9) an uncursed staff of earth (37, -14, D:9) a +0 short sword a +0 plate armour (37, -13, D:9) a +0 dagger (38, -18, D:9) a +0 whip (39, -12, D:9) a stone (40, -13, D:9) a +0 whip (40, -11, D:9) a +0 whip (41, -11, D:9) a +0 war axe a +0 plate armour a +0 club a +0 short sword a +0 dagger a stone (42, -10, D:9) a +0 dire flail a +0 chain mail a stone (44, -5, D:9) a stone (46, -35, D:9) a +2 quarterstaff of distortion (55, -26, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (11, -17, D:10) 20 sling bullets (18, -27, D:10) a +0 morningstar (24, -41, D:10) a +0 trident a +0 ring mail (25, -37, D:10) a +0 trident 2 throwing nets a +2 scale mail of cold resistance (37, -13, D:10) a yak corpse (skeletalised by now) (37, -12, D:10) a yak corpse (skeletalised by now) (56, -4, D:10) a +0 spear (58, -6, D:10) a +0 halberd (59, -12, D:10) a scroll of noise (59, -8, D:10) a +0 club (59, -7, D:10) a +0 club (59, -6, D:10) a +0 ring mail a cursed -3 trident (59, 2, D:10) a +0 leather armour (70, -2, D:10) 24 stones Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (3, -7, D:11) 14 gold pieces (6, -1, D:11) a poisoned dart (6, 1, D:11) a cursed +0 plate armour (7, -2, D:11) 3 poisoned darts (still there?) a curare-tipped dart (still there?) (7, -1, D:11) 2 poisoned darts (7, 0, D:11) a +0 giant spiked club a +0 giant spiked club a poisoned dart (20, -27, D:11) an ugly thing corpse (skeletalised by now) (21, -27, D:11) a poisoned dart (22, -27, D:11) 2 poisoned darts (23, -27, D:11) a curare-tipped dart (24, -27, D:11) a poisoned dart (25, -27, D:11) a curare-tipped dart the Ecumenical Temple