Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 9711891488022672083 0 ArchParadox the Magician (level 1, 14/14 HPs) Began as an Octopode Wanderer on Oct 8, 2020. Quit the game on level 1 of the Dungeon on Oct 10, 2020. The game lasted 00:00:57 (0 turns). ArchParadox the Magician (Octopode Wanderer) Turns: 0, Time: 00:00:57 Health: 14/14 AC: 1 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 8 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) c - a +0 hand crossbow Missiles d - 25 bolts Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.3 Stealth + Level 3.0 Spellcasting Level 2.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 19% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 28% 2 ##..... Call Imp Summ #....... 28% 2 ##..... Slow Hex #....... 28% 2 ##..... Conjure Flame Conj/Fire #....... 50% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 50% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, ArchParadox the Octopode Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 hand crossbow, 25 bolts, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. Okay, then. Welcome back, ArchParadox the Octopode Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #≈P #≈≈≈.#### #..≈≈..@# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArchParadox the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | ArchParadox set off with the following items: a +0 hand | axe, a +0 hand crossbow, 25 bolts, a ration; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Blink, Call Imp, Slow, | Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, minmay_pentomino_u4