ArchParadox Level 1 of the Dungeon (4, 19, D:1) a +0 dagger (9, 6, D:1) a ration (11, 1, D:1) a +0 dagger (11, 11, D:1) a potion of lignification (12, 35, D:1) a +0 club (20, 28, D:1) a +0 club (22, 45, D:1) a potion of curing (31, 0, D:1) a ration (36, 26, D:1) 8 sling bullets Level 2 of the Dungeon (0, 0, D:2) a potion of magic (2, 17, D:2) a +0 ring mail (4, 17, D:2) a +0 club (6, 22, D:2) a +0 hand axe (8, -16, D:2) a +0 dagger (10, 10, D:2) a +0 spear (10, 15, D:2) a +0 short sword (12, -19, D:2) a +0 hand axe (15, -16, D:2) a ration (28, -3, D:2) a +0 leather armour (53, 16, D:2) a potion of curing (55, -19, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (56, 15, D:2) 27 sling bullets (62, -10, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed -3 short sword a kobold corpse (1, 8, D:3) a bat corpse (14, 7, D:3) a giant cockroach corpse (16, 2, D:3) a goblin corpse (26, 9, D:3) a potion of degeneration Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -1, D:4) 16 gold pieces (3, -1, D:4) a +0 dagger