Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc19aa (webtiles) character file. Game seed: 17587990192260593789 224 Archalian the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on June 6, 2024. Slain by an orc ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:25:13 (3971 turns). Archalian the Conjurer (Deep Elf Conjurer) Turns: 3971, Time: 00:25:14 Health: 0/28 AC: 3 Str: 4 XL: 5 Next: 67% Magic: 5/14 EV: 11 Int: 25 God: Gold: 188 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . t - +4 spear of Truth {flame, rElec rN+} rCold . . . (no shield) rNeg + . . a - +1 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: about to teleport A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 dagger d - a +0 hand axe f - a +0 dagger g - a +0 whip l - a +1 dagger p - a +0 flail r - a +0 mace t - the +4 spear of Truth (weapon) {flame, rElec rN+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. u - a +0 dagger w - a +0 club x - a +0 falchion y - a +0 club z - a +0 falchion A - a +3 war axe C - a +1 short sword of venom J - a +0 dagger L - a +0 hand axe Missiles e - 5 poisoned darts (quivered) m - 19 stones I - 5 boomerangs Armour a - a +1 robe (worn) k - a +0 leather armour B - a +0 scale mail D - a +0 ring mail H - a +0 leather armour K - a +0 robe Jewellery j - a ring of poison resistance Talismans q - a flux talisman v - a granite talisman Wands E - a wand of acid (13) Scrolls i - a scroll of teleportation F - 2 scrolls of vulnerability G - a scroll of enchant weapon Potions h - 3 potions of heal wounds {unknown} n - a potion of brilliance {unknown} o - a potion of resistance {unknown} s - a potion of enlightenment {unknown} Skills: + Level 0.1 Fighting + Level 2.8 Dodging + Level 3.7 Stealth * Level 4.7 Spellcasting + Level 6.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Sublimation of Blood Necr 5% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Confusing Touch Hex 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Ignite Poison Fire/Alch 5% N/A 63% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Shops: D:3 ( Message History The scorpion stings you. The searing ray misses the scorpion. The scorpion misses you. The orc hits you but does no damage. The orc closely misses you. The orc barely misses you. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion barely misses you. The orc hits you with a +0 dagger. The orc barely misses you. The orc closely misses you. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. The orc closely misses you. The orc hits you with a +0 dagger. The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (81% to hit) The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc barely misses you. The orc completely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc barely misses you. The orc closely misses you. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger (severely wounded, 81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. You die... .###..÷........##..#.....#...###< ...##.#........##..#.......### #. #.....#..#.........###......####. #.....#..##....##..##..###....##. #.###.#..##.#..##.###.## #.##.##. ..# #.#.....##....###.# #.##.... #####.#....###..#..##.# #.#####. <.......##.####.)...#.# #.# ## ####...........†@##...## #.# ...............oo.#....###.# ########....#.#............###### #.##...##......##......... #.##..#####..#.###........ #.###..÷#................. #.# #.#<......####........ #.###.###........#........ # #.##..# #.....##.#.......> You could see 2 orcs. Vanquished Creatures A scorpion (D:3) An orc priest (D:3) An orc wizard (D:3) 6 adders 2 dart slugs (D:3) 5 orcs (D:3) 3 bats 3 endoplasms 4 giant cockroaches A goblin (D:3) 6 hobgoblins 2 jackals (D:2) 4 kobolds 3 quokkas (D:1) 4 ball pythons 4 frilled lizards 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Archalian the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 570 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1004 | D:2 | Reached skill level 5 in Conjurations 1057 | D:2 | Reached XP level 3. HP: 5/19 MP: 2/9 1228 | D:2 | Identified the +4 spear of Truth {flame, rElec rN+} 1234 | D:2 | Learned a level 2 spell: Searing Ray 1447 | D:2 | Found an ornate altar of the Wu Jian Council. 2037 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 2095 | D:2 | Found a faded altar of an unknown god. 3145 | D:3 | Found Yclebul's Weapon Emporium. 3581 | D:3 | Reached skill level 6 in Conjurations 3612 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 3971 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_corners D:2: layout_loops_ring, basic_altar, shapermc_ecumenical_altar_hornbeckon, minmay_misc_feat_x D:3: layout_rooms, serial_shops, nicolae_diamond_shop D:4: layout_cave_pools, mainiacjoe_overflow_paths, nicolae_concentric_dashed_squares_wild Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.7 Stealth | 3 | 3.7 Fighting | | 0.1 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | | 15 || 15 Throw: Dart | | 2 || 2 Cast: Magic Dart | 32 | || 32 Searing Ray | 14 | 33 || 47 Use: Scroll | 6 | 3 || 9 Potion | | 2 || 2 Armour: Robe | 3 | 26 || 29 Skin | | 5 || 5 Dodge: Dodged | 4 | 29 || 33 Form: Flux | 1 | || 1 | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3980 | 3980 | 0 | 958 | 1833 | 4 | 995.0 | Dungeon | 3980 | 3980 | 0 | 958 | 1833 | 4 | 995.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1833 daAuts D:3: 1188 daAuts D:1: 954 daAuts D:4: 4 daAuts