Archteshnor Level 1 of the Dungeon (0, 0, D:1) 11 arrows (9, 0, D:1) a +0 club (-27, 1, D:1) a +0 club (-6, 3, D:1) a +0 robe (11, 8, D:1) 29 arrows (-3, 11, D:1) a +0 club (-16, 12, D:1) a +0 dagger (-22, 14, D:1) a +0 leather armour (-10, 19, D:1) a +0 cloak (17, 21, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 2, D:2) a +0 dagger (15, 4, D:2) a +0 club (32, 6, D:2) a +0 leather armour (-5, 10, D:2) a +0 club (30, 12, D:2) a book of Flames (-2, 13, D:2) a +0 club (9, 16, D:2) a +0 robe (35, 21, D:2) a +0 leather armour (10, 37, D:2) a +0 hunting sling (34, 38, D:2) a +0 hand axe (34, 40, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (23, 2, D:3) a +0 club (19, 5, D:3) a +0 robe (22, 13, D:3) a cursed -3 great mace (28, 16, D:3) a +0 whip (-11, 20, D:3) a +0 club (40, 29, D:3) a +0 whip of holy wrath (12, 30, D:3) a +0 war axe (40, 30, D:3) a +2 whip of venom (0, 33, D:3) a scroll of random uselessness (20, 40, D:3) a +0 spear (21, 42, D:3) a +0 whip (22, 42, D:3) a cursed +0 club (11, 44, D:3) a +0 quarterstaff (-8, 56, D:3) a +5 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) 19 bolts (-27, 2, D:4) a +0 robe (-24, 7, D:4) a +0 ring mail (-4, 7, D:4) a +0 club (-5, 8, D:4) a +0 club (-4, 8, D:4) a +0 club (-2, 8, D:4) a +0 club (-4, 9, D:4) a +0 club a +0 dagger a +0 helmet a +0 animal skin (6, 13, D:4) a +0 dagger (12, 13, D:4) 22 sling bullets (3, 16, D:4) a plain deck of wonders (2, 21, D:4) a +3 scale mail (5, 25, D:4) 13 bolts (-19, 26, D:4) 22 arrows (13, 32, D:4) a +0 scale mail (10, 36, D:4) a +0 robe (-19, 41, D:4) a +2 trident of venom Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger a +2 dagger of chaos a +0 vampiric dagger (-33, 2, D:5) a +0 giant spiked club (-21, 13, D:5) a +2 mace of crushing (-54, 14, D:5) a +0 quarterstaff (-7, 16, D:5) a +0 dagger (5, 41, D:5) the +2 shield of Oledd {rF+ Int+7 Stlth-} It affects your intelligence (+7). It protects you from fire. It makes you less stealthy. (-23, 43, D:5) a +0 club (-1, 45, D:5) a +0 scimitar (-40, 46, D:5) a +0 club (-10, 51, D:5) 8 sling bullets (-15, 53, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) a +0 dagger a +0 leather armour a +0 war axe a +0 leather armour (1, 1, D:6) a +0 war axe a +0 ring mail (1, 2, D:6) a cursed -3 whip (2, 9, D:6) a +0 chain mail a +0 club (2, 10, D:6) a +0 club a +0 whip (34, 10, D:6) a throwing net (6, 14, D:6) 17 arrows (2, 16, D:6) a +0 leather armour a +0 falchion (41, 17, D:6) a +0 hunting sling (28, 18, D:6) a +0 leather armour (39, 18, D:6) a +0 buckler (1, 21, D:6) a +0 giant club (45, 32, D:6) a cursed +0 leather armour a +0 flail (32, 54, D:6) a +0 ring mail (43, 61, D:6) a +0 shortbow 15 arrows Level 7 of the Dungeon (0, 0, D:7) 18 arrows (57, 7, D:7) a +0 leather armour (10, 8, D:7) a +0 trident (13, 9, D:7) 3 bolts of penetration (14, 10, D:7) a +0 scale mail (23, 13, D:7) a +0 spear (-1, 15, D:7) a +0 leather armour a +0 club (0, 17, D:7) a +0 flail (2, 17, D:7) a +0 plate armour a +0 short sword (21, 17, D:7) a +0 halberd (-1, 18, D:7) a +0 rapier (52, 18, D:7) a +0 trident (4, 21, D:7) a +0 flail (-3, 30, D:7) a +0 short sword (-2, 30, D:7) a +0 short sword (56, 35, D:7) a +3 rapier of flaming (38, 38, D:7) 12 bolts (60, 42, D:7) a +0 vampiric war axe (24, 49, D:7) a +0 leather armour (46, 55, D:7) a potion of heal wounds 2 potions of poison Level 8 of the Dungeon (0, 0, D:8) 17 gold pieces (5, 3, D:8) a +0 scale mail (35, 6, D:8) a +0 cloak (5, 8, D:8) a -2 halberd a +0 animal skin (31, 10, D:8) a +2 robe of cold resistance (43, 15, D:8) a +0 trident (41, 17, D:8) 18 stones (12, 23, D:8) 15 stones (-26, 24, D:8) 18 stones (-8, 29, D:8) 15 bolts (17, 29, D:8) a +0 spear (20, 31, D:8) 14 stones (43, 34, D:8) a +0 dagger a +0 robe (41, 35, D:8) a +1 whip of holy wrath a +0 leather armour (43, 35, D:8) a +0 club (0, 37, D:8) a book of Envenomations (-11, 38, D:8) a +0 mace a +0 dagger a +0 robe (38, 40, D:8) 127 stones (-8, 41, D:8) a +0 hand axe (-6, 41, D:8) a +0 dagger a +0 robe (25, 42, D:8) a +2 dagger of chaos (30, 42, D:8) a +0 animal skin (19, 43, D:8) a +0 animal skin (31, 43, D:8) a +0 animal skin a +0 animal skin (36, 43, D:8) a +0 robe a +1 whip of freezing the Ecumenical Temple Level 1 of the Lair of Beasts (28, 9, Lair:1) 24 stones (12, 23, Lair:1) 13 bolts (40, 32, Lair:1) a +0 quarterstaff a +1 hunting sling of flaming 21 sling bullets a +0 leather armour (42, 42, Lair:1) a +2 mace of crushing (34, 43, Lair:1) a +2 robe of cold resistance (22, 45, Lair:1) a +3 scimitar of flaming (11, 49, Lair:1) 19 sling bullets (47, 49, Lair:1) 20 poisoned arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 bolts of flame a +0 scale mail (17, 2, Lair:2) a porcupine skeleton (17, 6, Lair:2) a poisoned needle (23, 7, Lair:2) a scroll of remove curse (-21, 8, Lair:2) a crocodile corpse (skeletalised by now) (20, 8, Lair:2) a poisoned needle (21, 8, Lair:2) a poisoned needle (0, 10, Lair:2) a +0 robe (17, 15, Lair:2) 10 gold pieces (25, 15, Lair:2) a scroll of amnesia (-16, 28, Lair:2) a basilisk corpse (skeletalised by now) (-13, 30, Lair:2) the +0 plate armour "Ajoliet" {+Blink rF+ MR- Int+2} It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. Level 3 of the Lair of Beasts (0, 0, Lair:3) a rat skeleton (-1, 3, Lair:3) a blink frog corpse a blink frog corpse