Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 4033534238533990886 440098 Arctaire the Cloud Mage (level 22, -5/151 HPs) Began as a Human Wanderer on Sept 5, 2024. Was a High Priest of Ashenzari. Slain by a +1 battleaxe of electrocution (10 damage) ... animated by an undying armoury ... while petrified by an ancient lich ... on level 5 of the Vaults on Sept 9, 2024. The game lasted 07:10:32 (55133 turns). Arctaire the Cloud Mage (Human Wanderer) Turns: 55133, Time: 07:10:32 Health: -5/151 AC: 10 Str: 16 XL: 22 Next: 93% Magic: 50/50 EV: 2 Int: 21 God: Ashenzari [*****.] Gold: 2748 SH: 0 Dex: 21 Spells: 30/69 levels left rFire + . . a - staff "Bound With Me" (curse) {rElec Air, Sorc, Self} (curse) rCold + . . T - +5 kite shield of the Prophetic Planets {reflect, Sorc, Elem} (curse) rNeg + + + c - +2 robe "Share My Soothsayer" {rC+, Cun, Melee} (curse) rPois ∞ d - +2 helmet of Ashenzari's Portent {Int+3, Self, Elem} (curse) rElec + j - scarf {+Inv} rCorr + R - +1 pair of gloves of Curses and Power {Will+ Slay+4 Stlth+, Melee, Cun} (curse) SInv + w - +0 pair of boots "Per Aspera Ad Scientiam" {rN++ rCorr Int+3 Slay-6, Self, Comp} (curse) Will ++... s - amulet of the Shackled Servitude {RegenMP+, Comp, Dev} (curse) Stlth ++++++ O - ring "Shackled Water Diviner" {rF+ Dex+6, Elem, Range} (curse) HPRegen 0.45/turn l - ring of the Ruined Orthodoxy {rElec rPois rN+++ Int-3 Stlth+, Cun, Dev} (curse) MPRegen 0.72/turn %: reflection, clarity @: petrified, studying Axes A: explore regen }: 3/15 runes: decaying, serpentine, silver a: Renounce Religion, Evoke Invisibility, Curse Item, Shatter the Chains You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You visited 9 branches of the dungeon, and saw 43 of its levels. You also visited: Bailey. You collected 7258 gold pieces. You spent 4510 gold pieces at shops. Inventory: Missiles E - 8 atropa-tipped darts I - 2 throwing nets Z - 10 curare-tipped darts Armour b - the +1 robe of Experimentation {Rampage Str+2 Archmagi} (You found it on level 3 of the Elven Halls) Str+2: It affects your strength (+2). Rampage: It bestows one free step when moving towards enemies. Archmagi: It increases the power of your magical spells. c - the cursed +2 robe "Share My Soothsayer" (worn) {rC+, Cun, Melee} (You took it off Sigmund on level 2 of the Dungeon) It has a curse which improves the following skills: Cunning: Dodging and Stealth. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. d - the cursed +2 helmet of Ashenzari's Portent (worn) {Int+3, Self, Elem} (You bought it in a shop on level 2 of the Orcish Mines) It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. j - a scarf of invisibility (worn) w - the cursed +0 pair of boots "Per Aspera Ad Scientiam" (worn) {rN++ rCorr Int+3 Slay-6, Self, Comp} (You found it on level 15 of the Dungeon) Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings and Necromancy. R - the cursed +1 pair of gloves of Curses and Power (worn) {Will+ Slay+4 Stlth+, Melee, Cun} (You bought it in a shop on level 3 of the Snake Pit) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Will+: It increases your willpower. Stlth+: It makes you more stealthy. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Cunning: Dodging and Stealth. T - the cursed +5 kite shield of the Prophetic Planets (worn) {reflect, Sorc, Elem} (You took it off a naga warrior on level 3 of the Snake Pit) It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Magical Staves a - the cursed staff "Bound With Me" (weapon) {rElec Air, Sorc, Self} (You took it off an orc on level 3 of the Dungeon) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Introspection: Fighting and Spellcasting. D - a staff of air Jewellery l - the cursed ring of the Ruined Orthodoxy (right hand) {rElec rPois rN+++ Int-3 Stlth+, Cun, Dev} (You found it on level 5 of the Lair of Beasts) [ring of poison resistance] Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Devices: Evocations and Shapeshifting. s - the cursed amulet of the Shackled Servitude (around neck) {RegenMP+, Comp, Dev} (You bought it in a shop on level 2 of the Orcish Mines) [amulet of magic regeneration] It increases your rate of magic regeneration. RegenMP+: It increases your rate of magic regeneration. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Devices: Evocations and Shapeshifting. O - the cursed ring "Shackled Water Diviner" (left hand) {rF+ Dex+6, Elem, Range} (You bought it in a shop on level 6 of the Dungeon) [ring of protection from fire] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Ranged Combat: Ranged Weapons and Throwing. Wands o - a wand of paralysis (28) x - a wand of quicksilver (18) z - a wand of polymorph (31) A - a wand of mindburst (30) F - a wand of digging (1) U - a wand of iceblast (24) Y - a wand of flame (38) (quivered) Scrolls e - 16 scrolls of teleportation f - 7 scrolls of fog g - 4 scrolls of butterflies n - 5 scrolls of vulnerability p - a scroll of silence r - a scroll of torment t - 7 scrolls of immolation u - 4 scrolls of poison v - 2 scrolls of blinking y - 8 scrolls of revelation H - 3 scrolls of fear L - 3 scrolls of enchant armour W - 4 scrolls of amnesia Potions h - 3 potions of haste k - 4 potions of heal wounds m - 10 potions of curing q - 6 potions of ambrosia B - 3 potions of brilliance C - 5 potions of mutation J - 4 potions of cancellation K - 4 potions of might P - 2 potions of berserk rage Q - 2 potions of enlightenment S - 5 potions of attraction V - 2 potions of invisibility X - a potion of resistance Miscellaneous G - a box of beasts M - a phantom mirror N - a Gell's gravitambourine (2/2) Skills: - Level 3.8(7.5) Fighting - Level 3.3(8.2) Maces & Flails - Level 1.0(6.1) Polearms - Level 8.5(12.0) Staves + Level 15.1(19.2) Dodging - Level 4.6(8.5) Stealth - Level 6.0 Shields * Level 20.6(24.4) Spellcasting - Level 2.5(5.0) Conjurations - Level 6.4(9.6) Summonings + Level 8.1(12.3) Fire Magic - Level 6.0(10.1) Ice Magic * Level 21.6(25.3) Air Magic + Level 15.5(18.5) Evocations You had 30 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Ozocubu's Armour Ice 62% N/A 1% 3 c - Summon Ice Beast Ice/Summ 61% N/A 1% 3 d - Airstrike Air 57% 2d(9-25) 0% 4 e - Blink Tloc 50% N/A 6% 2 f - Summon Lightning Spi Summ/Air 99% 3d12 1% 4 g - Arcjolt Conj/Air 47% 1d57 1% 5 h - Maxwell's Capacitive Air 57% ∞ 1% 8 i - Swiftness Air 100% N/A 0% 3 j - Plasma Beam Fire/Air 51% 2x1d66 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 0% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Call Imp Summ 100% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 92% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Call Canine Familiar Summ 60% N/A 1% 3 Hailstorm Conj/Ice 55% 3d11 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Flame Wave Conj/Fire 58% 2d14 1% 4 Summon Blazeheart Golem Fire/Summ 64% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Conjure Ball Lightning Conj/Air 47% 3x3d16 1% 6 Sticky Flame Fire/Alch 51% 2d9 2% 4 Apportation Tloc 50% N/A 3% 1 Soul Splinter Necr 100% N/A 3% 1 Martyr's Knell Necr/Summ 46% N/A 4% 4 Jinxbite Hex 50% N/A 6% 2 Passwall Erth 28% N/A 9% 3 Fugue of the Fallen Necr 27% N/A 10% 3 Vampiric Draining Necr 27% 2d7 10% 3 Summon Cactus Giant Summ 30% N/A 11% 6 Maxwell's Portable Pile Tloc 25% (3-9)d4 12% 3 Sigil of Binding Hex 25% N/A 12% 3 Teleport Other Tloc 25% N/A 12% 3 Summon Forest Summ/Tloc 22% N/A 14% 5 Summon Mana Viper Hex/Summ 45% N/A 14% 5 Magnavolt Erth/Air 44% 4d17 16% 7 Olgreb's Toxic Radiance Alch 27% N/A 32% 4 Anguish Hex/Necr 13% N/A 34% 4 Irradiate Conj/Alch 18% 3d17 34% 5 Dimensional Bullseye Hex/Tloc 12% N/A 36% 4 Permafrost Eruption Ice/Erth 24% 2x4d6 54% 6 Sculpt Simulacrum Ice/Alch 23% N/A 56% 6 Alistair's Intoxication Alch 18% N/A 65% 5 Curse of Agony Necr 27% N/A 65% 5 Yara's Violent Unravell Hex/Alch 13% 3d7 69% 5 Spellforged Servitor Conj/Summ 27% N/A 85% 7 Dispersal Tloc 12% N/A 99% 6 Eringya's Noxious Bog Alch 13% 4d6 99% 6 Gell's Gavotte Tloc 12% 2d(16-24) 99% 6 Orb of Destruction Conj 23% 9d8 99% 7 Discord Hex 12% N/A 100% 8 Disjunction Tloc 12% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Depths (4/4) D:15 Bailey (visited) Crypt: Vaults:2-3 Zot: Depths:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:4 [?:?( D:6 =[? D:8 := Orc:1 * Orc:2 **!= Elf:1 ? Elf:2 =:: Snake:3 [[[ Portals: Hell: Depths:2 Abyss: Depths:1 Ziggurat: Depths:3 Annotations: Vaults:5 Mennas Depths:1 Saint Roka Depths:2 2 runed translucent doors, Zeph's ghost, adept NaFi Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History (Press . to continue charging.) The ancient lich shouts! You feel charge building up... You hear a shout! The ancient lich casts a spell at you. You are slowing down. Unknown command. You feel charge building up... Your limbs are stiffening. The electricity discharges through the ancient lich!!!! The ancient lich vaporises in an electric haze! You destroy the ancient lich! You hear a shout! x3; You hear a deafening roar! You hear a shout! x3 A weapon leaps out from the undying armoury and lunges at you! The flashing steel hits you!!! You have turned to stone. The +2 heavy hand axe hits you!! The +2 heavy hand axe hits you! A yaktaur captain comes into view. The +2 heavy hand axe completely misses you. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you! A crocodile comes into view. The +2 heavy hand axe hits you!! The undying armoury arms its allies with +7 glaives of freezing. A weapon leaps out from the undying armoury and lunges at you! The flashing steel hits you!!! The +2 heavy hand axe hits you! The +1 battleaxe of electrocution hits you!! The +2 heavy hand axe hits you!! * * * LOW HITPOINT WARNING * * * The +1 battleaxe of electrocution hits you!! * * * LOW HITPOINT WARNING * * * The +2 heavy hand axe hits you! * * * LOW HITPOINT WARNING * * * The +1 battleaxe of electrocution hits you! * * * LOW HITPOINT WARNING * * * The +2 heavy hand axe hits you! * * * LOW HITPOINT WARNING * * * The +2 heavy hand axe returns to the armoury! The +1 battleaxe of electrocution hits you!! You die... ,,,,,,,,,,,,,,.....p.