ArelonLightweaver Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (3, -38, D:1) a +0 club (17, -36, D:1) a +0 club (30, 2, D:1) a +0 short sword (34, -15, D:1) a +4 dagger (36, -35, D:1) a +0 dagger (37, -17, D:1) 15 poisoned darts (37, -10, D:1) 16 arrows (45, -11, D:1) a +0 club (70, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (11, -29, D:2) a +0 hand axe (11, -13, D:2) a +0 ring mail (12, -15, D:2) 17 stones (17, -42, D:2) a +0 ring mail (20, -6, D:2) a +0 spear (21, -27, D:2) a +0 chain mail (23, -13, D:2) a +0 hand axe (25, -29, D:2) a +0 dagger (31, -2, D:2) a +0 leather armour (32, -2, D:2) 10 poisoned darts (33, -24, D:2) a +0 club (36, -41, D:2) a +0 club (42, -29, D:2) a +0 ring mail (46, -33, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (0, 1, D:3) a +0 war axe (1, 2, D:3) a +0 dagger (still there?) 18 stones (still there?) (2, 1, D:3) a +0 club a +0 dagger (4, 1, D:3) a +0 whip (5, 1, D:3) a poisoned dart 4 stones Level 4 of the Dungeon (0, 0, D:4) 14 arrows (2, 11, D:4) a +6 ring of dexterity (2, 13, D:4) a +0 chain mail (14, -29, D:4) 7 gold pieces (14, -4, D:4) a +0 leather armour (17, -11, D:4) the +6 whip "Imp's Nightmare" {vorpal, *Rage MP+9 Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your magic capacity (+9). It may make you go berserk in combat. (20, -24, D:4) 4 poisoned darts (20, -21, D:4) a +0 scale mail (23, -1, D:4) a scroll of identify (25, -31, D:4) a +0 morningstar a +0 robe (26, -30, D:4) a worker ant corpse (28, -30, D:4) an uncursed amulet of reflection (30, -37, D:4) a quokka skeleton (31, -2, D:4) 20 bolts (33, -28, D:4) a scroll of magic mapping (41, -28, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (10, 1, D:5) a +0 scale mail (29, -2, D:5) a +0 ring mail