Arezz Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (6, -15, D:1) 2 boomerangs (10, -36, D:1) 5 poisoned darts (17, -39, D:1) a +0 quarterstaff (20, -34, D:1) a +0 dagger (24, -30, D:1) a +0 club 5 stones (27, -40, D:1) 4 stones (27, -4, D:1) 7 stones (36, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 11, D:2) a frilled lizard skeleton (1, 12, D:2) a +0 short sword a kobold skeleton (2, 11, D:2) a ball python skeleton (2, 12, D:2) an adder skeleton (2, 13, D:2) a +0 dagger a +0 sling (19, 24, D:2) a ball python skeleton (21, 6, D:2) an adder corpse (21, 8, D:2) the +1 leather armour of Pour {rPois rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison (22, 13, D:2) a +0 ring mail (23, 11, D:2) a +0 spear (26, 28, D:2) a +0 leather armour (27, 2, D:2) a scarf of invisibility (unseen)