Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 11272528396436265955 46 ArgentLunaris the Grave Robber (level 3, 24/24 HPs) Began as a Mummy Necromancer on Oct 7, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:09:43 (1261 turns). ArgentLunaris the Grave Robber (Mummy Necromancer) Turns: 1261, Time: 00:09:43 Health: 24/24 AC: 3 Str: 11 XL: 3 Next: 46% Magic: 7/7 EV: 11 Int: 16 God: Gold: 23 SH: 0 Dex: 12 Spells: 5/8 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) f - a +0 cloak (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of identify e - a scroll of immolation Skills: + Level 2.0 Dodging + Level 2.2 Stealth + Level 3.3 Spellcasting + Level 4.3 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 96% N/A 3% 1 b - Grave Claw Necr 48% 2d10 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 24% 2d7 9% 3 Animate Dead Necr 24% N/A 30% 4 Curse of Agony Necr 24% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 60%) You feel a surge of power! The adder resists with significant effort. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 60%) You feel a surge of power! A fragment of the adder's soul is dislodged from its body. The adder looks weaker. The adder bites you but does no damage. Your soul wisp touches the adder. Unknown command. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. Your soul wisp closely misses the adder. You hit the adder. The adder is moderately wounded. The adder closely misses you. The adder misses you. Your soul wisp touches the adder. You miss the adder. The adder is almost dead. The adder bites you. Your soul wisp touches the adder. The adder dies! HP restored. Your soul wisp disappears in a puff of smoke! Found a sapphire potion. You see here a sapphire potion. Found a ring mail. Found a stone staircase leading down. There is a stone staircase leading down here. You see here a +0 ring mail. d - a scroll of identify An adder comes into view. The adder hisses angrily. Welcome back, ArgentLunaris the Mummy Necromancer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #..# #..# ######### #..# ........####..# #######.......# #..####.# #..# #.# #@.# #.# .....S...# #.# ########.# #.# #.# #.# ... #.# .... ..# ..# .## You could see an adder. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:2) 12 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 endoplasms (D:1) 4 kobolds 3 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 rats (D:1) 23 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArgentLunaris the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 312 | D:1 | Learned a level 2 spell: Grave Claw 935 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1261 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_park_tiny_pond, glass_columns_b D:2: layout_loops_ring, basic_altar, minivault_14, minmay_nonomino_d4, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Stealth | 2 | 2.2 Dodging | 2 | 2.0 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 55 Cast: Soul Splinter || 30 Grave Claw || 3 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1260 | 1252 | 8 | 40 | 810 | 2 | 630.0 | Dungeon | 1260 | 1252 | 8 | 40 | 810 | 2 | 630.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1043 daAuts D:2: 217 daAuts