Argmax Level 1 of the Dungeon (0, 0, D:1) 22 bolts (8, 1, D:1) a +1 ring mail of cold resistance a +0 robe (12, 29, D:1) a +0 robe (19, 35, D:1) a +0 dagger (22, 12, D:1) 16 stones (25, 35, D:1) a +0 dagger a +0 scale mail (31, 29, D:1) a +0 robe (38, 35, D:1) 14 stones (44, 9, D:1) a +0 spear (47, 5, D:1) 22 bolts (52, 18, D:1) a +0 short sword (60, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (1, -21, D:2) a +0 club (1, 0, D:2) 18 stones a +0 club (1, 13, D:2) a +0 mace (3, -2, D:2) a stone (5, -4, D:2) a stone (5, 6, D:2) a +0 whip (13, -18, D:2) a +0 animal skin a +0 mace a +0 club (15, -18, D:2) a +0 dagger (15, -17, D:2) 6 stones a +0 hunting sling of velocity (19, -20, D:2) 22 stones (19, -12, D:2) 3 stones (19, -11, D:2) a +0 short sword (22, 9, D:2) a +0 leather armour (28, -5, D:2) a +0 dagger (29, -3, D:2) a +0 leather armour (30, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 11, D:3) a cursed -3 dagger a +0 club (11, 2, D:3) a +0 leather armour (12, 3, D:3) a +0 quarterstaff (13, 4, D:3) a +0 club (14, 38, D:3) 15 bolts (23, 55, D:3) a +0 scale mail (28, 34, D:3) a +0 scythe a +0 robe (32, 20, D:3) a +0 longbow (33, 3, D:3) 25 stones (34, 36, D:3) a stone (36, 36, D:3) a stone a cursed +0 dagger (37, 9, D:3) a +0 shortbow (37, 34, D:3) 26 stones a +0 club a +0 hunting sling (37, 37, D:3) 2 stones a +0 dagger a +0 club (38, 23, D:3) a +0 cloak (38, 38, D:3) 2 stones (38, 44, D:3) 17 stones (39, 35, D:3) 14 stones a +0 dagger of electrocution a +0 hunting sling (39, 37, D:3) a stone (41, 13, D:3) a +1 spear of flaming Level 4 of the Dungeon (0, 0, D:4) the cursed +3 short sword "Wes Kuemm" {venom, +Rage rPois Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from poison. It lets you go berserk. It has a curse placed upon it. (4, 5, D:4) 30 stones (12, 9, D:4) a +0 centaur barding (13, 7, D:4) a meat ration