Aria Level 1 of the Dungeon (0, 0, D:1) a +1 mace of protection (5, -12, D:1) a +0 club (11, 4, D:1) a +0 dagger a goblin corpse (12, -17, D:1) a +0 club 5 stones (14, 2, D:1) a +0 leather armour (14, 15, D:1) a +0 dagger (15, -16, D:1) a +0 dagger a stone a kobold skeleton (15, 2, D:1) a +0 leather armour (18, 6, D:1) a ball python skeleton (21, 5, D:1) 5 stones (23, 17, D:1) a +0 spear (27, 9, D:1) 6 stones (28, 20, D:1) a +0 sling (33, 17, D:1) a bat corpse (skeletalised by now) (34, -8, D:1) 3 stones (34, 17, D:1) a jackal skeleton a jackal skeleton (34, 18, D:1) a jackal skeleton (39, -5, D:1) a rat corpse (skeletalised by now) (42, -11, D:1) a +0 robe (47, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (4, -8, D:2) a +0 short sword (6, -15, D:2) a hound skeleton (6, -5, D:2) a +0 dagger a kobold skeleton (7, 8, D:2) a +0 dagger (11, 3, D:2) a +0 sling (14, 11, D:2) a +0 ring mail (17, -27, D:2) a +0 club (19, 4, D:2) a rat corpse (21, -32, D:2) a scroll of identify (21, -30, D:2) 11 gold pieces (22, 9, D:2) a bat corpse (skeletalised by now) (23, -35, D:2) a +0 club a +0 sling (23, -34, D:2) a giant cockroach corpse a jackal corpse (28, -20, D:2) a bat corpse