Aria Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, -5, D:1) a +0 club (8, 0, D:1) 4 stones (13, -19, D:1) a +0 short sword 2 stones (14, -13, D:1) a hobgoblin skeleton (20, 27, D:1) a +0 mace (28, 7, D:1) a +0 sling (35, 25, D:1) a +0 dagger (38, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (4, -14, D:2) a hobgoblin corpse (14, -35, D:2) a +0 robe (15, -40, D:2) a +0 ring mail (17, 1, D:2) a +0 ring mail (21, -29, D:2) a +0 short sword a jackal skeleton (21, -4, D:2) a +0 short sword (34, 4, D:2) a scroll of identify (46, -30, D:2) the +3 robe of the Gusle {rPois rF+ Dex+3 Archmagi} rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. (47, -36, D:2) a hobgoblin corpse (skeletalised by now) (54, -15, D:2) a +0 leather armour