Dungeon Sprint DCSS version 0.33-a0-628-g1c515a75a4 (console) character file. Game seed: 545967337067947039 0 Aria the Sneak (level 1, -1/10 HPs) Began as a Spriggan Brigand on Jan 2, 2025. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (13 turns). Aria the Sneak (Spriggan Brigand) Turns: 13, Time: 00:00:18 Health: -1/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . c - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 7 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.3 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History There are no items here. Your library has no spells. Unknown command. Unknown command. As you open the door, it creaks loudly! 2 wyverns come into view. The wyvern hisses angrily. x2 Found 243 gold pieces. You close the door. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. There is an open door here. You close the door. You open the door. 4 scorpions come into view. Throw: 9 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is poisoned. Unknown command. Throw: 8 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion looks even sicker. The scorpion is lightly wounded. Unknown command. Press: ? - help, v - describe, . - travel Here: a scorpion (moderately wounded, very poisoned) A staircase leading out of the dungeon. Unknown command. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. Ouch! That really hurt! The scorpion stings you. Ouch! That really hurt! You die... ## ## .# #. ## k#k ##.# #+# #.m.##.## #$+.s@+ #...##s## ##.# #(# ## .#. s. .s ### ### You could see 3 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aria the Spriggan Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a merfolk siren 9 | D | Noticed a scorpion 9 | D | Noticed a scorpion 9 | D | Noticed a scorpion 9 | D | Noticed a scorpion 13 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 1 Throw: Dart || 2 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts