Dungeon Sprint DCSS version 0.33-a0-638-g5766912e8f (console) character file. Game seed: 4643210803858245487 0 Aria the Sneak (level 1, -7/10 HPs) Began as a Spriggan Brigand on Jan 4, 2025. Mangled by a merfolk siren ... wielding a +0 spear (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (27 turns). Aria the Sneak (Spriggan Brigand) Turns: 27, Time: 00:00:18 Health: -7/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . c - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 7 poisoned darts (quivered) e - a curare-tipped dart Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.3 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History The merfolk siren looks as sick as possible! The merfolk siren is moderately wounded. The merfolk siren hits you from afar with a +0 spear. There is an open door here. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is moderately wounded. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is heavily wounded. You miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren is no longer moving slowly. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is severely wounded. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is almost dead. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ## ##z ○## .z .. # ○#z ##w #+# #.w.##.## #$+.<.+ ####.## #@# #.m.# #..#(.# ##. .## ## ## You could see a merfolk siren (mesmerising, very poisoned). Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aria the Spriggan Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 4 | D | Noticed a weeping skull 4 | D | Noticed a weeping skull 4 | D | Noticed a weeping skull 4 | D | Noticed a weeping skull 10 | D | Noticed a merfolk siren 21 | D | Killed a crocodile 27 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 12 Throw: Dart || 4 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 23 daAuts