Aria the Dungeon [Shop] Jamelal's Jewellery Emporium an amulet of faith (unknown) (400 gold) a ring of magical power (unknown) (200 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of fire (unknown) (250 gold) an amulet of magic regeneration (unknown) (300 gold) [Shop] Ceomes's Book Emporium the Unrestrained Analects (572 gold) a book of Metalworking (494 gold) a Treatise on Traps (390 gold) a manual of Long Blades (1040 gold) a book of Geomancy (260 gold) a book of the Tundra (390 gold) a book of Displacement (286 gold) a book of Displacement (286 gold) a Codex of Conductivity (520 gold) a Young Poisoner's Handbook (260 gold) [Shop] Dunacuru's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of revelation (82 gold) a scroll of silence (unknown) (104 gold) a scroll of blinking (82 gold) [Shop] Gacrad's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of poison (44 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) [Shop] Rosolosso's Antique Armour Emporium a +1 ring mail of fire resistance (448 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 pair of gloves of strength (322 gold) the +3 pair of mountain boots {steadfast, rC+} (938 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. the +1 leather armour of the Flute {Fly Str+9 Dex+3} (1156 gold) Fly: It grants you flight. Str+9: It affects your strength (+9). Dex+3: It affects your dexterity (+3). [Shop] Pisiot's Assorted Antiques a +0 hand axe (87 gold) a +2 leather armour of cold resistance (551 gold) a potion of heal wounds (145 gold) a +0 quarterstaff (116 gold) a beast talisman (580 gold) a scroll of blinking (217 gold) a +4 quarterstaff of pain (928 gold) [Shop] Ciarrona's Antique Armour Emporium a +3 leather armour of fire resistance (384 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 cloak (72 gold) a +0 pair of boots (72 gold) a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) the +2 ring mail of Urypnig {+Inv rElec rCorr Dex-3} (548 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). [Shop] Ennidwia's Antique Weapon Shoppe a +0 spear (84 gold) a +0 shortbow (84 gold) a +0 short sword (84 gold) a +0 war axe (98 gold) a +2 dire flail of venom (470 gold) a +0 spear (84 gold) a +0 club (28 gold) a +0 whip (70 gold) a +0 club (28 gold) [Shop] Kozxafra's Distillery 2 potions of curing (72 gold) a potion of haste (120 gold) a potion of haste (120 gold) a potion of ambrosia (unknown) (96 gold) a potion of attraction (unknown) (36 gold) a potion of heal wounds (60 gold) [Shop] Qiamasam's Jewellery Shoppe the ring of Dyghakk {rC- rN+ rCorr Str+6 Slay+6} (620 gold) [ring of resist corrosion] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring of the Salmon {rF+ Will+ AC+4 Str+3 Int+4} (703 gold) [ring of protection] rF+: It protects you from fire. Will+: It increases your willpower. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a ring of protection from cold (unknown) (250 gold) an amulet of the acrobat (unknown) (300 gold) a +6 ring of strength (360 gold) a flux talisman (250 gold) a ring of wizardry (unknown) (300 gold) a +6 ring of dexterity (unknown) (360 gold) a ring of resist corrosion (unknown) (200 gold) an amulet of guardian spirit (unknown) (300 gold) [Shop] Qosich's Book Shoppe a book of Spatial Translocations (252 gold) a book of Minor Magic (224 gold) a book of Geomancy (280 gold) a manual of Long Blades (1120 gold) a book of the Hunter (364 gold) a Young Poisoner's Handbook (280 gold) a book of Battle (448 gold) a book of Iron (532 gold) an Everburning Encyclopedia (532 gold) [Shop] Ediagage's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of immolation (44 gold) a scroll of immolation (44 gold) 3 scrolls of identify (66 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) [Shop] Gyush's Antique Armour Shoppe a +0 cloak (117 gold) a +2 pair of gloves (429 gold) a +0 ring mail (104 gold) a +0 cloak (117 gold) a +2 robe of cold resistance (460 gold) a +0 cloak (117 gold) a +0 ring mail (104 gold) a +0 cloak (117 gold) [Shop] Orevytwad's Distillery a potion of degeneration (unknown) (14 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of cancellation (unknown) (112 gold) a potion of enlightenment (70 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) 2 potions of mutation (unknown) (224 gold) a potion of heal wounds (70 gold) a potion of berserk rage (70 gold) [Shop] Biaso's Book Shoppe (Shop contents are unknown) (0, 0, D) a +0 orcbow (0, 1, D) a scroll of silence (0, 3, D) 13 gold pieces (0, 4, D) 7 gold pieces (1, 0, D) 81 gold pieces (1, 4, D) a scroll of fear (2, 2, D) 10 gold pieces (2, 3, D) 81 gold pieces (4, -8, D) the +0 robe "Erahop" {Harm} Harm: It increases damage dealt and taken. (4, 2, D) a +0 leather armour (4, 3, D) 14 gold pieces (5, 1, D) 81 gold pieces (5, 2, D) a +0 ring mail (15, -7, D) a +0 trident a merfolk corpse (skeletalised by now) (23, -1, D) a crocodile skeleton (25, -7, D) a black bear corpse (skeletalised by now) (26, -8, D) a black bear skeleton (26, -7, D) a black bear corpse (skeletalised by now) (27, -5, D) 6 stones (27, -4, D) an ice dragon skeleton (30, -11, D) 3 potions of enlightenment (30, -10, D) 45 gold pieces (30, -9, D) 135 gold pieces (31, -9, D) 189 gold pieces (32, -5, D) a polar bear corpse (skeletalised by now) (33, -11, D) a +1 trident of flaming (unseen) (33, -10, D) a sack of spiders (33, -9, D) a lightning rod (4/4) (33, -8, D) Sif Muna's Notes on Transportation and Alchemy Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Petrify Alchemy/Earth 4 c - Summon Forest Summoning/Translocation 5 (unseen) (33, -6, D) a +0 arbalest (34, -11, D) a +3 ring mail of poison resistance (34, -10, D) a ring of protection from cold (34, -9, D) a +3 flail of holy wrath (unseen) (34, -8, D) a manual of Conjurations (36, -14, D) the Orb of Zot (36, -4, D) a +0 mace (37, -8, D) 6 stones (37, -7, D) a +0 ring mail (37, -4, D) a +0 scale mail (37, -3, D) a +0 robe (39, -7, D) a +0 dagger (39, -6, D) 6 stones (40, -10, D) a +0 robe (40, -9, D) a +0 dagger (40, -4, D) a +0 mace (41, -7, D) a +0 sling (42, -6, D) a +0 sling (42, -4, D) a +0 leather armour (43, -10, D) a +0 robe (43, -9, D) a +0 leather armour (43, -8, D) 6 stones