Dungeon Sprint DCSS version 0.33-a0-647-gb60e247eb4 (console) character file. Game seed: 5023063598479336440 0 Aria the Sneak (level 1, -10/10 HPs) Began as a Spriggan Brigand on Jan 7, 2025. Mangled by a merfolk siren ... wielding a +2 heavy spear (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (9 turns). Aria the Sneak (Spriggan Brigand) Turns: 9, Time: 00:00:08 Health: -10/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . c - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 8 poisoned darts (quivered) e - 2 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.3 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History Welcome, Aria the Spriggan Brigand. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! You open the door. A merfolk siren comes into view. It is wielding a +2 heavy spear. Found 243 gold pieces. There is an open door here. The helpless merfolk siren fails to defend itself. You impale the merfolk siren!! The merfolk siren is severely wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Throw: 3 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a merfolk siren, wielding a +2 heavy spear (severely wounded, mesmerising, 50% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the merfolk siren. The merfolk siren is poisoned. The merfolk siren struggles to breathe. The merfolk siren seems to slow down. The merfolk siren is almost dead. Unknown command. You throw a poisoned dart. The poisoned dart hits the merfolk siren. The merfolk siren looks even sicker. The merfolk siren is almost dead. The merfolk siren chants its luring song. Unknown command. You barely miss the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants its luring song. You miss the merfolk siren. The merfolk siren is almost dead. You hit the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a +2 heavy spear!! Ouch! That really hurt! You die... ## #+###.## ##.##@m.# +.<.'$#.+ ##.##...# #+###.## ## You could see a merfolk siren (mesmerising, very poisoned, slow). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aria the Spriggan Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a merfolk siren 9 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 4 Throw: Dart || 2 Stab: Sleeping || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts