Dungeon Sprint DCSS version 0.33-a0-649-g5bcc8a2132 (console) character file. Game seed: 1427761108928326904 0 Aria the Sneak (level 1, 10/10 HPs) Began as a Spriggan Brigand on Jan 8, 2025. Quit the game in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (15 turns). Aria the Sneak (Spriggan Brigand) Turns: 15, Time: 00:00:18 Health: 10/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 15 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . c - +0 cloak rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, clumsy 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 3 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.0 Throwing + Level 1.3 Dodging * Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) You are clumsy. (Dex -2) Message History Throw: 6 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, very poisoned, 50% to hit) You throw a poisoned dart. The poisoned dart barely misses the merfolk siren. The merfolk siren closely misses you. Throw: 5 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, very poisoned, 50% to hit) You throw a poisoned dart. The poisoned dart hits the merfolk siren. The merfolk siren looks even sicker. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Throw: 4 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, very poisoned, 50% to hit) You throw a poisoned dart. The poisoned dart hits the merfolk siren. The merfolk siren looks as sick as possible! The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Unknown command. You close the door. You break out of your daze! A merfolk siren opens the door. There is a staircase leading out of the dungeon here. The merfolk siren chants a haunting song. You resist. You open the door. 4 neqoxecs come into view. The neqoxec shouts! The merfolk siren chants a haunting song. You resist. The neqoxec gestures at you. Strange energies course through your body. You feel clumsy. Found 243 gold pieces. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # #3 #+# .## #3.##.##...# #3'@<.'m# #.##.##...# #3 #+# .## # # You could see a merfolk siren (very poisoned) and 4 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aria the Spriggan Brigand began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a merfolk siren 14 | D | Noticed a neqoxec 14 | D | Noticed a neqoxec 14 | D | Noticed a neqoxec 14 | D | Noticed a neqoxec 14 | D | Gained mutation: You are clumsy. (Dex -2) [a neqoxec] 15 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Throw: Dart || 9 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts