Dungeon Sprint DCSS version 0.33-a0-659-ga5f79bb512 (console) character file. Game seed: 7636019792239365166 26 Aria the Trooper (level 2, -1/29 HPs) Began as a Minotaur Fighter on Jan 12, 2025. Drowned by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:43 (94 turns). Aria the Trooper (Minotaur Fighter) Turns: 94, Time: 00:00:43 Health: -1/29 AC: 7 Str: 18 XL: 2 Next: 89% Magic: 1/1 EV: 9 Int: 1 God: Gold: 9 SH: 5 Dex: 17 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation, random rage (3%) @: engulfed (cannot breathe) A: horns 2, retaliatory headbutt, agile 2, berserk 1, dopey 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking k - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} n - 4 scrolls of identify p - a scroll of torment {unknown} Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage l - 3 potions of mutation o - 3 potions of enlightenment Skills: + Level 5.0 Fighting + Level 4.2 Maces & Flails + Level 5.0 Armour + Level 2.9 Dodging - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are very agile. (Dex +8, Str/Int -2) You sometimes lose your temper in combat. You are dopey. (Int -2) Message History You open the door. Found 9 gold pieces and 2 potions of mutation. There is an open door here. You now have 1 gold piece. l - a potion of mutation; m - a scroll labelled KUVINO HUCU n - 2 scrolls of identify; l - 3 potions of mutation (gained 2) o - 2 potions of enlightenment l - 4 potions of mutation (gained 1); p - a scroll labelled TERIDW QURECW n - 4 scrolls of identify (gained 2); l - 6 potions of mutation (gained 2) o - 3 potions of enlightenment (gained 1) You now have 9 gold pieces (gained 8). Really quaff the potion of mutation? You feel extremely strange. You gain a new grip on the flow of your magic. You feel the urge to shout. You feel stronger. Really quaff the potion of mutation? You feel extremely strange. Your urge to shout disappears. The flow of your magic slips from your grasp. You feel vulnerable to heat. You feel a little pissed off. Really quaff the potion of mutation? You feel extremely strange. You no longer feel vulnerable to heat. You feel weaker. You feel agile. You feel stupid. You feel agile. There is an open door here. You open the door. A water elemental comes into view. You hit the water elemental. The water elemental is moderately damaged. The water elemental closely misses you. You barely miss the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You thump the water elemental! The water elemental is severely damaged. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#......#####..# ..##.......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###†.##...##.....# .# ##..##....#......# # #..###..##.#.....# #[.# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aria the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 12 | D | Reached skill level 1 in Dodging 55 | D | Reached XP level 2. HP: 26/28 MP: 1/1 62 | D | Reached skill level 5 in Fighting 62 | D | Reached skill level 5 in Armour 75 | D | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 75 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 75 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 76 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 76 | D | Lost mutation: Spells you cast cost 1 less MP (to a minimum | of 1). [potion of mutation] 76 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 76 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 77 | D | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 77 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 77 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 77 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 77 | D | Gained mutation: You are very agile. (Dex +8, Str/Int -2) | [potion of mutation] 90 | D | Noticed a water elemental 94 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.9 Fighting | 4 5 | 5.0 Armour | 4 5 | 5.0 Maces & Flails | 4 | 4.2 Shields | | 3.6 Action || total ---------------------------++------- Melee: Flail || 23 Headbutt || 4 Use: Potion || 3 Armour: Scale mail || 11 Dodge: Dodged || 8 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 22 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 22 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 100 daAuts