Dungeon Sprint DCSS version 0.33-a0-698-gda5e99f6e2 (console) character file. Game seed: 5646364209016623850 25 Aria the Trooper (level 2, -6/29 HPs) Began as a Minotaur Fighter on Jan 13, 2025. Drowned by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:40 (150 turns). Aria the Trooper (Minotaur Fighter) Turns: 150, Time: 00:00:41 Health: -6/29 AC: 7 Str: 20 XL: 2 Next: 86% Magic: 1/1 EV: 9 Int: 5 God: Gold: 8 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . a - +0 flail rCold + . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.84/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mighty, engulfed (cannot breathe) A: horns 2, retaliatory headbutt, hooves 1, cold resistance 1, regeneration 2 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking l - a scroll of vulnerability {unknown} n - a scroll of poison {unknown} o - 2 scrolls of identify {unknown} q - a scroll of torment {unknown} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage k - a potion of cancellation {unknown} p - 3 potions of enlightenment r - a potion of moonshine {unknown} Skills: + Level 5.0 Fighting + Level 4.1 Maces & Flails + Level 5.0 Armour + Level 2.8 Dodging - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You have large cloven feet. Your flesh is cold resistant. (rC+) You heal very quickly. Message History o - a scroll labelled PUOMUA GY FAH; m - 2 silvery potions (gained 1) p - a potion of enlightenment m - 3 silvery potions (gained 1); q - a scroll labelled VAOCZA DEIL o - 2 scrolls labelled PUOMUA GY FAH (gained 1) r - a smoky green potion p - 3 potions of enlightenment (gained 2) There is an open door here. It was a potion of mutation. You feel extremely strange. You feel more energetic. Your connection to magic feels subdued. Iridescent scales grow over part of your body. Really quaff the potion of mutation? You feel extremely strange. Your magic regains its normal vibrancy. Your iridescent scales disappear. You feel less energetic. You occasionally lose the ability to drink potions when taking damage. You feel stupid. Your fingernails lengthen. Really quaff the potion of mutation? You feel extremely strange. You feel clever. You no longer become unable to drink potions after taking damage. Your fingernails shrink to normal size. Your feet thicken and deform. You feel resistant to cold. You begin to heal more quickly. x2 You open the door. A water elemental comes into view. You feel very mighty all of a sudden. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! The water elemental engulfs you in water! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You barely miss the water elemental. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. * * * LOW HITPOINT WARNING * * * You thump the water elemental! The water elemental is heavily damaged. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#..†#### ##.# ...#......#####..# ..##.......#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##..###..@E.⌠.... .###..##..####...#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##.†##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A human (D) A phantom (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aria the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 33 | D | Reached skill level 1 in Dodging 61 | D | Reached XP level 2. HP: 15/28 MP: 1/1 121 | D | Reached skill level 5 in Fighting 121 | D | Reached skill level 5 in Armour 143 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 143 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 143 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 144 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 144 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 144 | D | Lost mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 144 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 144 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 144 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 145 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 145 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 145 | D | Lost mutation: You have sharp fingernails. [potion of | mutation] 145 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 145 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 145 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 145 | D | Gained mutation: You heal very quickly. [potion of | mutation] 146 | D | Noticed a water elemental 149 | D | HP: 1/29 [water elemental (3)] 150 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Armour | 4 5 | 5.0 Dodging | 2 | 2.8 Fighting | 4 5 | 5.0 Maces & Flails | 4 | 4.1 Shields | | 3.6 Action || total ---------------------------++------- Melee: Flail || 22 Headbutt || 2 Use: Potion || 4 Armour: Scale mail || 14 Dodge: Dodged || 7 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 155 | 155 | 0 | 53 | 6 | 1 | 155.0 | Dungeon | 155 | 155 | 0 | 53 | 6 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 155 daAuts