Dungeon Sprint DCSS version 0.33-a0-718-g836663c12a (console) character file. Game seed: 7582895567292006193 26 Aria the Covered (level 2, -7/31 HPs) Began as a Minotaur Fighter on Jan 14, 2025. Drowned by a water elemental (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:46 (137 turns). Aria the Covered (Minotaur Fighter) Turns: 137, Time: 00:00:46 Health: -7/31 AC: 7 Str: 20 XL: 2 Next: 89% Magic: 1/1 EV: 9 Int: 5 God: Gold: 26 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn %: no teleportation, clarity @: mighty, engulfed (cannot breathe) A: horns 2, retaliatory headbutt, clarity, robust 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking l - a scroll of immolation {unknown} m - 3 scrolls of identify n - a scroll of poison {unknown} Potions e - 2 potions of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage k - 3 potions of mutation o - a potion of enlightenment {unknown} Skills: + Level 5.0 Fighting + Level 4.2 Maces & Flails + Level 5.0 Armour + Level 2.9 Dodging - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You possess an exceptional clarity of mind. You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Message History e - 2 potions of curing (gained 1) k - 4 potions of mutation (gained 1); n - a scroll labelled PIANED MEACOXU m - 3 scrolls of identify (gained 2); k - 5 potions of mutation (gained 1) o - an emerald potion You now have 26 gold pieces (gained 3). There is an open door here. Really quaff the potion of mutation? You feel extremely strange. You feel stupid. The flow of your blood desyncs from the flow of time itself. Really quaff the potion of mutation? You feel extremely strange. You feel clever. Your blood flow once more matches the normal passage of time. You feel robust. Your thoughts seem clearer. You feel your magical essence link to the dungeon's wands. You open the door. A water elemental comes into view. Okay, then. Press: ? - help, v - describe, . - travel Here: a water elemental The floor. Unknown command. You feel very mighty all of a sudden. You hit the water elemental but do no damage. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental. The water elemental is lightly damaged. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You sock the water elemental! The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You block the water elemental's attack. You thump the water elemental! The water elemental is heavily damaged. You die... ▓...#..†...#####..# ▓..##.......#..#..# ▓##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##†.###...'.⌠.... ▓.###..##..####...#...### ▓#.....##..###....# ⌠.# ###†.##...##.....# .# ##..##....#@E....# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aria the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 15 | D | Reached skill level 1 in Dodging 69 | D | Reached XP level 2. HP: 19/28 MP: 1/1 107 | D | Reached skill level 5 in Fighting 107 | D | Reached skill level 5 in Armour 125 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 125 | D | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 126 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 126 | D | Lost mutation: Your blood hastes a few of your allies when | you are sufficiently damaged. [potion of mutation] 126 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 126 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 126 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 127 | D | Noticed a water elemental 136 | D | HP: 1/31 [drowned by a water elemental (8)] 137 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.9 Fighting | 4 5 | 5.0 Armour | 4 5 | 5.0 Maces & Flails | 4 | 4.2 Shields | | 3.6 Action || total ---------------------------++------- Melee: Flail || 24 Headbutt || 5 Use: Potion || 3 Armour: Scale mail || 12 Dodge: Dodged || 7 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 143 | 0 | 35 | 3 | 1 | 143.0 | Dungeon | 143 | 143 | 0 | 35 | 3 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 143 daAuts