Aria the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 1, D) a +0 buckler a +0 scale mail a +0 flail (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a book of Unlife (59, 37, D) a +1 vampiric whip (unseen) (60, 36, D) a ring of see invisible (60, 37, D) a +3 dagger of venom (unseen) (61, 8, D) a +3 shortbow of draining (61, 36, D) a ring of poison resistance (61, 37, D) a +8 chain mail of ponderousness (unseen) (62, 9, D) a staff of air (62, 10, D) a +0 morningstar (62, 11, D) a +3 dagger of venom a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (62, 16, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (62, 26, D) a staff of cold (62, 36, D) the +9 flail "Bukuilume" {antimagic, rF+ Will+ Dex+3} rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (62, 37, D) a +0 tin of tremorstones (2/2) (63, 0, D) a staff of death (63, 10, D) a +5 flail (still there?) a +0 ring mail (still there?) (63, 17, D) a +1 plate armour of poison resistance (63, 36, D) a book of Blood (63, 37, D) a Handbook of Applied Construction (64, 16, D) a +2 battleaxe of venom (64, 26, D) the +6 dagger "Kagis" {elec, rC+ Will+ MP-4 Str+3} rC+: It protects you from cold. Will+: It increases your willpower. MP-4: It affects your magic capacity (-4). Str+3: It affects your strength (+3). (67, 0, D) a +6 orcbow (67, 1, D) a +0 short sword a +0 longbow a +0 leather armour (68, 0, D) a +1 trident of freezing (69, 1, D) a +0 dagger a +0 shortbow a +0 leather armour (69, 36, D) a staff of death (70, 8, D) the +10 rapier "Caol" {freeze, rCorr Str+4 Int-2} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). (70, 9, D) a staff of earth (70, 12, D) a +0 mace (70, 13, D) a +0 mace (70, 36, D) a staff of alchemy (71, 8, D) a staff of death (71, 16, D) a +1 long sword of electrocution (71, 18, D) a +0 spear (71, 22, D) a +0 rapier a +0 robe a black bear corpse (skeletalised by now) (71, 27, D) a +2 helmet of intelligence (71, 36, D) a +1 antimagic longbow (71, 37, D) a staff of cold (72, 8, D) a +4 chain mail of fire resistance (72, 12, D) a +0 mace (72, 13, D) a +0 falchion a draconian corpse (skeletalised by now) (72, 16, D) a +2 arbalest of draining (72, 26, D) a +2 robe of willpower (72, 36, D) a +2 leather armour of willpower (72, 42, D) an ugly thing corpse a shapeshifter corpse (73, 1, D) a staff of death (73, 17, D) a +1 robe of willpower (73, 22, D) a +0 rapier a +0 robe (73, 26, D) the +8 spear of Watchfulness {flame, Dex+3} Dex+3: It affects your dexterity (+3). (73, 31, D) a +0 trident (73, 36, D) a staff of conjuration (74, 3, D) a jackal corpse (skeletalised by now)