Aria the Dungeon (1, 21, D) the +1 falchion of Qudwioq {freeze, +Blink Dex+2} (still there?) +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). a yellow draconian corpse (still there?) (1, 22, D) a +0 hand axe a purple draconian corpse (2, 16, D) the +6 hand axe "Assieloc" {freeze, Str+4 Int+2 SInv} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 16, D) the +8 flail "Gowy" {heavy, rC- MP+4 Int+2} rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). Int+2: It affects your intelligence (+2). (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 16, D) a manual of Maces & Flails (5, 16, D) the +1 partisan "Seyv" {flame, rC++} rC++: It greatly protects you from cold. (unseen) (6, 16, D) a ring of protection from fire (7, 1, D) a +0 buckler a +0 scale mail a +0 war axe (7, 16, D) a staff of cold (unseen) (8, 16, D) a +2 falchion of protection (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (19, 16, D) the +4 dagger "Irocuer" {heavy, rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). (19, 17, D) a +1 plate armour of poison resistance (19, 32, D) a +2 whip of pain (20, 0, D) the +2 trident "Rourch Hano" {protect, Int+4} Int+4: It affects your intelligence (+4). (20, 1, D) the staff of the Kidney {rElec rPois Summ Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. (20, 4, D) a ring of flight (20, 16, D) a +5 lightning rod (4/4) (20, 32, D) the +0 mace of Edotevim {venom, Fly Int+4} Fly: It grants you flight. Int+4: It affects your intelligence (+4). (20, 33, D) the Incunable of Solid Calefaction Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Forge Monarch Bomb Fire/Forgecraft 6 (21, 1, D) a +0 glaive of protection (21, 16, D) the +0 mace "Onujumaf" {chaos, rElec rF+ Will+ Dex-4} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). (21, 32, D) a staff of cold (21, 33, D) a +5 box of beasts (22, 1, D) a +2 long sword of electrocution (22, 16, D) a +2 scale mail of cold resistance (22, 17, D) a +2 antimagic falchion (22, 33, D) a scroll of brand weapon (22, 34, D) a book of Misfortune (23, 1, D) a +5 lightning rod (4/4) (23, 8, D) a +0 demon whip (23, 16, D) an amulet of magic regeneration (23, 17, D) a staff of death (23, 18, D) a +2 whip of draining (23, 32, D) a Young Poisoner's Handbook (23, 33, D) a +0 trident of venom (23, 38, D) a +0 leather armour a +0 great sword a demonspawn skeleton (23, 40, D) a +0 demon whip (24, 1, D) a +1 falchion of protection (24, 16, D) a staff of earth (24, 17, D) a staff of earth (24, 18, D) the +1 great sword "Ippokk" {antimagic, rElec rPois rC++ Dex-2} rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex-2: It affects your dexterity (-2). (24, 32, D) a +4 vampiric rapier (25, 0, D) the +1 great sword "Cysirech" {protect, rF+ Str+3 Dex+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (25, 16, D) a +1 mace of holy wrath (25, 17, D) a +3 spear of freezing (25, 32, D) the +1 robe "Tuyfumoa" {rF+ rC+ Int+2} rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (25, 34, D) a +1 heavy hand axe (26, 1, D) the +0 chain mail of Zeebydim {Regen+ MP+9 Str-3 Int+5} Regen+: It increases your rate of health regeneration. MP+9: It affects your magic capacity (+9). Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). (26, 16, D) a +6 ring of dexterity (26, 17, D) a staff of alchemy (26, 32, D) a staff of air (26, 33, D) a book of the Fortress (26, 34, D) a +5 lightning rod (4/4) (26, 40, D) a +0 leather armour a +0 great sword a demonspawn skeleton (27, 0, D) a staff of alchemy (27, 1, D) a staff of earth (27, 16, D) the +8 quick blade "Ganunourph" {venom, +Blink Int+4} +Blink: It lets you blink. Int+4: It affects your intelligence (+4). (27, 17, D) a +2 mace of protection (28, 1, D) a +5 vampiric trident (28, 16, D) a staff of earth (28, 32, D) a +5 Gell's gravitambourine (2/2) (29, 16, D) a There-And-Back Book (29, 17, D) the staff of Atu Imoa {rF+ Str+2 Fire Ice} [staff of fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (29, 32, D) a +6 flail of protection (30, 35, D) a +6 ring of dexterity a ring of positive energy a +6 ring of intelligence a +6 ring of dexterity (34, 28, D) a +5 lightning rod (4/4) (35, 14, D) the staff "Ughear" {rF+ Str+3 SInv Forge Fire} [staff of fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. (35, 15, D) the +3 quarterstaff "Kaetestruano" {spect, Fly rN+ Str+3 Dex+2} Fly: It grants you flight. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (35, 28, D) the staff "Eruliah" {*Corrode rElec rC+ Dex-5 Conj Ice} [staff of cold] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (36, 14, D) the amulet "Numo" {Acrobat +Blink rPois rF- rCorr SInv} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (36, 28, D) the +5 morningstar "Buniud" {antimagic, Will- rCorr SInv Stlth+} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (37, 0, D) the +1 longbow "Cucar" {flame, *Corrode rPois Int+2} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (37, 1, D) a +2 halberd of protection (37, 15, D) a +3 spectral giant spiked club (37, 28, D) a staff of cold (37, 29, D) an amulet of regeneration (38, 0, D) a staff of cold (38, 7, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (38, 14, D) a ring of resist corrosion (38, 15, D) a +2 plate armour of cold resistance (38, 28, D) a +2 vampiric great sword (38, 29, D) a scroll of brand weapon (38, 30, D) a ring of ice 4 scrolls of amnesia (38, 34, D) a shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (39, 1, D) a +1 partisan of venom (39, 5, D) a shapeshifter corpse (skeletalised by now) (39, 6, D) a shapeshifter corpse (skeletalised by now) (39, 7, D) a very ugly thing corpse (skeletalised by now) (39, 9, D) a shapeshifter corpse (skeletalised by now) (39, 15, D) a +1 falchion of venom (39, 16, D) a +0 demon trident of flaming a +0 robe (39, 29, D) a staff of air (39, 33, D) a shapeshifter corpse (skeletalised by now) (39, 34, D) a very ugly thing corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (39, 36, D) a shapeshifter corpse (skeletalised by now) (40, 14, D) a +0 hand axe (40, 15, D) a +4 short sword of draining (40, 20, D) a jorogumo corpse (skeletalised by now) (40, 28, D) a talisman of death (40, 29, D) a +0 shortbow of draining (40, 34, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (41, 1, D) a staff of death (41, 15, D) a +2 mace of protection (41, 28, D) a +3 leather armour of poison resistance (41, 34, D) an ugly thing corpse (skeletalised by now) (42, 1, D) a staff of cold (42, 14, D) a +3 hand axe of distortion (42, 28, D) a +1 mace of venom (43, 29, D) a staff of air (44, 15, D) a +0 cloak (44, 28, D) a Necronomicon (49, 0, D) a +4 plate armour of willpower (49, 1, D) a +4 spear of freezing (49, 24, D) the +3 leather armour "Hoyts" {Rampage ^Drain rF+} Rampage: It bestows one free step when moving towards enemies. ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. (49, 37, D) a +1 war axe of freezing (unseen) (50, 0, D) the +1 dagger "Feoh" {freeze, Int+4} Int+4: It affects your intelligence (+4). (50, 6, D) a +4 scimitar of flaming (50, 7, D) a +3 scimitar of flaming a +2 great sword of flaming (50, 12, D) a Young Poisoner's Handbook (50, 13, D) a granite talisman (50, 24, D) a staff of conjuration (50, 25, D) a staff of death (50, 37, D) the +9 plate armour "Vaukhly" {Fly Regen+ SInv} Fly: It grants you flight. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (51, 1, D) a staff of cold (51, 7, D) a +2 great sword of flaming a +1 great sword of flaming a +2 great sword of flaming a fire giant corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (51, 12, D) a +4 heavy flail (51, 13, D) a staff of earth (51, 24, D) a +0 hand axe of flaming (51, 27, D) a +0 trident a +0 robe (51, 28, D) a +0 trident a +0 robe an adder corpse (skeletalised by now) a naga corpse (skeletalised by now) (51, 29, D) a +0 flail a +0 robe (51, 36, D) a +2 helmet of intelligence (52, 0, D) a +2 long sword of holy wrath (52, 1, D) a +2 battleaxe of freezing (52, 7, D) a +2 scimitar of flaming (52, 12, D) a +6 ring of strength (52, 13, D) a staff of air (52, 24, D) a +2 scale mail of cold resistance (52, 28, D) a +1 vampiric scimitar a +0 halberd a +0 robe (52, 29, D) an anaconda corpse (skeletalised by now) (53, 0, D) a +3 scimitar of draining (53, 1, D) a +3 long sword of draining (53, 6, D) a hell hog corpse (skeletalised by now) (53, 12, D) a staff of air (53, 24, D) a staff of conjuration (53, 28, D) a +0 spear a black mamba corpse (skeletalised by now) (53, 29, D) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (53, 41, D) a +0 flail of protection (54, 0, D) a staff of fire (54, 1, D) a staff of earth (54, 12, D) the +7 hand axe of Kuwomuc {drain, rPois Will- Dex+3} rPois: It protects you from poison. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). (54, 13, D) a +1 arbalest of flaming (54, 25, D) a +2 plate armour of fire resistance (55, 0, D) a +7 chain mail of ponderousness (55, 1, D) the +6 trident of Theory {flame, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (55, 12, D) a +6 ring of strength (55, 24, D) a +2 plate armour of willpower (59, 36, D) a +1 dire flail (59, 41, D) a +1 partisan of venom a +0 plate armour (60, 9, D) a +0 scythe a +2 robe of positive energy (60, 41, D) a +0 war axe a +0 chain mail a +1 great mace a +0 plate armour a +0 arbalest a human corpse (skeletalised by now) (61, 0, D) a +4 flail of distortion (unseen) (61, 3, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (61, 10, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (61, 19, D) a +0 trident a +0 robe (61, 26, D) a +0 shortbow of draining (61, 37, D) a +3 plate armour of cold resistance (61, 41, D) the +5 great mace "Kiwir" {vamp, *Corrode Str+2 Dex+5} *Corrode: It may corrode you when you take damage. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). a +0 chain mail a +0 war axe a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (62, 0, D) a +8 chain mail of ponderousness (62, 3, D) a +0 short sword a +0 robe (62, 8, D) a +2 trident of freezing (62, 11, D) a +4 quarterstaff of chaos (62, 17, D) a +4 orcbow of draining (62, 20, D) an adder corpse (skeletalised by now) (62, 29, D) a +0 spear a spriggan corpse (skeletalised by now) (62, 30, D) a black bear skeleton a wolf skeleton (62, 41, D) a +0 dire flail a +0 chain mail a +0 arbalest (62, 42, D) a +0 great mace a +0 plate armour of poison resistance a human corpse (skeletalised by now) (63, 0, D) a +6 quarterstaff of draining (unseen) (63, 8, D) a +1 robe of cold resistance (63, 10, D) a +0 hand axe a +0 robe (63, 16, D) a staff of alchemy (63, 17, D) the +5 mace "Batruch" {drain, rF++ Int+2 Dex+2} rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (63, 20, D) a water moccasin corpse (skeletalised by now) (63, 29, D) a +0 spear (63, 30, D) a black bear skeleton (63, 36, D) a staff of alchemy (64, 17, D) a staff of alchemy (64, 19, D) a +0 war axe a naga corpse (skeletalised by now) (64, 30, D) a black bear skeleton (65, 26, D) a staff of fire (67, 2, D) a +2 flail of freezing a +0 robe (68, 0, D) the +9 hand axe "Xadgh" {vamp, ^Fragile rF+ Int+3} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (68, 39, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (69, 0, D) a staff of conjuration (69, 36, D) a +2 antimagic partisan (70, 9, D) the +3 leather armour of Resonance {-Cast rElec rN+} -Cast: It prevents spellcasting. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (70, 20, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (70, 36, D) the +6 war axe of Suqov {drain, rPois rF+ Str+2 Int+2} rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (70, 37, D) a book of Flames (70, 43, D) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (71, 16, D) a +2 short sword of venom (71, 17, D) the +5 shortbow "Sixiad" {antimagic, rC+++ Will- Str+4 Int-5} rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). (71, 20, D) a +1 short sword of holy wrath (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (71, 26, D) a +2 scimitar of holy wrath (71, 27, D) a staff of air (71, 29, D) a wolf corpse (skeletalised by now) (71, 36, D) a +1 ring mail of fire resistance (71, 37, D) the staff of Beyond {rN+ Conj Necro} [staff of death] rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (71, 41, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (71, 42, D) a +8 vampiric long sword (72, 8, D) a +2 dagger of venom (72, 9, D) a staff of death (72, 17, D) a +0 shortbow of flaming (72, 20, D) a black bear corpse (skeletalised by now) (72, 26, D) a +3 battleaxe of venom (72, 27, D) a +2 morningstar of holy wrath (72, 30, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (72, 37, D) a +2 war axe of electrocution (72, 41, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (72, 42, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (73, 3, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (73, 16, D) a +3 morningstar of protection (73, 20, D) a black bear corpse (skeletalised by now) (73, 26, D) a +1 sling of freezing (73, 29, D) a wolf corpse (skeletalised by now) (73, 37, D) a +3 dire flail of holy wrath (73, 38, D) a +0 long sword a +0 robe (74, 3, D) a +3 short sword of venom (74, 29, D) a +0 rapier a +0 robe a +0 buckler (75, 1, D) a staff of cold