Aria the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). (10, 1, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 4 scrolls of amnesia a +0 war axe a +0 buckler a +0 scale mail (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (61, 0, D) a staff of earth (61, 2, D) a ball python corpse (61, 16, D) a manual of Maces & Flails (62, 1, D) a +0 partisan of protection (62, 2, D) a +2 flail of holy wrath a ball python corpse (62, 8, D) a staff of earth (62, 9, D) a +2 robe of willpower (62, 10, D) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (62, 16, D) 4 potions of heal wounds (62, 17, D) a +1 war axe of freezing (unseen) (63, 0, D) a staff of earth (63, 2, D) an adder corpse (63, 9, D) a +0 short sword a +0 ring mail (63, 12, D) a +0 short sword a +0 leather armour an elf corpse (63, 16, D) a +1 mace of protection (unseen) (63, 17, D) a staff of alchemy (unseen) (64, 16, D) a +1 lightning rod (4/4) (64, 17, D) a scroll of brand weapon (65, 8, D) a +0 dagger a +0 shortbow a +0 leather armour (67, 3, D) a scorpion corpse (68, 3, D) a tarantella corpse (69, 0, D) a staff of conjuration (70, 9, D) the +4 orcbow of Terra Cotta {elec, *Slow rN++ rCorr Str+3} *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (71, 16, D) a +0 halberd of venom (71, 26, D) the +4 orcbow of Sin {freeze, rN+ Str+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (72, 9, D) a +4 scale mail of willpower (72, 17, D) the +8 broad axe of Due Proportion {freeze, rC+ Int+2 Dex+4} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (72, 26, D) the staff of the Moon {*Slow rC+ Will++ Summ Tloc Ice} [staff of cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Will++: It greatly increases your willpower. Summ: It increases the power of your Summonings spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (72, 27, D) a +3 scale mail of fire resistance (72, 29, D) a hell hound corpse (73, 1, D) a +1 leather armour of fire resistance (73, 3, D) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (73, 16, D) a +1 flail of holy wrath (73, 26, D) the +5 short sword of Sin {protect, rF+} rF+: It protects you from fire. (73, 27, D) a +0 heavy battleaxe (74, 3, D) a +2 long sword of electrocution a +0 plate armour a human corpse (skeletalised by now)