Dungeon Sprint DCSS version 0.33-a0-787-geca436ef18 (console) character file. Game seed: 12624159391248240408 1867 Aria the Blocker (level 8, 78/78 HPs) Began as a Minotaur Fighter on Jan 24, 2025. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:33 (288 turns). Aria the Blocker (Minotaur Fighter) Turns: 288, Time: 00:01:33 Health: 78/78 AC: 23 Str: 36 XL: 8 Next: 90% Magic: 7/7 EV: 2 Int: 5 God: Gold: 0 SH: 29 Dex: 9 Spells: 7/7 levels left rFire + . . H - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold + . . K - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . k - +5 golden dragon scales rPois + (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... z - amulet of regeneration Stlth F - +6 ring of strength HPRegen 1.13/turn E - +6 ring of strength MPRegen 0.10/turn %: no teleportation @: flying A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons m - a +5 broad axe n - a +5 executioner's axe o - a +5 hand cannon G - the +10 dark maul {heavy} (You found it in the Dungeon) H - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. I - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. L - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour k - +5 golden dragon scales (worn) l - a +3 tower shield J - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. K - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). Jewellery a - the ring of the Pariah {Will+ Str+2} (You found it in the Dungeon) [ring of willpower] Will+: It increases your willpower. Str+2: It affects your strength (+2). p - the ring of the Tormentor {*Slow rElec rC+ Str+3 Slay+2} (You found it in the Dungeon) [ring of protection from cold] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). z - an amulet of regeneration (worn) D - a +6 ring of intelligence E - a +6 ring of strength (worn) F - a +6 ring of strength (worn) Wands x - a wand of mindburst (7) y - a wand of acid (7) Scrolls j - 4 scrolls of blinking q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage t - 2 potions of brilliance u - 2 potions of invisibility v - 4 potions of resistance w - a potion of experience Miscellaneous b - a +1 phantom mirror c - a +0 tin of tremorstones (2/2) Skills: + Level 9.5 Fighting * Level 12.2 Axes * Level 12.5 Armour + Level 7.5 Dodging * Level 12.5 Shields You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Your hellwing hits the merfolk! Your hellwing barely misses the merfolk. You block the merfolk's attack. PTOANNNG! The merfolk hits you but does no damage. Unknown command. Unknown command. You slice the merfolk!! You are no longer entranced. You kill the merfolk! You closely miss the merfolk. Visions of slaying the merfolk flood into your mind. Your hellwing hits the merfolk! You are no longer entranced. The merfolk dies! Your Axes skill increases to level 12! Your Armour skill increases to level 12! Your Shields skill increases to level 12! Unknown command. Unknown command. b - a +1 phantom mirror (improved by +1). Things that are here: a +0 trident of distortion; a merfolk corpse c - a +0 tin of tremorstones (2/2) p - the ring of the Tormentor {*Slow rElec rC+ Str+3 Slay+2} z - an amulet of regeneration You swap places. You swap places. There is a transporter here. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. z - an amulet of regeneration (worn) The amulet cannot attune itself to your injured body. Unknown command. Your hellwing disappears in a puff of smoke! HP restored. Your amulet attunes itself to your body, and you begin to regenerate more quickly. Partly explored, unvisited transporter. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.)|).▓..[).▓.....▓ ▓..)..▓.....▓...|.▓ ▓.†...▓...†.▓.....▓ ▓.....▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß@ß...▓ ▓..4.....▓ ▓..))....▓ ▓...))...▓ ▓........▓ ▓.▓....▓.▓ ▓...©....▓ ▓▓▓▓▓▓▓▓▓▓ You could see a friendly chaos spawn (summoned). Vanquished Creatures 2 merfolk (D) A polar bear (D) 3 jumping spiders (D) A water moccasin (D) A scorpion (D) 2 white imps (D) A ball python (D) 11 creatures vanquished. Vanquished Creatures (collateral kills) 2 merfolk (D) 2 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Aria the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 14 | D | Found a blossoming altar of Fedhas. 14 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 14 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 14 | D | Found the +10 dark maul {heavy} 14 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 14 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 14 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 14 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 14 | D | Found the +6 shillelagh "Devastator" {shatter} 14 | D | Found the +11 plutonium sword {^Contam Stlth-} 14 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 14 | D | Found the +9 sword of Zonguldrok {reap} 14 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 14 | D | Found the +9 sword of Power {lifebolt} 14 | D | Found the +7 mace of Variability {chaos, chaos arc} 14 | D | Found the +11 Singing Sword {sonic wave} 14 | D | Found the +8 storm bow {elec, penet} 16 | D | Found a viscous altar of Jiyva. 16 | D | Found a hazy altar of Hepliaklqana. 16 | D | Found a transporter. 16 | D | Found an opulent altar of Gozag. 16 | D | Found an ancient bone altar of Kikubaaqudgha. 16 | D | Found a corrupted altar of Lugonu. 27 | D | Found a burning altar of Makhleb. 30 | D | Found a sacrificial altar of Ru. 30 | D | Found a shimmering blue altar of Sif Muna. 30 | D | Found a stormy altar of Qazlal. 30 | D | Found a bloodstained altar of Trog. 30 | D | Found an iron altar of Okawaru. 30 | D | Found a sparkling altar of Nemelex Xobeh. 62 | D | Got the +10 dark maul {heavy} 62 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 62 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 62 | D | Got the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 62 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 64 | D | Got the +8 storm bow {elec, penet} 91 | D | Entered arena 2. 91 | D | Noticed a water moccasin 91 | D | Found a transporter. 99 | D | Killed a water moccasin 100 | D | Reached skill level 5 in Fighting 100 | D | Reached XP level 2. HP: 29/29 MP: 1/1 100 | D | Reached XP level 3. HP: 36/36 MP: 2/2 100 | D | Reached XP level 4. HP: 42/42 MP: 3/3 104 | D | Got the ring of the Pariah {Will+ Str+2} 112 | D | Entered arena 3. 112 | D | Noticed a polar bear 112 | D | Found a transporter. 118 | D | Killed a polar bear 119 | D | Reached XP level 5. HP: 51/51 MP: 4/4 119 | D | Reached XP level 6. HP: 58/58 MP: 5/5 128 | D | Entered arena 4. 128 | D | Noticed a jumping spider 128 | D | Noticed a jumping spider 128 | D | Noticed a jumping spider 128 | D | Found a transporter. 133 | D | Reached skill level 5 in Dodging 134 | D | Killed a jumping spider 135 | D | Reached skill level 10 in Armour 135 | D | Reached skill level 10 in Shields 135 | D | Reached XP level 7. HP: 64/66 MP: 6/6 135 | D | Killed a jumping spider 136 | D | Reached skill level 10 in Axes 137 | D | Killed a jumping spider 142 | D | Entered arena 5. 142 | D | Noticed a merfolk 142 | D | Noticed a merfolk 142 | D | Noticed a merfolk 142 | D | Noticed a merfolk 142 | D | Found a transporter. 146 | D | Killed a merfolk 147 | D | Reached XP level 8. HP: 56/75 MP: 7/7 148 | D | Killed a merfolk 153 | D | Killed a merfolk 153 | D | Killed a merfolk 159 | D | Got the ring of the Tormentor {*Slow rElec rC+ Str+3 | Slay+2} 288 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 5 6 7 8 9 | 9.5 Axes | 6 8 9 11 12 | 12.2 Armour | 6 8 10 11 12 | 12.5 Dodging | 3 4 5 6 7 | 7.5 Shields | 6 8 10 11 12 | 12.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Broad axe | 7 | 9 | 10 || 26 Headbutt | 1 | | 1 || 2 Armour: Golden dragon sca | | 13 | 7 || 20 Block: Kite shield | 14 | 23 | 23 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 291 | 291 | 0 | 0 | 115 | 1 | 291.0 | Dungeon | 291 | 291 | 0 | 0 | 115 | 1 | 291.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 291 daAuts