Arkorax Level 1 of the Dungeon (0, 0, D:1) a +0 mace (4, 2, D:1) a +0 centaur barding (-20, 17, D:1) a cursed -2 mace (-28, 23, D:1) a +0 club (-10, 23, D:1) a +0 club (-2, 26, D:1) a +0 club (-36, 28, D:1) a +0 ring mail (-43, 45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (-26, 2, D:2) 4 arrows (-14, 2, D:2) a +0 leather armour (-7, 2, D:2) a cursed -3 whip (-1, 5, D:2) a +0 leather armour (33, 5, D:2) a +0 dagger (-6, 8, D:2) a potion of beneficial mutation (8, 8, D:2) a +0 club (34, 12, D:2) a scroll of identify (-6, 13, D:2) a +0 dagger (-5, 15, D:2) a +0 club (11, 25, D:2) a goblin corpse (skeletalised by now) (9, 26, D:2) a +0 dagger (8, 28, D:2) a giant gecko corpse (skeletalised by now) (-18, 32, D:2) a +0 hand axe (-14, 40, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (9, 13, D:3) 13 arrows (7, 40, D:3) a +0 hand axe a +0 leather armour an orc corpse (7, 41, D:3) a +0 club (-28, 42, D:3) 12 poisoned needles