Arkorax Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (17, 8, D:1) a +0 dagger (41, 14, D:1) 13 poisoned needles (1, 15, D:1) a +0 dagger (29, 16, D:1) a cursed +0 short sword (12, 21, D:1) a +0 hunting sling (27, 25, D:1) 19 stones (-3, 27, D:1) a +0 leather armour (3, 27, D:1) a stone (0, 30, D:1) a +0 dagger (-2, 32, D:1) 2 stones (19, 39, D:1) a +0 dagger (33, 41, D:1) a +0 hand axe (40, 41, D:1) a +0 helmet Level 2 of the Dungeon (-39, 4, D:2) a +0 club (-23, 5, D:2) 4 needles of paralysis (-44, 9, D:2) a +0 mace (0, 15, D:2) a +0 dagger of flaming a +2 hunting sling of freezing 11 stones (-16, 16, D:2) a +0 scale mail (-36, 18, D:2) a +0 spear (-12, 21, D:2) a +0 ring mail (-43, 27, D:2) 26 arrows (-27, 32, D:2) a stone (-25, 33, D:2) a stone (-11, 33, D:2) a +0 cloak (-22, 35, D:2) a stone (-21, 36, D:2) 2 stones (-20, 38, D:2) a +0 club (-32, 44, D:2) 19 bolts Level 3 of the Dungeon (4, 2, D:3) a +0 dagger (6, 14, D:3) 9 gold pieces (0, 15, D:3) 16 bolts of flame Level 4 of the Dungeon (0, 0, D:4) a +0 mace (-23, 4, D:4) a +0 dagger a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour (-22, 4, D:4) a +0 war axe (-26, 10, D:4) 32 stones (-6, 11, D:4) a +0 robe (-27, 15, D:4) 29 arrows (-43, 22, D:4) a +0 mace (-43, 28, D:4) a cursed -2 whip (-8, 31, D:4) a +0 mace a +0 ring mail a +0 short sword a +1 dagger of protection a cursed +0 robe (-35, 41, D:4) a +0 flail a +0 leather armour a +0 flail a +0 dagger a +0 robe (-35, 42, D:4) a +0 hand axe a +0 leather armour (-34, 42, D:4) a +0 dagger a +0 robe (7, 46, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 14 arrows (3, 2, D:5) a +0 club (5, 3, D:5) a +0 chain mail a +0 hand axe (6, 3, D:5) a +0 short sword (1, 12, D:5) a +0 leather armour (3, 12, D:5) a +0 mace (4, 12, D:5) a +0 hand axe (-13, 13, D:5) a +0 leather armour (-5, 25, D:5) a +0 falchion (5, 29, D:5) a +0 trident (-6, 38, D:5) a +0 club (43, 40, D:5) 15 stones (13, 42, D:5) a +0 ring mail (30, 43, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (-11, 8, D:6) the +1 ring mail of Ru's Vengeance {*Contam Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It causes magical contamination when unequipped. (18, 10, D:6) a +0 dagger (-36, 12, D:6) 10 poisoned needles (-35, 14, D:6) a +0 ring mail (-34, 14, D:6) 16 arrows of flame (-31, 38, D:6) a cursed +3 morningstar a +0 robe a cursed -1 giant club a +0 war axe a +0 robe a +1 great sword a cursed -1 robe (0, 46, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a cursed +0 battleaxe (7, 2, D:7) 20 stones (14, 6, D:7) a +0 halberd (unseen) (15, 7, D:7) a +0 dagger (unseen) (-10, 10, D:7) a +0 shield (-13, 15, D:7) a +0 trident (-20, 16, D:7) a +0 ring mail 24 sling bullets a +0 quarterstaff a +0 hunting sling (-4, 16, D:7) 23 arrows (-28, 17, D:7) a sling bullet (-22, 17, D:7) a +0 plate armour a +0 halberd (-21, 17, D:7) a +1 falchion of protection (-17, 17, D:7) a +0 leather armour a +0 hand axe (11, 20, D:7) a +0 morningstar (-6, 28, D:7) a +0 flail a cursed +0 halberd (-7, 29, D:7) a +0 giant club a +0 spear a +0 scale mail a +2 buckler of cold resistance (18, 30, D:7) 26 sling bullets (6, 35, D:7) an arrow (10, 38, D:7) a +0 shortbow 17 arrows Level 8 of the Dungeon (43, 10, D:8) 19 arrows (12, 12, D:8) 16 arrows (48, 13, D:8) a +0 scale mail (45, 17, D:8) a +0 dagger a +0 robe (22, 32, D:8) a +0 robe a cursed -2 short sword (23, 32, D:8) a +0 robe a +0 short sword (24, 32, D:8) a +0 robe a +2 dire flail (18, 34, D:8) 14 stones (32, 41, D:8) a +0 dagger a +0 robe (29, 46, D:8) a +0 dagger a +0 robe (31, 46, D:8) an ornate deck of summoning (28, 47, D:8) a +0 dagger a cursed -2 robe (39, 49, D:8) 27 stones Level 9 of the Dungeon (0, 0, D:9) a +1 short sword of electrocution (2, 0, D:9) a +0 dagger a +0 robe (6, 0, D:9) a +0 dagger (11, 0, D:9) a +0 hand axe (23, 8, D:9) a +0 giant spiked club (-2, 16, D:9) 21 arrows (-3, 24, D:9) a stone (-3, 27, D:9) a stone a +0 whip a +0 leather armour (-3, 29, D:9) a stone a +0 quarterstaff (-3, 31, D:9) a +0 scimitar 15 stones a +0 trident (0, 36, D:9) a +3 long sword (33, 41, D:9) a +0 short sword a +0 club a +0 flail (36, 43, D:9) a +1 falchion of freezing a +0 flail (37, 43, D:9) a +0 club 4 tomahawks (-6, 44, D:9) a +0 trident (44, 48, D:9) a +0 long sword (38, 49, D:9) a +0 trident (unseen) Level 10 of the Dungeon (0, 0, D:10) 23 stones (13, 7, D:10) a +0 morningstar (-11, 10, D:10) a +2 dagger of chaos a +0 robe (-5, 41, D:10) an uncursed staff of earth a +0 chain mail (5, 44, D:10) 24 stones Level 11 of the Dungeon [Shop] Fyijitwyat's Antique Weapon Boutique a +0 long sword (112 gold) a +0 hand axe of chopping (96 gold) a +0 blowgun (80 gold) a +1 quarterstaff of draining (128 gold) a +0 war axe (112 gold) a +0 shortbow (96 gold) a +0 giant club (54 gold) a +0 glaive (208 gold) a +0 scimitar (128 gold) a +0 long sword (112 gold) a +0 hunting sling (48 gold) a +1 battleaxe of draining (208 gold) a +2 hand crossbow of velocity (112 gold) (0, 0, D:11) a +0 shortbow 17 arrows (11, 1, D:11) a stone (15, 1, D:11) an arrow (16, 1, D:11) a +1 antimagic dagger a cursed +0 robe a +0 flail a +0 leather armour (17, 1, D:11) the cursed +2 dagger "Hibul Kibb" {venom, Int+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. a +0 leather armour a +0 shortbow 11 arrows (18, 1, D:11) a +0 club 3 tomahawks a +0 morningstar a +0 dire flail 7 stones a +0 plate armour (19, 1, D:11) a cursed +0 glaive a +0 chain mail (19, 2, D:11) 2 stones (19, 5, D:11) a stone (19, 6, D:11) 3 stones (17, 7, D:11) a +0 leather armour (19, 10, D:11) a stone (-5, 34, D:11) 11 stones Level 12 of the Dungeon [Shop] Ura Giuv's Jewellery Boutique an uncursed ring of sustain attributes (210 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of faith (480 gold) an uncursed ring of protection from fire (300 gold) a cursed ring of teleportation (174 gold) an uncursed ring of protection from fire (300 gold) a cursed -4 ring of strength (24 gold) an uncursed amulet of stasis (210 gold) a cursed ring of teleportation (174 gold) an uncursed ring of protection from cold (300 gold) (0, 0, D:12) a book of Unlife (10, 8, D:12) a +6 falchion (19, 11, D:12) a +3 short sword a +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 robe a cursed +0 battleaxe of chopping a +0 robe (20, 15, D:12) a cursed +1 hand axe of freezing a +0 robe (-19, 16, D:12) 3 large rocks (-12, 16, D:12) 2 large rocks (-2, 20, D:12) a stone (-1, 20, D:12) a +1 whip of venom (22, 32, D:12) a +0 dagger a +0 robe (23, 32, D:12) a +2 mace of protection a +0 whip a +0 leather armour (-7, 38, D:12) an uncursed staff of air Level 13 of the Dungeon (-20, 1, D:13) a +0 falchion (2, 4, D:13) 19 stones (-7, 8, D:13) a +0 cloak (-7, 9, D:13) 20 arrows (0, 15, D:13) a +0 morningstar (-51, 33, D:13) a +5 demon blade of electrocution (-46, 37, D:13) 2 large rocks (-45, 37, D:13) a +0 dagger a +0 robe (-20, 44, D:13) 14 stones (-25, 45, D:13) a +0 buckler of reflection (-43, 46, D:13) a +0 giant club (-1, 50, D:13) a +0 robe (-49, 55, D:13) 5 stones Level 14 of the Dungeon (0, 0, D:14) 25 stones (23, 4, D:14) a +0 shortbow 17 arrows of frost a cursed +0 shortbow a +0 longbow 36 arrows (38, 4, D:14) a +0 glaive (23, 5, D:14) an arrow (-14, 12, D:14) a +0 robe (47, 32, D:14) an electric eel corpse (30, 49, D:14) a cursed -1 plate armour a +0 great mace the Ecumenical Temple Level 1 of the Lair of Beasts (23, 3, Lair:1) 3 potions of poison (14, 4, Lair:1) 28 stones (12, 21, Lair:1) 13 bolts of flame (51, 23, Lair:1) a +3 dagger of protection Level 2 of the Lair of Beasts (24, 7, Lair:2) a +0 chain mail (1, 12, Lair:2) 24 stones (24, 12, Lair:2) a +1 dagger of electrocution (-17, 16, Lair:2) 16 arrows (-10, 36, Lair:2) 6 javelins (6, 52, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (12, 1, Lair:3) 17 poisoned needles (12, 12, Lair:3) a +0 spear (-7, 20, Lair:3) a +0 long sword (17, 20, Lair:3) a +0 flail (-7, 24, Lair:3) 23 arrows (27, 25, Lair:3) a +0 chain mail (15, 31, Lair:3) a +0 hunting sling (27, 31, Lair:3) the +7 dagger "Seumuaja" {pierce, *Drain Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It causes draining when unequipped. Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 steel sling bullets (-3, 2, Lair:4) a +0 war axe (28, 3, Lair:4) a +0 longbow (29, 15, Lair:4) an uncursed ring of ice 14 stones (-13, 22, Lair:4) 34 arrows (-13, 27, Lair:4) 17 stones (4, 38, Lair:4) 6 tomahawks of returning Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 arrows of frost (-3, 4, Lair:5) a +0 large shield (24, 20, Lair:5) 15 stones (0, 38, Lair:5) a +0 long sword (43, 40, Lair:5) 20 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (11, 2, Lair:6) a +0 robe (-14, 7, Lair:6) 9 poisoned needles (-39, 9, Lair:6) a +0 quarterstaff (5, 15, Lair:6) 7 tomahawks of dispersal (10, 15, Lair:6) a +0 robe (-3, 21, Lair:6) 24 stones (-11, 34, Lair:6) 2 potions of mutation Level 7 of the Lair of Beasts (0, 0, Lair:7) 15 bolts (3, 17, Lair:7) 19 arrows (-27, 23, Lair:7) 9 stones (-37, 27, Lair:7) a +0 spear (-23, 49, Lair:7) a potion of mutation Level 8 of the Lair of Beasts (30, 3, Lair:8) 4 large rocks (12, 17, Lair:8) 15 stones (15, 18, Lair:8) a +0 leather armour (15, 24, Lair:8) a +0 leather armour (6, 26, Lair:8) 26 stones (-1, 30, Lair:8) 30 stones (8, 32, Lair:8) 21 bolts (9, 32, Lair:8) 9 sling bullets of flame (11, 32, Lair:8) a +0 robe (28, 40, Lair:8) 13 stones (-13, 47, Lair:8) 12 stones (30, 51, Lair:8) 13 stones