Arkorax Level 1 of the Dungeon (0, 0, D:1) 8 bolts (1, 0, D:1) a +0 club 4 stones (5, -10, D:1) a +0 whip (6, 19, D:1) a +0 club (7, 25, D:1) a cursed +0 club (10, -8, D:1) 13 sling bullets (12, -13, D:1) a +0 spear (12, 23, D:1) a +0 club a +0 dagger (14, 29, D:1) a +0 club a stone (23, 30, D:1) a +0 robe (26, -18, D:1) a +0 club (30, 12, D:1) a +0 dagger (38, 21, D:1) a +0 club (45, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 2, D:2) 24 stones (10, 18, D:2) a +0 scythe a +0 robe (12, 36, D:2) a +0 short sword (17, 24, D:2) a +0 club (18, 8, D:2) a +0 robe (22, 19, D:2) a +0 club (unseen) (27, 17, D:2) a +0 club (29, 13, D:2) a +0 spear (35, 25, D:2) a +0 spear (35, 26, D:2) 26 arrows (35, 37, D:2) 24 stones (36, 26, D:2) a +0 spear (37, 5, D:2) a +0 club (42, 14, D:2) a +1 vampiric dagger (42, 16, D:2) a +0 dagger (44, 36, D:2) a +0 club Level 3 of the Dungeon (0, 1, D:3) a +0 club (10, -12, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe (11, -31, D:3) a +0 ring mail (11, -12, D:3) a +0 dagger a cursed +0 robe (16, -16, D:3) 4 large rocks (18, 1, D:3) a +0 trident a +0 leather armour (19, -1, D:3) a +0 dagger (19, 0, D:3) a +0 hand axe (19, 1, D:3) a +0 trident (22, -26, D:3) a +0 dagger a +0 robe a +0 falchion a cursed +0 leather armour 16 stones (22, -25, D:3) a +0 hand axe (23, -26, D:3) a +0 short sword (25, -11, D:3) 20 sling bullets (26, -9, D:3) an uncursed staff of cold (27, -30, D:3) a stone (27, -29, D:3) a +0 hunting sling 9 stones (27, -8, D:3) 8 arrows (28, -33, D:3) a +0 scale mail (28, -30, D:3) a +0 whip (28, -29, D:3) 7 stones (28, -28, D:3) 3 stones (30, -12, D:3) a cursed +0 dagger (35, -15, D:3) a tomahawk (36, -15, D:3) a tomahawk (37, -19, D:3) 2 tomahawks (38, -19, D:3) a +0 ring mail a +0 morningstar (40, -20, D:3) 3 silver tomahawks (40, -19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 24 bolts (3, -28, D:4) 17 stones (5, -1, D:4) 23 stones (7, -9, D:4) a +0 club a +0 leather armour (7, -8, D:4) a +0 hand axe (8, -30, D:4) a +0 centaur barding (8, -9, D:4) a +0 club a +0 dagger a +0 robe (10, -33, D:4) a +0 pair of gloves (14, 1, D:4) a +0 mace (15, -6, D:4) a +0 dagger (unseen) (15, 1, D:4) a +0 morningstar (24, -34, D:4) a +0 hand axe (29, 3, D:4) a +0 hunting sling (31, -27, D:4) a +0 dagger (35, -32, D:4) 18 arrows of frost (36, -14, D:4) a +0 ring mail (37, -10, D:4) a +0 robe (38, -30, D:4) a +0 dagger a +0 robe (38, 2, D:4) a +0 dagger (42, -31, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, -9, D:5) a cursed +0 scale mail (8, -34, D:5) 3 arrows (10, -35, D:5) an arrow (10, -34, D:5) an arrow (10, -13, D:5) an uncursed staff of earth (11, -35, D:5) an arrow (12, -35, D:5) an arrow (14, -35, D:5) a +0 shortbow 14 arrows (15, 10, D:5) a +0 shortbow 9 arrows of dispersal (18, -15, D:5) a +0 mace a +0 ring mail (19, -35, D:5) 22 poisoned needles (51, -6, D:5) 17 stones (52, -11, D:5) 16 silver bolts Level 6 of the Dungeon [Shop] Dumneitt's Antique Weapon Shoppe a +0 quarterstaff (128 gold) a cursed -2 club (32 gold) a +0 rapier (128 gold) a +2 mace of protection (96 gold) the cursed +0 halberd of Mastery {flame, *Confuse rC+ Int+3} (288 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It protects you from cold. It may confuse you when you take damage. It has a curse placed upon it. a +0 war axe (112 gold) the cursed +1 hand crossbow "Fobobbext" {elec, rC- rN+ SInv} (272 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +2 rapier of protection (128 gold) a +0 falchion (96 gold) a +1 war axe of draining (112 gold) a +0 long sword (112 gold) a +0 mace (96 gold) (0, 0, D:6) a +0 shortbow 4 arrows of frost (1, 0, D:6) a +0 chain mail (4, 14, D:6) a +0 pair of gloves (5, 2, D:6) an arrow of frost (7, 2, D:6) an arrow of frost (10, 17, D:6) a +0 robe (15, -7, D:6) 23 stones (16, 11, D:6) a +1 spear of venom (17, 13, D:6) a +0 ring mail (24, -5, D:6) 15 bolts (33, 12, D:6) a +0 chain mail (35, 1, D:6) a +0 robe a +2 dagger of draining (35, 2, D:6) a +0 short sword (35, 15, D:6) 25 poisoned needles (38, 2, D:6) a +0 scale mail a +0 hand axe (38, 12, D:6) 13 bolts (39, -2, D:6) a +0 robe (49, 28, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (7, 35, D:7) 15 stones (8, 36, D:7) a +2 shortbow of freezing 11 arrows (9, 30, D:7) a +0 flail a +0 trident (10, 30, D:7) a +0 mace a +0 leather armour (12, 38, D:7) an arrow (13, 38, D:7) an arrow (15, 38, D:7) an arrow (15, 39, D:7) 2 arrows (19, 14, D:7) 25 sling bullets (25, 36, D:7) a +0 chain mail (26, -3, D:7) an arrow (27, -1, D:7) a +0 shortbow 8 arrows (30, 28, D:7) the +6 flail of the Wolf {venom, rF+ rC+ rN++} It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. It greatly protects you from negative energy. (31, 5, D:7) a cursed -2 robe (32, 15, D:7) a +0 hand axe a +0 scale mail a +0 dire flail a +0 plate armour (34, 14, D:7) a +0 hand axe (43, 39, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 0, D:8) 3 potions of poison a potion of degeneration a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (1, 1, D:8) a +0 dagger a +0 robe (3, -4, D:8) a +0 long sword (6, -10, D:8) a +2 short sword a +0 robe a cursed -2 dagger a +0 robe (7, -10, D:8) a cursed +0 spear a +0 robe (7, -9, D:8) a +0 leather armour (9, -13, D:8) a +0 falchion (10, -11, D:8) a +0 spear a +0 robe (10, 17, D:8) 22 stones (11, -11, D:8) a cursed +3 dire flail of freezing a cursed +0 robe (18, -13, D:8) a cursed -2 club a cursed +0 ring mail (19, -13, D:8) a +0 flail a +0 leather armour (21, -12, D:8) a +0 dagger a +0 robe (25, 16, D:8) 26 stones (28, 21, D:8) a +0 short sword (38, -5, D:8) a +0 flail (47, 18, D:8) a +0 club a +0 ring mail Level 9 of the Dungeon [Shop] Xarofyfo's Jewellery Shop an uncursed ring of wizardry (330 gold) a cursed ring of teleportation (159 gold) a cursed ring of loudness (49 gold) a cursed -2 ring of dexterity (22 gold) an uncursed ring of fire (275 gold) an uncursed ring of ice (275 gold) an uncursed ring of positive energy (220 gold) (0, 0, D:9) an arrow (0, 1, D:9) an arrow (0, 3, D:9) a +0 shortbow 21 arrows (2, -2, D:9) an arrow (6, 4, D:9) 19 stones (12, -10, D:9) a +0 robe (12, -4, D:9) a +0 leather armour (unseen) (12, -3, D:9) a +0 robe a cursed -2 dagger (12, 21, D:9) 13 poisoned needles (13, -4, D:9) a +0 robe a +0 dagger (14, -2, D:9) a +0 ring mail a +0 hand axe (16, -4, D:9) a +0 club (23, 11, D:9) 22 arrows of dispersal (25, -18, D:9) an uncursed amulet of inaccuracy (29, -9, D:9) a +0 mace (30, -10, D:9) a +0 leather armour (32, -18, D:9) 15 bolts (32, -5, D:9) a +0 robe (38, -3, D:9) a +0 dagger (43, -21, D:9) a +0 rapier (46, -8, D:9) 18 bolts of penetration Level 10 of the Dungeon (0, 0, D:10) a javelin (9, 18, D:10) a potion of poison (11, 12, D:10) a +0 pair of boots (12, 7, D:10) a +0 club 2 stones a +0 dagger a +0 whip a +0 whip a kobold corpse a kobold corpse a big kobold corpse (13, 7, D:10) a +0 whip a kobold corpse (14, 7, D:10) a +0 whip (24, 20, D:10) a +3 vampiric hand axe 21 arrows (33, 40, D:10) a +0 giant club a cursed -1 giant spiked club (35, 18, D:10) a +0 rapier (43, 15, D:10) a +0 short sword an elf corpse (skeletalised by now) an adder corpse (skeletalised by now) (48, 13, D:10) 23 bolts (48, 29, D:10) a +0 morningstar (49, 13, D:10) a +0 chain mail a +0 scale mail a +0 robe a +0 great sword a javelin (50, 17, D:10) a +0 dagger a +0 robe (51, 13, D:10) 2 javelins (52, 11, D:10) 21 stones (56, 0, D:10) a scorpion corpse (70, 42, D:10) a +0 shortbow the Ecumenical Temple