Arkorax Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 10, D:1) a +0 robe (4, 42, D:1) a cursed +0 dagger (5, 35, D:1) 11 bolts (6, 9, D:1) 16 stones (7, -1, D:1) a +0 club (7, 0, D:1) a +0 ring mail (7, 21, D:1) a +0 club (8, 54, D:1) 22 stones (9, 52, D:1) a +0 plate armour (11, 41, D:1) a +0 dagger (13, 40, D:1) a +0 short sword (13, 57, D:1) a +0 robe (15, 9, D:1) a +0 dagger (21, 3, D:1) 32 stones (23, 16, D:1) 4 stones (25, 15, D:1) a stone (30, 30, D:1) a +0 leather armour (32, 39, D:1) a +0 club (34, 18, D:1) 19 stones (34, 39, D:1) a +0 whip (37, 7, D:1) 25 arrows (47, -3, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) 13 stones (1, -10, D:2) a +0 dagger (7, 4, D:2) a cursed -3 club (7, 21, D:2) a +0 pair of boots (16, 7, D:2) a +0 pair of gloves (17, 4, D:2) a +0 ring mail (17, 28, D:2) a stone (19, 3, D:2) 20 stones (19, 17, D:2) 17 poisoned needles (19, 27, D:2) a stone (21, 8, D:2) a +0 dagger (21, 27, D:2) a +0 short sword (24, -3, D:2) a +0 flail (24, -2, D:2) a +0 club (24, 7, D:2) a stone (25, -8, D:2) a stone (26, 8, D:2) a stone (27, -9, D:2) a stone (27, 8, D:2) a stone (28, -18, D:2) 2 stones (28, 8, D:2) a stone (28, 12, D:2) 19 poisoned bolts (28, 15, D:2) a +0 club (31, 7, D:2) a +0 dagger (32, -18, D:2) a +0 dagger (32, -13, D:2) a +0 hunting sling 6 stones (33, -18, D:2) a +0 dagger (34, -24, D:2) a +0 hunting sling 18 stones (35, -24, D:2) a +0 hunting sling 20 stones (37, -15, D:2) a stone (37, -14, D:2) a stone (38, -24, D:2) a cursed +0 dagger a stone (38, -14, D:2) a stone (39, -15, D:2) a stone (39, -14, D:2) a stone (41, 31, D:2) a +0 dagger (43, -22, D:2) a +0 club a cursed +0 ring mail (44, -22, D:2) a +0 club (44, -13, D:2) a +0 quarterstaff (44, -11, D:2) 18 stones Level 3 of the Dungeon (1, -20, D:3) a +0 leather armour (1, -3, D:3) 24 stones (7, -20, D:3) a +0 leather armour (8, -18, D:3) a cursed -3 dagger a +0 blowgun 21 poisoned needles (8, -15, D:3) 22 arrows (8, -9, D:3) a +0 dagger (8, 4, D:3) 29 arrows (9, -28, D:3) a +0 short sword (12, -7, D:3) a +0 leather armour (27, -6, D:3) 14 poisoned needles (29, -16, D:3) a +0 club (30, -17, D:3) a +0 antimagic spear (30, -16, D:3) a +0 whip (30, -7, D:3) 16 stones (33, 9, D:3) a +0 short sword (35, -18, D:3) a +0 giant spiked club (49, -24, D:3) a +0 mace Level 4 of the Dungeon [Shop] Vyiwamume's Jewellery Emporium a cursed amulet of inaccuracy (28 gold) a +6 ring of intelligence (819 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of stealth (245 gold) an uncursed ring of magical power (280 gold) an uncursed ring of flight (245 gold) an uncursed amulet of faith (560 gold) an uncursed ring of protection from cold (350 gold) a +3 ring of dexterity (219 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of poison resistance (280 gold) the ring of Amelioration {*Drain rElec rC+++ MP+9 Stlth+} (926 gold) [ring of magical power] It renders you almost immune to cold. It insulates you from electricity. It affects your magic capacity (+9). It causes draining when unequipped. It makes you more stealthy. an uncursed amulet of faith (560 gold) (0, 0, D:4) a +0 war axe (5, 33, D:4) a +0 giant club (13, 49, D:4) a +0 flail (15, -1, D:4) a +1 whip of holy wrath a +0 dagger a +0 robe a +0 club (15, 55, D:4) 27 stones (16, 0, D:4) a +0 dagger of venom (20, 43, D:4) a +0 robe (26, 9, D:4) 15 exploding sling bullets (39, 48, D:4) a +0 hand axe (39, 49, D:4) a +0 chain mail (39, 50, D:4) a +0 robe (42, 19, D:4) 9 sling bullets of flame (46, 8, D:4) a +0 ring mail (47, 3, D:4) 17 poisoned needles (53, 32, D:4) 15 stones (64, -4, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 chain mail (0, 1, D:5) a +0 leather armour (1, 1, D:5) a +0 dagger a +0 robe (3, 29, D:5) 24 stones (4, -10, D:5) a +0 flail (21, 4, D:5) 3 tomahawks (22, 25, D:5) a +0 robe (24, 20, D:5) 18 sling bullets (26, 30, D:5) 17 stones (27, -3, D:5) a +0 club (27, 25, D:5) a +0 mace a +0 chain mail (37, 21, D:5) 15 arrows (39, 12, D:5) a +0 flail (40, 31, D:5) 14 stones Level 6 of the Dungeon [Shop] Hurruro's Gadget Emporium a wand of disintegration (9) (130 gold) a plain deck of wonders (140 gold) a wand of draining (5) (90 gold) a fan of gales (400 gold) a wand of fire (5) (180 gold) a wand of lightning (4) (80 gold) a wand of polymorph (3) (50 gold) a sack of spiders (200 gold) a +2 lightning rod (13/13) (1000 gold) a box of beasts (200 gold) a wand of teleportation (3) (210 gold) a wand of confusion (32) (255 gold) a wand of lightning (3) (70 gold) (0, 0, D:6) a +0 leather armour (2, -5, D:6) a +0 club (3, -35, D:6) a +0 club (4, -42, D:6) a +0 leather armour (4, -35, D:6) a +0 whip a +0 leather armour (4, -6, D:6) a +1 leather armour of magic resistance a +0 war axe a +0 dire flail a +0 chain mail (5, -35, D:6) a +0 whip a +0 ring mail (6, -15, D:6) 16 stones (12, 13, D:6) 15 arrows (37, -36, D:6) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -36, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (39, -2, D:6) a +0 hand axe a +0 scale mail (41, -2, D:6) 28 stones (43, -29, D:6) 14 arrows of flame (46, -42, D:6) a +0 scale mail (48, -34, D:6) a +0 leather armour (50, -30, D:6) a +0 leather armour a +0 mace (63, -22, D:6) a +0 hand axe (64, 0, D:6) 21 stones (65, -23, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (unseen) (1, 0, D:7) a +0 mace (unseen) (1, 1, D:7) a +0 dagger (still there?) a giant frog corpse (still there?) (5, 0, D:7) a giant gecko corpse (7, 0, D:7) a +0 dagger a +0 robe (10, 0, D:7) a +0 scale mail the Ecumenical Temple