Arkorax Level 1 of the Dungeon (9, -10, D:1) a +0 club 2 stones (9, 2, D:1) a stone (9, 9, D:1) a +0 dagger 4 stones (13, -12, D:1) a stone (18, 13, D:1) a +0 dagger 3 stones (19, -7, D:1) a +0 dagger (21, 13, D:1) a +0 dagger (23, 12, D:1) 2 stones (24, 1, D:1) 19 stones (25, -8, D:1) 22 stones (25, -7, D:1) a stone (29, 8, D:1) a cursed +0 scale mail (34, -11, D:1) a cursed -2 short sword (44, 5, D:1) 19 stones (47, 8, D:1) a +0 dagger (52, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 3, D:2) a +0 club (8, -38, D:2) a +0 club (10, -21, D:2) 7 poisoned needles (10, -14, D:2) a +0 mace (13, -38, D:2) a +0 short sword (17, -33, D:2) a sling bullet (20, -35, D:2) 18 stones (22, -35, D:2) a +0 dagger (23, -34, D:2) a +0 hunting sling a +0 club 16 sling bullets (26, -48, D:2) a +0 spear (30, -11, D:2) a cursed -2 club (39, -33, D:2) a +0 leather armour (42, -40, D:2) a +0 leather armour (48, -40, D:2) a +0 leather armour (50, -22, D:2) a +0 ring mail (56, -29, D:2) 23 bolts Level 3 of the Dungeon (16, 6, D:3) a +0 hand axe a +3 leather armour (17, 47, D:3) a +0 club (18, 15, D:3) a +0 leather armour (33, 20, D:3) a +0 dagger (38, 28, D:3) a +0 spear (42, 43, D:3) a +0 dagger (49, 2, D:3) a +0 dagger (51, 6, D:3) a +0 ring mail (52, 50, D:3) a +0 short sword (55, 57, D:3) 16 stones Level 4 of the Dungeon (4, 46, D:4) a +0 falchion (13, 8, D:4) a +0 club (15, 3, D:4) 2 tomahawks (22, 24, D:4) a +0 hand axe a +0 scale mail (22, 27, D:4) a +0 dagger a +0 robe (24, 36, D:4) a +0 dagger a +0 robe (26, 9, D:4) 19 stones (27, 25, D:4) 13 stones Level 5 of the Dungeon [Shop] Diucil's Weapon Boutique a +2 halberd of protection (218 gold) 22 stones (28 gold) the +1 bardiche "Rummage" {drain, rN+} (421 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. 6 tomahawks (39 gold) a +0 flail (45 gold) 14 stones (18 gold) 14 arrows (36 gold) the +6 morningstar "Paoreut" {crush, *Noise rElec Str-4 Dex+9} (741 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your dexterity (+9). It insulates you from electricity. It may make noises in combat. (0, 0, D:5) a +0 ring mail a +0 short sword (6, -4, D:5) a +0 mace a +0 shortbow a +2 robe (21, 9, D:5) a +0 halberd (22, 8, D:5) a stone (23, 8, D:5) a stone (27, 9, D:5) a stone (27, 10, D:5) a +0 hand axe (27, 11, D:5) 10 stones a +0 spear (27, 12, D:5) a +0 whip a +0 spear (27, 13, D:5) a +0 halberd (27, 14, D:5) a +0 leather armour a +0 club 2 stones (27, 15, D:5) a +0 halberd (27, 16, D:5) a +0 spear 14 stones (27, 18, D:5) a stone (28, 10, D:5) a +0 war axe (29, 9, D:5) a tomahawk (29, 10, D:5) a +0 dagger a +0 leather armour a +0 club (30, 10, D:5) a tomahawk (34, 47, D:5) 19 stones (40, 18, D:5) a +0 hand axe (41, 18, D:5) a +0 scale mail (45, 6, D:5) a +0 chain mail (45, 15, D:5) a +0 dagger a +0 robe (46, 37, D:5) a +0 pair of boots (47, 8, D:5) 18 stones (51, -1, D:5) a +2 shortbow of flaming (57, 47, D:5) a +0 shortbow (60, 22, D:5) an uncursed staff of earth (63, 29, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 13 poisoned needles (4, 0, D:6) 15 bolts (5, 5, D:6) a +0 flail a +0 scale mail (6, 5, D:6) a +0 whip (18, -10, D:6) a +0 leather armour a +0 dagger of electrocution (20, -12, D:6) a +0 robe a +0 dagger (21, 19, D:6) 20 sling bullets (23, -1, D:6) a +0 animal skin (25, -11, D:6) a +0 morningstar (26, 10, D:6) a +0 dagger (30, -24, D:6) a +0 animal skin (30, -23, D:6) a +0 hand axe a +0 leather armour a +0 whip (38, -11, D:6) a +0 trident 3 tomahawks a +0 ring mail (39, -5, D:6) 9 stones (42, 2, D:6) a +0 short sword a +0 robe (42, 12, D:6) a +0 dagger a +0 robe (43, 6, D:6) a +0 dagger a +0 robe (44, 5, D:6) a cursed -2 dagger (46, -11, D:6) a +0 hand axe (49, 6, D:6) a +0 dagger (51, -4, D:6) a +0 plate armour a +0 hand axe (51, -2, D:6) a cursed -3 hand axe Level 7 of the Dungeon (0, 0, D:7) 14 stones (8, -25, D:7) a +0 war axe (9, -1, D:7) 22 sling bullets (10, -6, D:7) a +0 dagger a poisoned needle (10, -3, D:7) a +0 shortbow a +0 whip 13 poisoned needles a +0 blowgun (11, -5, D:7) 2 stones (11, -4, D:7) 4 stones (11, -3, D:7) a stone a +0 short sword (13, -22, D:7) a +0 leather armour (20, -17, D:7) 19 stones (22, 0, D:7) a +0 hunting sling 18 exploding sling bullets a +0 leather armour (23, -5, D:7) a kobold corpse (skeletalised by now) a giant gecko corpse (skeletalised by now) (23, -4, D:7) a +0 dagger a +0 robe a +0 trident a +0 plate armour (23, -3, D:7) a +0 mace (23, -2, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (24, -1, D:7) a +0 short sword 3 tomahawks (25, -22, D:7) 10 stones (25, 21, D:7) a +0 whip of electrocution (38, 16, D:7) a +0 hand axe of flaming (39, -11, D:7) a +0 trident (50, 0, D:7) a +0 spear