Arkorax Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (7, 11, D:1) a +0 club a +0 hunting sling (12, 22, D:1) a +0 dagger (21, 1, D:1) 10 stones (22, 11, D:1) a +0 whip (25, 11, D:1) a stone (25, 12, D:1) a +0 whip (32, -12, D:1) a +0 club (33, -10, D:1) a +0 dagger (33, 3, D:1) a +0 dagger (39, -14, D:1) a +0 club (39, 17, D:1) a +0 club (42, 9, D:1) 25 stones (42, 12, D:1) a +0 spear (47, -13, D:1) 11 poisoned needles (49, 11, D:1) a +0 club (51, -21, D:1) a +0 whip (54, -17, D:1) 11 sling bullets (62, 11, D:1) a +0 dagger (64, -21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -15, D:2) a +0 ring mail (5, 0, D:2) a +0 dagger (8, -16, D:2) a +0 short sword (9, -39, D:2) a +0 club (9, -10, D:2) a +0 hand axe (9, 22, D:2) 26 stones (18, -34, D:2) a +0 short sword (34, 13, D:2) 21 arrows (35, 7, D:2) 19 stones (36, 20, D:2) a +0 dagger (37, 7, D:2) a stone (37, 20, D:2) a +0 club (46, 14, D:2) a +0 dagger Level 3 of the Dungeon (15, 10, D:3) a +0 dagger 24 sling bullets (34, 26, D:3) a +0 leather armour (37, 11, D:3) a +0 dagger a +0 chain mail (40, 48, D:3) a +0 short sword (40, 53, D:3) a +1 long sword of holy wrath (45, 58, D:3) a +0 ring mail a +0 falchion (55, 44, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, 3, D:4) a +0 dagger (18, -11, D:4) 15 arrows a +0 shortbow (18, 2, D:4) a +0 short sword (19, -6, D:4) an arrow (20, -4, D:4) 2 arrows (20, 7, D:4) a cursed +0 dagger a +0 robe (21, -11, D:4) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (21, -9, D:4) a +0 short sword (21, 8, D:4) a tomahawk (22, 9, D:4) a tomahawk (23, 8, D:4) a +0 falchion a +0 leather armour (23, 9, D:4) a +0 dagger a cursed +0 scale mail the cursed +3 dagger "Wiseic" {pierce, +Inv Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you turn invisible. It has a curse placed upon it. a +0 robe (24, 9, D:4) a cursed +0 hand axe (28, -14, D:4) a +0 pair of boots (33, 1, D:4) a +0 hand axe (34, 15, D:4) a +0 flail a +0 ring mail (35, 1, D:4) a +0 giant spiked club (54, -1, D:4) a +0 dagger (56, 3, D:4) a +0 club (57, -23, D:4) a +0 mace a +0 chain mail (61, -4, D:4) a +0 dagger (61, -3, D:4) a +0 leather armour (62, -3, D:4) a +0 club a +0 hand axe (62, 21, D:4) a +0 dagger (65, 5, D:4) a +0 giant club (67, -13, D:4) a +0 ring mail a +0 dagger a +0 dagger a +0 robe (68, -13, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Zuabyre's Antique Armour Shoppe a +0 leather armour (48 gold) a +2 pair of boots of running (108 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 scale mail (96 gold) (5, 10, D:5) a +0 scale mail (5, 18, D:5) a +0 club a +0 scale mail (5, 22, D:5) a +0 dagger a +0 robe (5, 31, D:5) a +0 scale mail (6, 32, D:5) 15 sling bullets of frost (9, 32, D:5) a +0 whip a +0 club a +0 leather armour (10, 32, D:5) a cursed +0 leather armour (11, 29, D:5) a +0 dagger a +0 robe (11, 30, D:5) a +0 club a +0 war axe a +0 ring mail (16, 12, D:5) a +0 dagger a +0 leather armour (20, 32, D:5) a +0 leather armour (20, 33, D:5) a +0 trident (21, 32, D:5) a +0 club (23, 19, D:5) a +0 short sword a +0 ring mail (23, 20, D:5) a +0 flail a +0 dagger (23, 34, D:5) a +0 flail (46, 30, D:5) 14 stones (46, 31, D:5) a +2 flail of holy wrath a +0 scale mail (48, 28, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Getuh's Weapon Boutique 6 bolts of frost (36 gold) the +6 spear "Kykel" {freeze, Fragile rElec rN+ MR+ Str+4} (744 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. a +0 falchion (36 gold) 9 stones (10 gold) a +0 battleaxe (78 gold) 12 stones (14 gold) a cursed -3 long sword (1 gold) 16 stones (19 gold) 14 bolts of frost (84 gold) a +2 arbalest of evasion (208 gold) a +3 trident of freezing (279 gold) a +0 hand crossbow (42 gold) a +0 war axe (42 gold) a +0 war axe (42 gold) (0, 0, D:6) a +0 club (9, -16, D:6) 20 stones (21, -16, D:6) a +0 spear (25, 10, D:6) a cursed +0 flail a +0 robe (26, 10, D:6) a +0 long sword a +0 robe (27, 10, D:6) a cursed +0 dagger a +0 robe (28, -8, D:6) a +2 whip of draining (31, 7, D:6) 16 stones (33, -20, D:6) a +0 dagger a cursed +0 robe (33, -18, D:6) a +0 hand axe (34, -19, D:6) a +0 whip (34, -18, D:6) a +0 short sword a +0 leather armour (35, -10, D:6) 24 stones (35, 16, D:6) a potion of mutation (36, -14, D:6) a potion of mutation (45, -10, D:6) a +0 shortbow 16 arrows (46, 26, D:6) an uncursed staff of summoning (47, -11, D:6) 2 arrows (57, -23, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (8, 7, D:7) 23 stones (15, 43, D:7) 18 stones (20, -2, D:7) 23 stones (43, 26, D:7) a +0 leather armour (48, 42, D:7) a +0 quarterstaff (49, 12, D:7) a +0 hand axe a +0 leather armour (53, -1, D:7) 6 stones Level 8 of the Dungeon [Shop] Geazoo's Weapon Shop a +0 war axe (35 gold) a +1 rapier of venom (118 gold) a +0 war axe (35 gold) a +0 whip (25 gold) a +2 lajatang of distortion (495 gold) a +0 club (10 gold) 21 bolts (42 gold) a +0 whip (25 gold) a +0 war axe (35 gold) 7 javelins of penetration (168 gold) [Shop] Uviyg's Gadget Emporium a -3 lightning rod (13/13) (975 gold) a wand of disintegration (11) (195 gold) a wand of confusion (29) (301 gold) a +2 rod of shadows (11/11) (1170 gold) a piece from Xom's chessboard (260 gold) a phial of floods (520 gold) a wand of digging (5) (234 gold) a wand of magic darts (31) (128 gold) a +1 lightning rod (13/13) (1235 gold) a wand of fire (1) (130 gold) a wand of cold (9) (338 gold) a wand of draining (8) (156 gold) a piece from Xom's chessboard (260 gold) [Shop] Exoeruc's Armour Emporium a +0 centaur barding (299 gold) a +0 ring mail (52 gold) the +4 scale mail of Impermeability {*Contam Regen+ Dex+2 SInv} (439 gold) It affects your dexterity (+2). It lets you see invisible. It causes magical contamination when unequipped. It increases your rate of regeneration. a +0 robe (9 gold) a +1 leather armour of positive energy (143 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) [Shop] Pywudd's Antique Weapon Shoppe a +0 rapier (92 gold) a +0 spear (69 gold) a +0 giant spiked club (43 gold) a +0 glaive (149 gold) a +0 hand crossbow (80 gold) a +0 quarterstaff (92 gold) a +0 vampiric battleaxe (149 gold) a +0 hand axe (69 gold) a +0 hand axe (69 gold) [Shop] Poedukh's Gadget Shoppe a crystal ball of energy (280 gold) a stone of tremors (560 gold) an ornate deck of wonders (280 gold) a lantern of shadows (280 gold) a +1 rod of ignition (14/14) (1400 gold) a wand of paralysis (14) (224 gold) a wand of draining (10) (196 gold) a +1 rod of ignition (9/9) (1050 gold) a wand of lightning (9) (182 gold) a box of beasts (280 gold) (3, -21, D:8) the +3 short sword of Quemn {pierce, *Confuse rPois MP+9 Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from poison. It affects your magic capacity (+9). It may confuse you when you take damage. (11, -20, D:8) a +0 giant club (12, -11, D:8) an arrow (12, -10, D:8) an arrow (13, -9, D:8) an arrow (14, -7, D:8) a cursed -2 shortbow 10 arrows (15, -26, D:8) 12 poisoned needles (16, 4, D:8) a +0 hand axe (unseen) (16, 5, D:8) a +0 morningstar (unseen) (17, 3, D:8) a +0 ring mail (17, 4, D:8) the +2 robe "Xofufuos" {rElec MP+9 Stlth+} It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. (17, 5, D:8) a +0 hand axe (still there?) a +0 flail (still there?) (18, 5, D:8) a +0 short sword (unseen) (30, -12, D:8) a +0 mace (42, -14, D:8) 7 stones (47, -1, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Ustos's Gadget Shop a +0 rod of inaccuracy (10/10) (1050 gold) a disc of storms (280 gold) a piece from Xom's chessboard (280 gold) a wand of disintegration (9) (182 gold) a crystal ball of energy (280 gold) a plain deck of summoning (196 gold) a disc of storms (280 gold) a lamp of fire (560 gold) a legendary deck of summoning (364 gold) (0, 0, D:9) a +0 leather armour (0, 1, D:9) a +0 hand axe (2, -2, D:9) a +0 mace a +0 chain mail (2, -1, D:9) a +0 club (13, -3, D:9) 27 bolts (13, 37, D:9) a +0 shortbow 5 arrows (16, 37, D:9) 2 arrows (17, 37, D:9) an arrow (18, 38, D:9) an arrow (21, 28, D:9) a silver tomahawk (21, 34, D:9) a +0 flail (22, 14, D:9) a +0 trident (23, 27, D:9) a +0 club a +0 chain mail (24, 22, D:9) a silver tomahawk a +0 leather armour (24, 24, D:9) a +0 club (25, 21, D:9) 21 poisoned arrows a +0 shortbow (26, -2, D:9) 24 stones (28, 31, D:9) a +0 quarterstaff (28, 38, D:9) 14 stones (29, 23, D:9) a +0 club (30, 23, D:9) a +2 short sword of draining (34, -10, D:9) a cursed -2 rapier (36, -2, D:9) a +0 giant club (37, 20, D:9) a +0 whip a +0 leather armour (38, 20, D:9) a +0 halberd a +0 chain mail (45, 2, D:9) 26 stones (50, 12, D:9) 16 arrows (unseen) Level 10 of the Dungeon (0, 0, D:10) a cursed -3 hand axe (1, -1, D:10) a +0 hand axe (1, 1, D:10) a +0 hand axe (2, 0, D:10) a +0 hand axe (11, -6, D:10) 4 arrows the Ecumenical Temple a bailey (0, 0, Bailey) a +0 spear (1, 0, Bailey) a +0 quarterstaff (3, -1, Bailey) a +0 war axe a +0 ring mail (4, -1, Bailey) a +0 hand axe (unseen) (4, 0, Bailey) a +0 war axe (unseen) (13, 4, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse (17, 4, Bailey) a +4 hand axe a +0 ring mail a +0 hand axe a +0 leather armour an orc corpse a hobgoblin corpse (17, 5, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse a goblin corpse