Arkorax Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (16, 1, D:1) a +0 short sword (-8, 2, D:1) a +0 dagger (0, 2, D:1) 2 stones (5, 2, D:1) a +0 club a stone (-8, 6, D:1) a stone (-7, 7, D:1) a stone (13, 10, D:1) a slice of pizza (24, 13, D:1) a +0 club (-20, 15, D:1) a slice of pizza (-11, 16, D:1) 3 stones (-15, 21, D:1) a beef jerky (3, 23, D:1) a +0 ring mail (22, 23, D:1) 17 arrows (27, 23, D:1) a meat ration (-1, 28, D:1) 4 stones (5, 28, D:1) a +0 club (13, 33, D:1) a potion of lignification (15, 34, D:1) 6 stones (31, 37, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a potion of curing (-27, 5, D:2) a +0 short sword (14, 10, D:2) a +0 club (-7, 15, D:2) a +0 leather armour (17, 17, D:2) a +0 club a +0 club a +0 club (-19, 19, D:2) 17 stones (11, 19, D:2) a potion of heal wounds (34, 20, D:2) a +0 club (18, 21, D:2) 22 arrows (19, 25, D:2) a +0 mace (6, 33, D:2) a +0 dagger a cursed -1 animal skin (-16, 34, D:2) a +0 trident (5, 41, D:2) 20 stones (4, 43, D:2) 6 tomahawks Level 3 of the Dungeon (0, 0, D:3) a stone (3, 0, D:3) a slice of pizza (1, 1, D:3) a stone (-23, 2, D:3) a +0 dagger (2, 2, D:3) a stone (2, 3, D:3) a stone (-9, 6, D:3) a potion of lignification (-23, 9, D:3) a +0 flail a +0 leather armour (-45, 13, D:3) 4 fruits (2, 15, D:3) a +0 club (1, 16, D:3) a +0 scale mail a +0 club (-40, 17, D:3) a +0 mace a +1 chain mail of cold resistance a +0 dagger (5, 21, D:3) a +0 club (20, 24, D:3) a +0 club (-11, 29, D:3) a cursed +0 mace (-28, 30, D:3) 23 stones (-24, 30, D:3) 2 javelins (-5, 31, D:3) a potion of mutation (-2, 32, D:3) a +0 robe (-6, 33, D:3) a beef jerky (-4, 33, D:3) a cursed -2 club a +0 hunting sling 20 stones (-27, 45, D:3) a +0 club (20, 48, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Bajecw's Assorted Antiques a +0 rapier of venom (104 gold) a +0 broad axe (104 gold) a potion of might (23 gold) a +0 leather armour (52 gold) the +4 hand crossbow of Ash {flame, *Confuse rElec Dex+3} (221 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It may confuse you when you take damage. a potion of poison (23 gold) a +0 trident (91 gold) a +0 ring mail (104 gold) (0, 0, D:4) a +0 hunting sling (-13, 1, D:4) a +0 scale mail (-7, 1, D:4) 4 sling bullets (-20, 6, D:4) a +0 scale mail (-44, 10, D:4) a +0 robe (-37, 11, D:4) a potion of mutation (-9, 11, D:4) a +0 long sword (1, 16, D:4) Sif Muna's Compendium of Beguiling Spells Type Level a - Corona Hexes 1 (-23, 21, D:4) a +0 spear (-14, 21, D:4) 18 stones (-12, 21, D:4) a potion of heal wounds (-43, 22, D:4) a beef jerky (-19, 22, D:4) a potion of flight (3, 25, D:4) a bread ration (-21, 34, D:4) a +0 giant club (-5, 34, D:4) a +0 flail (-7, 38, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (-7, 3, D:5) 2 gold pieces (-8, 13, D:5) 16 poisoned needles (-45, 20, D:5) a potion of curing (3, 34, D:5) a potion of agility (-13, 35, D:5) a +0 dagger of speed a +0 robe (-14, 38, D:5) a potion of flight (2, 38, D:5) 10 arrows of flame (-15, 39, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (-15, 40, D:5) a +0 dagger a +0 robe (-14, 42, D:5) a +0 giant club (-7, 42, D:5) a +0 hunting sling