Arkorax the Dungeon [Shop] Hihus's Magic Scroll Boutique a scroll of enchant armour (75 gold) a scroll of fear (35 gold) a scroll of random uselessness (10 gold) 3 scrolls of identify (60 gold) a scroll of immolation (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Xyunilea's Distillery a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of resistance (110 gold) a potion of mutation (27 gold) a potion of flight (33 gold) a potion of haste (110 gold) [Shop] Tanafrecu's Antique Armour Boutique a +0 buckler of protection (108 gold) a +0 pair of boots (108 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 chain mail (108 gold) [Shop] Wifoic's Armour Shop a +0 cloak (58 gold) a +0 cloak (58 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) the -3 pair of boots of the Harvest {+Fly Str+2} (36 gold) It affects your strength (+2). It lets you fly. a +0 ring mail (52 gold) a +0 helmet (58 gold) a +0 leather armour (26 gold) a +3 plate armour of poison resistance (546 gold) a cursed +0 chain mail (19 gold) a cursed +0 pair of gloves (19 gold) (0, 0, D) a +4 antimagic war axe (8, 0, D) a +0 whip a +0 scale mail a +0 mace (9, 0, D) a +0 shortbow 18 arrows (10, 0, D) an arrow (12, 0, D) a +0 animal skin (13, 0, D) a +0 helmet (14, 0, D) a +0 helmet (15, 0, D) a +2 scimitar of holy wrath the +4 quarterstaff "ETAOIN SHRDLU" {elec, MR- Str+2 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 halberd of protection the +2 rapier of the Augurer {elec, Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). (16, 0, D) an uncursed staff of energy (17, 0, D) 2 scrolls of amnesia (45, 0, D) a +0 giant club (52, 0, D) a +0 club (-2, 4, D) a +0 pair of boots (1, 4, D) a +0 helmet (5, 4, D) a scroll of random uselessness (7, 4, D) a +0 hand crossbow (16, 4, D) a +2 battleaxe of electrocution (18, 4, D) 8 javelins of penetration (43, 4, D) a +0 scale mail (45, 4, D) a cursed -2 hand axe (5, 6, D) a +0 robe (11, 6, D) a +8 giant club a +0 robe (8, 8, D) a +2 plate armour (12, 8, D) a +0 giant spiked club a +0 giant club (13, 8, D) a troll hide (15, 8, D) a +0 giant spiked club a +0 giant club (16, 8, D) a +0 giant club a +4 hunting sling of flaming (17, 8, D) a +0 giant club a +0 giant club a +0 halberd a +0 robe (20, 8, D) a +2 morningstar of protection a +3 broad axe of freezing a +0 mace (27, 8, D) a +0 morningstar a +0 flail a +0 chain mail a cursed +0 war axe a +0 chain mail (28, 8, D) a +0 dire flail a +0 chain mail a +0 short sword a +0 chain mail a +0 battleaxe a +0 chain mail a +0 hand axe a +2 ring mail of cold resistance (29, 8, D) a +2 antimagic great sword a +2 war axe of chopping a +2 chain mail of magic resistance a +0 glaive a +0 chain mail (30, 8, D) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour (31, 8, D) a +0 dire flail a +0 chain mail (38, 8, D) a +0 flail (39, 8, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +0 trident 3 tomahawks a cursed +0 plate armour (40, 8, D) a +0 dagger a +0 robe (41, 8, D) a +1 antimagic spear a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 8, D) a +0 dagger (43, 8, D) a +0 war axe 7 tomahawks a +0 plate armour (44, 8, D) a cursed -1 dagger a cursed +0 robe a +0 glaive a +0 chain mail (45, 8, D) a +1 arbalest of evasion (46, 8, D) 2 tomahawks (50, 8, D) a tomahawk (2, 10, D) a +3 dagger of chaos a +0 robe (30, 10, D) a sling bullet (31, 10, D) a sling bullet (32, 10, D) a sling bullet (33, 10, D) a sling bullet (36, 10, D) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (6, 12, D) a +0 arbalest 18 bolts (7, 12, D) a +3 antimagic great mace (8, 12, D) a +0 arbalest 18 poisoned bolts (9, 12, D) a +0 whip a +0 robe (10, 12, D) a poisoned bolt a +2 battleaxe of freezing (12, 12, D) a +0 shortbow 10 arrows (13, 12, D) a bolt a +0 flail (14, 12, D) a +0 giant spiked club a +0 giant spiked club (15, 12, D) 5 large rocks (16, 12, D) a +5 longbow of flaming (17, 12, D) a large rock (27, 12, D) a +1 helmet (28, 12, D) a +0 shadow dragon armour (29, 12, D) a +3 chain mail (30, 12, D) a +0 pair of gloves (32, 12, D) a +3 chain mail (33, 12, D) a +1 ice dragon armour (34, 12, D) a +3 chain mail (36, 12, D) a +1 great mace (37, 12, D) a +3 broad axe (38, 12, D) a +3 dire flail (39, 12, D) the +10 hunting sling "Puibe" {venom, -Tele rF+ rN+++ Int+3} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from fire. It renders you almost immune to negative energy. It prevents most forms of teleportation. (41, 12, D) a +1 great mace (42, 12, D) a +0 halberd of venom (43, 12, D) a +1 spear of freezing (43, 14, D) a +2 robe of positive energy (7, 16, D) a +4 trident of venom a +1 leather armour of magic resistance (10, 16, D) a +0 trident a +0 trident (11, 16, D) a +0 trident a +0 trident (12, 16, D) a +1 vampiric rapier a cursed +0 robe (16, 16, D) a +4 antimagic battleaxe (18, 16, D) a throwing net (22, 16, D) a +2 antimagic battleaxe (33, 16, D) a +0 halberd (40, 16, D) a +2 antimagic battleaxe (42, 16, D) a +0 battleaxe (43, 16, D) a +0 spear a +0 robe (50, 16, D) a +0 robe (51, 16, D) a +2 war axe of chopping (18, 18, D) 6 poisoned javelins (19, 18, D) a +0 trident a +0 chain mail of poison resistance a cursed +0 large shield (57, 18, D) a +3 battleaxe of freezing (58, 18, D) 4 large rocks (unseen) (58, 19, D) a +0 dire flail a cursed -3 dire flail (-3, 20, D) a +2 demon whip of venom a +2 robe of fire resistance (9, 20, D) a +4 eveningstar a +0 chain mail (10, 20, D) a +0 dagger a +0 robe (11, 20, D) a +3 demon trident a +0 plate armour a +0 dire flail a +0 ring mail (12, 20, D) a +3 scimitar a +0 chain mail a +1 battleaxe of freezing (13, 20, D) 3 large rocks (14, 20, D) a +4 broad axe of chopping a +0 plate armour a +2 antimagic battleaxe a cursed -2 morningstar a +0 scale mail a +0 spear a +0 robe (16, 20, D) a cursed -3 falchion a +0 ring mail a +0 great sword of slicing a +0 plate armour a +0 giant club (17, 20, D) a +1 broad axe of venom (18, 20, D) 4 large rocks (19, 20, D) a +3 antimagic battleaxe a +4 lajatang of protection a +0 long sword a +0 ring mail (20, 20, D) a +0 flail a +2 leather armour of poison resistance (21, 20, D) a +0 whip a +0 robe (22, 20, D) a +3 antimagic dire flail (26, 20, D) a +0 robe (38, 20, D) 3 large rocks (39, 20, D) a +0 robe (40, 20, D) a +0 arbalest of evasion 15 bolts (41, 20, D) a +0 dire flail a +0 great mace (42, 20, D) a +0 robe a cursed -3 arbalest 6 silver bolts a bolt the +9 arbalest of Imbalance {freeze, *Drain rElec rPois Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (43, 20, D) a +0 robe a +0 spear a +0 robe (44, 20, D) a silver bolt (45, 20, D) a +1 antimagic battleaxe (49, 20, D) a +4 battleaxe of electrocution (-9, 21, D) a +0 spear a +0 buckler (-8, 22, D) a +4 rapier of electrocution a +1 cloak a +0 pair of gloves the +3 battleaxe of Jezxi {holy, rF+ MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It affects your resistance to hostile enchantments. (-7, 22, D) a +0 dagger a +0 robe (-6, 22, D) a +4 scimitar a +0 fire dragon armour (21, 22, D) a +5 long sword of holy wrath a +0 large shield (22, 24, D) a +5 plate armour (23, 24, D) a +1 hat (24, 24, D) a +2 storm dragon armour (25, 24, D) a +0 large shield of poison resistance (27, 24, D) a +1 helmet (31, 24, D) a +4 battleaxe (32, 24, D) a +1 double sword of freezing (33, 24, D) a +2 antimagic battleaxe a +4 battleaxe of flaming a +3 scimitar of flaming the +2 broad axe of Abstinence {flame, +Blink rF+ Int+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from fire. It lets you blink. It makes you more stealthy. (34, 24, D) a +6 scythe of venom (35, 24, D) the +3 longbow of Armageddon {venom, MR- Int+9} It poisons the ammo it fires. It affects your intelligence (+9). It affects your resistance to hostile enchantments. (36, 24, D) a +0 executioner's axe of flaming (40, 24, D) an uncursed ring of wizardry (41, 24, D) a +4 ring of protection (42, 24, D) a +6 ring of intelligence (1, 28, D) a +6 battleaxe of freezing (8, 28, D) a +4 great mace of protection (10, 28, D) a +3 antimagic battleaxe (20, 28, D) a +3 trident of protection a +0 robe (21, 28, D) a +0 trident a throwing net a +0 spear of distortion 16 javelins of returning a cursed +0 leather armour (22, 28, D) a +0 trident a +0 rapier a +0 robe a +1 trident of protection a +0 leather armour a +4 trident of freezing a +0 robe a +0 spear of venom 18 javelins a +0 leather armour (23, 28, D) a +1 vampiric trident 5 tomahawks a +2 rapier of electrocution a +0 robe 2 javelins (24, 28, D) a +1 trident of piercing a +0 robe a javelin (25, 28, D) a +0 spear 16 poisoned javelins a +0 leather armour (26, 28, D) 2 poisoned javelins a cursed +0 trident a +0 leather armour (28, 28, D) a +3 hunting sling of flaming (33, 28, D) a +0 spear of venom a +0 robe (34, 28, D) a +0 spear a +0 robe (35, 28, D) a +1 antimagic battleaxe a +0 club a +0 spear a +1 robe of cold resistance (36, 28, D) a +0 spear a +0 robe (37, 28, D) a +0 scimitar a +0 shield a +0 short sword (40, 28, D) a +0 flail (41, 28, D) a +2 antimagic battleaxe a +1 antimagic battleaxe (42, 28, D) a +0 halberd (50, 28, D) a +5 battleaxe of distortion (52, 28, D) a +3 antimagic battleaxe (-5, 32, D) a +2 eveningstar of protection (0, 32, D) a +3 ring of strength (1, 32, D) an uncursed staff of wizardry (3, 32, D) a shadow dragon hide (5, 32, D) a +0 great mace a +0 scale mail a scroll of identify (6, 32, D) a +0 antimagic battleaxe (7, 32, D) a +0 long sword (8, 32, D) a +1 battleaxe of chopping (9, 32, D) a +0 flail (11, 32, D) a +0 war axe a +0 ring mail a wand of paralysis (14) a +0 halberd a +0 robe 8 gold pieces a bread ration (12, 32, D) a +0 great mace a +0 chain mail (13, 32, D) a +3 dagger of venom 4 large rocks a scroll of remove curse (14, 32, D) a +0 great sword a +0 chain mail a scroll of enchant weapon a +0 dagger (15, 32, D) 5 large rocks a potion of degeneration (16, 32, D) a +0 dire flail a +2 dire flail of protection an uncursed staff of wizardry (18, 32, D) a +0 mace of protection (19, 32, D) 14 stones (20, 32, D) a +0 leather armour (21, 32, D) a +0 pair of boots (22, 32, D) a +0 flail a +0 scale mail a +0 spear a +0 robe (23, 32, D) a +0 glaive (24, 32, D) a +0 dagger a potion of might (25, 32, D) a +2 battleaxe of electrocution (26, 32, D) a +4 antimagic battleaxe (29, 32, D) a +0 bardiche a +0 chain mail (30, 32, D) a +0 great mace a +0 chain mail (31, 32, D) a cursed -3 long sword a +0 plate armour a +0 long sword a +0 plate armour a cursed +0 shield (32, 32, D) a +0 long sword a +0 plate armour (33, 32, D) a +0 halberd a +0 chain mail (34, 32, D) the +7 great mace of Joyful Slaughter {elec, +Inv rF+ MR+} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. the +7 great mace of Joyful Slaughter {elec, +Inv rF+ MR+} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 battleaxe (still there?) a +0 plate armour (still there?) (35, 32, D) a +0 battleaxe a +0 plate armour a +0 glaive a +0 plate armour (36, 32, D) 6 steel tomahawks a +0 long sword a +0 plate armour (37, 32, D) a +0 battleaxe a +0 plate armour (38, 32, D) a +0 glaive a +0 plate armour (39, 32, D) a +0 great sword a +0 plate armour (41, 32, D) a +0 long sword a +0 plate armour (42, 32, D) a +2 battleaxe of electrocution a +0 chain mail (43, 32, D) a +1 greatsling of flaming (still there?) a +1 greatsling of flaming (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) (44, 32, D) a +0 great sword a +0 plate armour (45, 32, D) a +0 dire flail a +0 plate armour (46, 32, D) a +1 great sword of electrocution a +0 plate armour a +0 great sword a +0 chain mail a +0 great sword a +0 chain mail (47, 32, D) a +3 antimagic battleaxe a +0 broad axe a +0 plate armour a +0 great sword a +0 plate armour (48, 32, D) 8 needles of paralysis (still there?) 8 needles of paralysis (still there?) a +0 long sword (still there?) a +0 plate armour of poison resistance (still there?) a +0 large shield (still there?) (50, 32, D) a +0 battleaxe a cursed +0 plate armour (-1, 36, D) a crystal ball of energy (22, 36, D) the +2 swamp dragon armour "Urat" {rPois rC+} It protects you from cold. It protects you from poison. (23, 36, D) a +4 chain mail of cold resistance (26, 36, D) a +4 swamp dragon armour (27, 36, D) a +4 swamp dragon armour (28, 36, D) a +4 swamp dragon armour (32, 36, D) a +5 giant spiked club (33, 36, D) a +5 demon whip of freezing (34, 36, D) a +5 double sword of slicing (36, 36, D) a +5 battleaxe of venom (37, 36, D) a +5 great mace of draining (38, 36, D) the +11 scythe of Haics {holy, Str+5 Dex+6 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It affects your dexterity (+6). It makes you less stealthy. (43, 36, D) the ring of Duirchee {rPois MP+9 Str+4} [ring of poison resistance] It affects your strength (+4). It protects you from poison. It affects your magic capacity (+9). (44, 36, D) the ring of Surprise {+Fly rC- rN+ Int+2 Dex+4} [ring of flight] It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. It lets you fly. (45, 36, D) the ring of Sorchaj {rElec rPois rF+ Str-5 SInv} [ring of protection from fire] It affects your strength (-5). It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. (46, 36, D) a +6 ring of strength (47, 36, D) the ring of Lilacs {SustAt rElec rF+ MR- Int+4} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (1, 40, D) a +0 battleaxe a green draconian corpse (skeletalised by now) (2, 40, D) a +0 scimitar a +0 mace a cursed -1 short sword a +0 cloak a fire dragon corpse (skeletalised by now) (4, 40, D) a +0 cloak a green draconian corpse (skeletalised by now) (5, 40, D) a +4 battleaxe of venom (10, 40, D) a +0 dire flail a red draconian corpse (skeletalised by now) (11, 40, D) a cursed -3 long sword a +0 cloak a +0 war axe a +0 cloak a +0 large shield (12, 40, D) a +8 great sword of flaming a +0 glaive (13, 40, D) a +0 hand axe a +0 cloak a red draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (14, 40, D) a +0 trident (19, 40, D) a +0 cloak (21, 40, D) a +0 hand axe (22, 40, D) a +4 antimagic quarterstaff a +0 glaive (23, 40, D) a +3 antimagic battleaxe a +0 cloak a +0 dire flail (29, 40, D) a +0 cloak (31, 40, D) a +0 whip a cursed +0 cloak (32, 40, D) a +4 battleaxe of electrocution (37, 40, D) a cursed -1 glaive (38, 40, D) a +0 scimitar a +0 battleaxe (39, 40, D) a +0 scimitar (40, 40, D) a +0 mace (42, 40, D) a +1 war axe of freezing (49, 40, D) a +0 giant spiked club a +0 giant club a +0 flail 5 tomahawks a +0 chain mail (50, 40, D) a +0 short sword a +0 chain mail (51, 40, D) a tomahawk (52, 40, D) a +0 shortbow 26 arrows (53, 40, D) a +0 shortbow 12 arrows (55, 40, D) the +8 great mace "Byxean" {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (58, 40, D) 2 arrows (37, 44, D) a +2 vampiric great sword (48, 44, D) a +2 great sword of holy wrath