Arkorax Level 1 of the Dungeon (0, 0, D:1) 19 arrows (-9, 5, D:1) a stone (-8, 5, D:1) a stone (-7, 5, D:1) a stone (-4, 5, D:1) a +0 club a cursed -2 whip (-36, 8, D:1) a +0 hunting sling (-41, 10, D:1) a +0 robe (-42, 12, D:1) a cursed -1 club (2, 12, D:1) 15 stones (-23, 13, D:1) a +0 club (-7, 16, D:1) a +0 club (5, 22, D:1) a +0 club (-23, 26, D:1) a +0 chain mail (-20, 27, D:1) a +0 ring mail (-9, 29, D:1) a +0 club (1, 29, D:1) a +0 spear (-27, 45, D:1) a +0 hand axe (-18, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (-4, 7, D:2) a +0 short sword (-3, 8, D:2) a stone (-22, 23, D:2) a +0 short sword (-8, 27, D:2) a +0 short sword (-11, 28, D:2) 16 arrows (-19, 33, D:2) 18 arrows (-1, 33, D:2) a +0 dagger (-3, 37, D:2) a +0 dagger of venom (-29, 38, D:2) 5 large rocks (-1, 40, D:2) a cursed +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (18, 2, D:3) a +0 club (17, 3, D:3) 11 arrows of frost (-4, 6, D:3) a +0 dagger (-18, 10, D:3) a cursed +0 dagger (-18, 12, D:3) a +0 quarterstaff (-21, 13, D:3) 14 arrows (23, 24, D:3) a +0 robe (7, 26, D:3) 18 stones (12, 29, D:3) a +0 club Level 4 of the Dungeon [Shop] Ugoanoh's General Store a scroll of fog (20 gold) a royal jelly (20 gold) 17 sling bullets (85 gold) a +1 ring of evasion (30 gold) 13 stones (13 gold) a +0 ring mail (40 gold) a scroll of enchant armour (75 gold) a wand of confusion (21) (172 gold) the +1 robe "Conawk" {MR+ Str+2 Stlth+} (253 gold) It affects your strength (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. (0, 0, D:4) a +0 ring mail (25, 1, D:4) 13 bolts (33, 1, D:4) a +4 trident (46, 6, D:4) a +0 short sword (37, 10, D:4) a +0 hand axe a +0 ring mail (39, 11, D:4) a +0 leather armour (29, 13, D:4) a +0 scale mail (30, 13, D:4) a +1 falchion of protection a +0 leather armour (37, 13, D:4) a +0 mace (-14, 16, D:4) 16 stones (1, 16, D:4) a +0 trident (32, 16, D:4) a +0 leather armour (1, 18, D:4) a cursed -3 dagger a +0 robe (1, 19, D:4) a +2 flail of draining a cursed +0 leather armour (1, 20, D:4) a +0 club (17, 25, D:4) 10 stones Level 5 of the Dungeon (-59, 14, D:5) a +0 hand crossbow (-50, 18, D:5) 8 poisoned needles (5, 24, D:5) a +0 rapier (-45, 30, D:5) 21 stones (-28, 31, D:5) the cursed +1 leather armour of the Comet {SInv} It lets you see invisible. It has a curse placed upon it. (-28, 32, D:5) a +0 ring mail a +0 mace a +0 chain mail (-30, 33, D:5) a +0 dagger a +0 robe (-28, 33, D:5) a +0 hand axe of pain a +0 leather armour (-30, 34, D:5) a +0 dagger 2 steel tomahawks (-9, 34, D:5) 12 poisoned needles Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) (0, 0, D:6) a +0 spear a cursed +0 ring mail a +0 shield (-7, 4, D:6) a +0 pair of gloves (-4, 6, D:6) a +0 rapier (8, 6, D:6) a +0 halberd (30, 10, D:6) a +1 whip of electrocution a +0 robe (29, 11, D:6) a +0 animal skin (31, 11, D:6) a +0 animal skin (15, 14, D:6) 2 arrows (15, 16, D:6) a cursed +0 shortbow 17 arrows 3 tomahawks (15, 17, D:6) a +0 dagger a +0 robe (16, 17, D:6) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a tomahawk (17, 17, D:6) a +0 long sword 5 tomahawks of returning a +0 chain mail (38, 17, D:6) a +0 robe (16, 19, D:6) a +0 dagger a tomahawk (-3, 21, D:6) a tomahawk (-4, 22, D:6) a +0 trident a tomahawk a +0 dagger a +0 flail (53, 22, D:6) a +0 shortbow 21 arrows a +0 dagger a cursed -1 dagger a +0 robe (54, 22, D:6) an arrow (-5, 23, D:6) a +0 club (-3, 23, D:6) a +0 rapier (1, 25, D:6) a +0 pair of gloves (55, 25, D:6) a +0 mace a +0 chain mail (-6, 26, D:6) a +0 spear (20, 31, D:6) a +0 giant club (55, 34, D:6) a +0 dagger a +0 ring mail (40, 37, D:6) 7 curare-tipped needles (35, 43, D:6) a +0 whip Level 7 of the Dungeon [Shop] Gioqix's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of acquirement (572 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of immolation (38 gold) a scroll of blinking (82 gold) a scroll of noise (11 gold) a scroll of teleportation (33 gold) a scroll of holy word (82 gold) a scroll of random uselessness (11 gold) (0, 0, D:7) a +0 leather armour (4, 1, D:7) a +0 shortbow 15 arrows (3, 2, D:7) a +0 hand axe (19, 8, D:7) a +0 robe (2, 9, D:7) 7 curare-tipped needles (-9, 10, D:7) a +0 ring mail (-15, 11, D:7) a +0 club (31, 11, D:7) a +0 leather armour (-6, 18, D:7) a +0 short sword (-12, 30, D:7) a +0 falchion (21, 33, D:7) a tomahawk (23, 33, D:7) a tomahawk (24, 33, D:7) a tomahawk (25, 33, D:7) a tomahawk (27, 33, D:7) a +0 hand axe (28, 33, D:7) a +0 trident a +0 plate armour (21, 34, D:7) a tomahawk (10, 40, D:7) a cursed +0 leather armour (0, 41, D:7) a +0 falchion a +0 scale mail (-15, 42, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 whip (-28, 3, D:8) 16 bolts of penetration (-27, 7, D:8) 17 stones (-6, 7, D:8) a +0 short sword a +0 cloak (-34, 9, D:8) 21 sling bullets (-1, 22, D:8) a +0 leather armour a +0 long sword (-2, 23, D:8) a +1 falchion of electrocution (-38, 25, D:8) 15 bolts (-37, 28, D:8) a +0 robe (10, 28, D:8) a +0 long sword (-8, 30, D:8) a +0 dagger a +0 dagger a +0 robe (-9, 31, D:8) a +0 robe a +0 dagger (-7, 32, D:8) a +0 robe a +0 dagger (-36, 35, D:8) a +0 dagger (-25, 49, D:8) a +0 war axe (-38, 50, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) an arrow (-1, 1, D:9) a stone (-11, 2, D:9) a stone (-10, 2, D:9) a stone (-1, 2, D:9) 18 arrows a +0 shortbow (21, 2, D:9) 16 stones (-12, 3, D:9) a +0 dagger (-11, 3, D:9) 3 stones (0, 3, D:9) a +0 club (-11, 4, D:9) a stone (5, 4, D:9) 23 bolts (-2, 6, D:9) a +0 dagger (-3, 8, D:9) a +0 club (0, 8, D:9) a stone (9, 13, D:9) a +0 giant club (-1, 16, D:9) 26 arrows (6, 16, D:9) 11 poisoned needles (7, 16, D:9) a +0 whip (-5, 17, D:9) a +0 chain mail (-8, 18, D:9) 13 stones (8, 24, D:9) 16 sling bullets (23, 26, D:9) 18 arrows (21, 27, D:9) a +0 long sword (25, 29, D:9) a +0 war axe (29, 29, D:9) a +2 robe of magic resistance a +3 scimitar of flaming (8, 37, D:9) 16 poisoned needles (22, 42, D:9) 19 stones (21, 49, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a potion of poison Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (-30, 22, Lair:1) 18 sling bullets (12, 24, Lair:1) a +0 halberd (-38, 33, Lair:1) 22 arrows (-30, 41, Lair:1) 14 stones (-14, 44, Lair:1) an uncursed amulet of faith a +2 buckler a +0 war axe of electrocution a +0 hand axe of chaos Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 arbalest (42, 1, Lair:2) 11 arrows (51, 3, Lair:2) a +0 leather armour (32, 9, Lair:2) 16 stones (28, 19, Lair:2) 23 stones (34, 23, Lair:2) 15 stones (-3, 29, Lair:2) a +0 great sword (13, 33, Lair:2) 12 poisoned needles (-5, 34, Lair:2) a +0 club (27, 35, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (60, 35, Lair:2) a +0 broad axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 trident of freezing (17, 10, Lair:3) a wand of polymorph (10) a throwing net a wand of slowing (27) a wand of flame (13) (34, 13, Lair:3) a komodo dragon skeleton (2, 21, Lair:3) a +0 broad axe (16, 21, Lair:3) a potion of resistance (-18, 24, Lair:3) 18 stones (15, 24, Lair:3) an uncursed ring of positive energy (42, 25, Lair:3) 25 stones (40, 28, Lair:3) an elephant corpse (-6, 37, Lair:3) a +0 robe (36, 38, Lair:3) a +0 battleaxe