Dungeon Crawl Stone Soup version 0.19-a0-1580-g8817a36 (webtiles) character file. 7 Arkorax the Magician (level 2, 0/21 HPs) Began as a Formicid Wanderer on Sept 16, 2016. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:54 (172 turns). Arkorax the Magician (Formicid Wanderer) Turns: 172, Time: 00:00:55 Health: 0/21 AC: 8 Str: 19 XL: 2 Next: 5% Magic: 5/5 EV: 9 Int: 10 God: Gold: 0 SH: 3 Dex: 8 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis + b - +0 hand crossbow rCold . . . Gourm . a - +2 scale mail rNeg . . . Faith . d - +0 buckler rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: lethally poisoned (0 -> -18) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand crossbow (weapon) Missiles c - 9 bolts (quivered) Armour a - a +2 scale mail (worn) d - a +0 buckler (worn) Scrolls e - a scroll of recharging {unknown} Comestibles f - a bread ration {!e} g - 7 chunks of flesh Skills: + Level 1.2 Fighting Level 1.5 Bows - Level 1.0 Throwing - Level 2.1 Armour + Level 1.3 Shields * Level 1.3 Unarmed Combat - Level 2.1 Spellcasting Level 1.1 Transmutations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Aim: a kobold, wielding a dagger of venom You shoot a bolt. The bolt closely misses the kobold. You feel sick. The kobold closely misses you. x2 Damage: 2 (max 3) Firing (i - inventory): c - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger of venom You shoot a bolt. The bolt barely misses the kobold. You feel sick. You block the kobold's attack. Firing (i - inventory): c - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger of venom You shoot a bolt. The bolt closely misses the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you with a dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The kobold hits you but does no damage. You aren't carrying any potions. Damage: 3 (max 3) You aren't carrying any potions. Unknown command. Firing (i - inventory): c - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger of venom You shoot a bolt. The bolt barely misses the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you but does no damage. You are more poisoned. Firing (i - inventory): c - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger of venom You shoot a bolt. The bolt hits the kobold but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold completely misses you. The kobold barely misses you. Damage: 4 (max 4) Firing (i - inventory): c - 11 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger of venom You shoot a bolt. The bolt closely misses the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold barely misses you. Damage: 2 (max 4) Firing (i - inventory): c - 10 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a dagger of venom You shoot a bolt. The bolt misses the kobold. You die... #.##.########.# #.##.########.# #.##........#.# #.#########.. #.#..>....# #.#.#####.# #.#.# #.# #...# #.# ###.# #@# ..# #.K....# #.. ..###..# #### #### # You could see a kobold. Vanquished Creatures 3 hobgoblins (D:1) 2 goblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arkorax the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Arkorax set off with: a +2 scale mail, a +0 hand crossbow, 24 bolts, a +0 buckler, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Arkorax: eeeeeeeeeeeehhhhhhhhhh 0 | D:1 | P0WERM0DE: xbow start is nice 0 | D:1 | Arkorax: you know what 0 | D:1 | Arkorax: ive always wanted an unarmed Fo 107 | D:1 | Reached skill level 1 in Unarmed Combat 163 | D:1 | Reached XP level 2. HP: 18/21 MP: 5/5 169 | D:1 | P0WERM0DE: would be nice if bladehands+shield would be possible 169 | D:1 | Arkorax: well fuck 169 | D:1 | HP: 6/21 [poisoned by a kobold] 171 | D:1 | HP: 2/21 [poisoned by a kobold] 172 | D:1 | Succumbed to a kobold's poison Vault maps used: D:1: dpeg_arrival_windows_large_door Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.3 Fighting | | 1.2 Bows | | 1.5 Throwing | | 1.0 Armour | | 2.1 Shields | | 1.3 Spellcasting | | 2.1 Transmutations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 13 Fire: Hand crossbow || 18 Armor: Scale mail || 6 Dodge: Dodged || 13 Block: Buckler || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 15.2 | 99.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 15.2 | 99.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_windows_large_door