Dungeon Crawl Stone Soup version 0.19-a0-1841-gf1e0166 (webtiles) character file. 1 Arkorax the Changer (level 1, 0/15 HPs) Began as a Merfolk Wanderer on Oct 9, 2016. Slain by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (88 turns). Arkorax the Changer (Merfolk Wanderer) Turns: 88, Time: 00:00:24 Health: 0/15 AC: 2 Str: 13 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 hand axe Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation {!r} Books a - a book of Changes Comestibles f - a bread ration {!e} Skills: + Level 1.1 Fighting - Level 1.5 Axes + Level 0.0 Dodging * Level 0.4 Unarmed Combat - Level 1.0 Spellcasting Level 2.6 Transmutations Level 2.1 Poison Magic Level 2.0 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Damage: 3 (max 3) You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. A goblin comes into view. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. Damage: 1 (max 3) You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. Damage: 2 (max 3) You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. The goblin closely misses you. Damage: 3 (max 3) You miss the jackal. The jackal is severely wounded. The jackal barely misses you. The goblin closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you. You die... ############# ##.....g...... #.....@h...... #..########### #..# #..# #..# #..# #..# #..# #..# You could see a jackal and a goblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arkorax the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Arkorax set off with: a book of Changes, a +0 hand axe, a scroll of teleportation {!r}, a +0 robe, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 88 | D:1 | HP: 3/15 [jackal (2)] 88 | D:1 | Slain by a goblin Vault maps used: D:1: saegor_arrival_simple_e Action || total -------------------------++------- Melee: Unarmed || 20 Armor: Robe || 9 Dodge: Dodged || 20 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.4 | 37.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.4 | 37.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_e