Arkorax the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 24, D) a book of Cantrips (49, 36, D) a +5 iron rod (10/10) (49, 37, D) a fan of gales (50, 24, D) a +0 flail (50, 25, D) a scroll of brand weapon (50, 36, D) a book of Transfigurations (50, 37, D) a book of Misfortune (51, 24, D) a +0 battleaxe (51, 25, D) the cursed +0 lajatang of Revolt {freeze, rF+ Int+6 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (51, 30, D) the +7 flail "Xegych" {flame, rN++ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (unseen) (51, 31, D) a +6 rapier of electrocution (unseen) (51, 36, D) an uncursed ring of resist corrosion (51, 37, D) a cursed staff of death (51, 43, D) a +0 robe (unseen) (52, 24, D) the amulet of Zazi {Gourm +Fly rF++} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It greatly protects you from fire. It lets you fly. (52, 25, D) a crystal ball of energy (52, 29, D) an anaconda corpse (52, 36, D) a +2 chain mail of poison resistance (52, 37, D) a fan of gales (52, 43, D) a +0 robe a spriggan corpse (52, 44, D) a wind drake corpse (53, 24, D) a +1 falchion of electrocution (53, 25, D) an uncursed staff of air (53, 29, D) a +0 battleaxe (still there?) a ball python corpse (still there?) (53, 30, D) a +0 war axe (unseen) (53, 36, D) a +0 hand axe of electrocution (53, 37, D) the +5 ring mail "Wecas" {Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). (53, 43, D) a wind drake corpse (54, 24, D) a +2 scale mail of poison resistance (54, 25, D) a book of Callings (54, 36, D) a +0 scale mail of poison resistance (59, 37, D) the +2 scale mail of Curiosity {Dex+3 SInv} It affects your dexterity (+3). It lets you see invisible. (59, 38, D) a +0 trident (unseen) (59, 42, D) a +4 scythe of freezing (60, 37, D) a +0 robe (60, 43, D) a +0 battleaxe (60, 44, D) a +1 short sword of venom (61, 0, D) a +2 battleaxe of chopping (61, 8, D) a book of Conjurations (61, 26, D) an uncursed staff of power (61, 36, D) a book of Party Tricks (62, 1, D) an uncursed staff of wizardry (62, 8, D) an uncursed staff of wizardry (62, 9, D) a +3 ring mail of fire resistance (62, 12, D) a +0 rapier a +0 robe (62, 17, D) a lamp of fire (62, 26, D) a book of Debilitation (62, 27, D) a +2 vampiric short sword (62, 32, D) the +6 spear of the Doomed Warrior {speed, rElec rPois Str+3} (still there?) Attacks with this weapon are significantly faster. It affects your strength (+3). It insulates you from electricity. It protects you from poison. a +0 whip (still there?) (62, 36, D) an uncursed staff of air (62, 37, D) the +9 demon blade of the Endless Dances {freeze, -Tele rPois Str+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (62, 44, D) a cursed -3 trident (63, 0, D) a +0 scale mail of cold resistance (63, 8, D) a +1 mace of crushing (63, 26, D) a +5 vampiric whip (63, 27, D) a book of Ice (63, 32, D) a +0 long sword (63, 36, D) a phantom mirror (63, 37, D) an uncursed staff of power (64, 17, D) a +2 robe of fire resistance (64, 19, D) a +2 quarterstaff of protection (64, 27, D) a +2 plate armour of positive energy (64, 32, D) a +0 hand axe (unseen) (64, 33, D) a +0 war axe (unseen) (65, 26, D) a +4 scale mail of cold resistance (67, 0, D) +1 steam dragon scales (67, 2, D) a +0 flail (68, 0, D) a +1 robe of magic resistance (68, 2, D) a +0 club (68, 12, D) a +1 long sword of freezing (69, 2, D) a cursed -1 dagger (69, 11, D) a +0 long sword (69, 32, D) a +0 buckler (69, 36, D) a +1 robe of resistance (70, 8, D) a +4 antimagic quarterstaff (70, 9, D) a fan of gales (70, 12, D) a +0 hand axe of chopping (70, 36, D) a +6 rapier of draining (70, 37, D) an uncursed amulet of the gourmand (70, 42, D) a river rat corpse (skeletalised by now) (still there?) a bullfrog corpse (skeletalised by now) (still there?) (71, 8, D) a +2 chain mail of cold resistance (71, 16, D) a sack of spiders (71, 17, D) a +3 chain mail of poison resistance (71, 26, D) a fan of gales (71, 32, D) (unseen) (71, 36, D) the +6 shortbow of Compulsion {freeze, MR- MP+9 Int+9 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+9). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. (71, 37, D) an uncursed ring of fire (71, 42, D) a bullfrog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (72, 8, D) an uncursed staff of fire (72, 9, D) a +0 long sword (72, 16, D) the Handbook of the Three Demons Spells Type Level a - Magic Dart Conjuration 1 b - Force Lance Conjuration/Translocation 4 c - Fireball Conjuration/Fire 5 d - Bolt of Fire Conjuration/Fire 6 (72, 26, D) an uncursed amulet of harm (72, 27, D) a +0 spear (72, 36, D) the Grimoire of Hexes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Confuse Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Silence Hexes/Air 5 (72, 37, D) an uncursed staff of air (72, 42, D) a spiny frog corpse (skeletalised by now) (72, 43, D) a wolf corpse (skeletalised by now) (73, 1, D) a lamp of fire (73, 16, D) a cursed -3 ring of evasion (73, 17, D) a +11 blowgun (73, 26, D) an uncursed staff of power (73, 27, D) a lamp of fire (73, 36, D) a +0 leather armour of poison resistance (73, 37, D) a box of beasts (74, 21, D) the +4 dagger of Yteli {pierce, Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). (75, 1, D) a book of Maledictions