Arkorax Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 13, D:1) 24 bolts (2, 17, D:1) 17 stones (2, 24, D:1) a cursed -1 hand axe (5, 18, D:1) a +0 club (16, 31, D:1) a +0 short sword (26, 24, D:1) a +0 ring mail (30, -4, D:1) 22 stones (31, 20, D:1) 13 stones (40, -5, D:1) a +0 dagger (46, 10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 24 stones (6, 15, D:2) a +0 dagger (8, 7, D:2) 11 arrows (17, -4, D:2) a +0 leather armour (24, 0, D:2) a +0 short sword (25, 3, D:2) 17 poisoned needles (28, -4, D:2) a cursed -2 dagger (33, -6, D:2) a +0 spear (34, 4, D:2) a +0 robe (36, 21, D:2) a +0 chain mail (47, 19, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -5, D:3) 25 arrows (7, -13, D:3) a +0 ring mail (13, 21, D:3) 11 gold pieces (13, 22, D:3) 6 gold pieces (13, 23, D:3) 7 gold pieces (14, 21, D:3) 9 gold pieces (14, 22, D:3) 12 gold pieces (14, 23, D:3) 4 gold pieces (15, 21, D:3) 9 gold pieces (15, 22, D:3) 10 gold pieces (15, 23, D:3) 4 gold pieces (16, -9, D:3) a +0 short sword (16, 10, D:3) a +0 club (26, 15, D:3) a +0 leather armour (27, 15, D:3) a +0 hand axe (29, -11, D:3) 23 stones (30, 9, D:3) 20 stones (30, 15, D:3) a +0 leather armour (32, 21, D:3) a +0 falchion (32, 26, D:3) a +0 dagger 3 stones (34, -5, D:3) a cursed -2 ring mail (35, 20, D:3) a +0 leather armour (35, 30, D:3) a +0 dagger a +0 leather armour (48, 19, D:3) a +0 mace a +0 ring mail (49, 21, D:3) a +0 long sword a +1 hand axe of chopping a +0 scale mail (50, 21, D:3) a +0 trident a +0 scale mail (50, 34, D:3) a +0 robe (53, 30, D:3) a +0 leather armour (56, -14, D:3) a +0 dagger 4 stones (56, -13, D:3) a stone (61, 19, D:3) a +0 short sword a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 4, D:4) a +0 giant club (12, -1, D:4) 16 stones (15, -6, D:4) 25 stones (24, 2, D:4) a +0 scythe a +0 robe (24, 8, D:4) a +0 whip a +0 leather armour (35, -11, D:4) a +0 rapier a +2 dagger of protection a +0 robe (42, 10, D:4) a +0 giant spiked club (43, -3, D:4) a +0 ring mail a +0 dagger a +0 robe Level 5 of the Dungeon (7, -20, D:5) a +0 shortbow 15 arrows (17, -10, D:5) a +0 short sword (21, 2, D:5) a +0 spear (21, 4, D:5) a +2 hand axe of chopping (23, -10, D:5) 2 large rocks (23, 2, D:5) a +0 mace (23, 4, D:5) a cursed -2 falchion (25, 1, D:5) a +0 robe (36, 3, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 club (12, 13, D:6) a +0 mace (12, 14, D:6) a +0 dagger a +0 chain mail (13, 13, D:6) a +0 hand axe (16, 8, D:6) a +0 robe (20, 15, D:6) a +3 hunting sling (24, 24, D:6) a +0 shortbow 25 arrows (49, -9, D:6) 14 gold pieces (57, -8, D:6) 2 arrows (58, -7, D:6) a +0 shortbow 19 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (6, 14, D:7) 21 stones (14, 0, D:7) 19 bolts (14, 14, D:7) a +0 scale mail (24, 2, D:7) a +0 animal skin (29, -17, D:7) a +0 hand axe (31, 6, D:7) a +0 hand axe a +1 leather armour of poison resistance (32, 7, D:7) a +0 giant club (32, 9, D:7) a +0 dagger a +0 robe (33, -4, D:7) a +0 scale mail a +3 quarterstaff of chaos (33, 7, D:7) a +0 club a +0 long sword a +0 chain mail (34, -6, D:7) a +0 mace (41, 13, D:7) a +0 robe a +1 spear (41, 16, D:7) a +0 hand axe a +0 animal skin (42, 10, D:7) a +0 robe a +0 war axe (42, 11, D:7) a +0 robe a +2 hand axe (42, 12, D:7) a +0 robe a +0 battleaxe (44, 9, D:7) a +0 robe a cursed +0 morningstar (48, 17, D:7) a +0 leather armour (50, -13, D:7) a +1 robe of the Archmagi a +0 whip of flaming (54, -6, D:7) 21 arrows (54, 9, D:7) a +0 trident (54, 12, D:7) 25 arrows (55, 8, D:7) a +0 mace (59, -28, D:7) a +0 animal skin (59, -10, D:7) a +0 scale mail Level 8 of the Dungeon (1, 27, D:8) 21 bolts (7, -7, D:8) 22 stones (11, 4, D:8) 19 stones (16, -2, D:8) 31 stones (21, -16, D:8) a +0 scimitar of flaming a +0 robe (24, -15, D:8) a +0 leather armour (24, 16, D:8) 16 sling bullets (28, 12, D:8) 9 arrows (29, 2, D:8) a +0 flail (32, -2, D:8) 12 bolts (44, 4, D:8) 19 arrows (49, 4, D:8) a cursed -2 dagger a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (7, -7, D:9) a poisoned needle (8, -6, D:9) 5 poisoned needles a +2 whip of electrocution a +0 blowgun 5 stones (9, -6, D:9) a +0 whip (9, -5, D:9) 10 poisoned needles a +0 blowgun (10, -6, D:9) a +0 short sword (10, -4, D:9) 4 stones a +0 dagger (11, 6, D:9) a +0 chain mail a +0 mace (11, 7, D:9) a +0 club (18, 26, D:9) a +0 leather armour (25, 12, D:9) a stone (26, 9, D:9) a box of beasts (26, 13, D:9) a stone (27, 12, D:9) a +0 club 4 stones a +0 whip (27, 13, D:9) a +0 club a stone a cursed -2 dagger a cursed -3 short sword (29, 14, D:9) a +0 club a stone (30, 2, D:9) 17 stones (30, 21, D:9) 17 bolts (31, -11, D:9) 20 arrows (31, -3, D:9) a +0 shortbow 21 arrows (31, 1, D:9) a +0 ring mail (31, 3, D:9) 24 bolts (39, 1, D:9) an arrow (40, 1, D:9) a +0 shortbow 17 arrows (51, 0, D:9) a +0 cloak a +0 helmet (60, 4, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a wand of digging (1/24) (0, 9, D:10) a +0 giant spiked club (0, 17, D:10) a +0 falchion (1, 6, D:10) a +0 short sword (11, -7, D:10) a +0 scale mail (18, -24, D:10) 19 stones (18, -22, D:10) the cursed +1 robe "Hycaock" {Regen+ MP+9} It affects your magic capacity (+9). It increases your rate of regeneration. It has a curse placed upon it. (20, 3, D:10) a +0 morningstar a +0 morningstar a +0 chain mail (21, 11, D:10) a +0 leather armour (22, 10, D:10) a +0 trident a +0 chain mail (22, 11, D:10) a +0 short sword (22, 12, D:10) a +0 hand axe (23, 3, D:10) a potion of berserk rage (24, 4, D:10) a +0 short sword 4 stones (24, 13, D:10) a tomahawk (25, 4, D:10) a +0 short sword a +0 dagger a stone (26, -1, D:10) a +0 leather armour a +0 war axe a +0 hand axe (26, 5, D:10) a stone (26, 15, D:10) a tomahawk (26, 26, D:10) a +0 flail (28, 20, D:10) a +0 dagger (unseen) (29, 19, D:10) a +0 dagger (unseen) (29, 20, D:10) a +0 war axe (unseen) (34, -8, D:10) a +1 flail of protection (34, -7, D:10) a +0 dire flail a +0 plate armour (35, -3, D:10) 28 arrows (38, -6, D:10) a javelin (39, -8, D:10) a +1 long sword of holy wrath a +0 scale mail 3 javelins (39, 8, D:10) a +0 giant club (40, -10, D:10) a javelin (50, -21, D:10) 14 poisoned needles (55, 1, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (0, 1, D:11) a +0 dagger (0, 2, D:11) an arrow a +0 dagger a +0 robe (1, 0, D:11) a cursed -1 shortbow 25 arrows (2, -3, D:11) the +9 spear "Ingeat" {pain, +Blink Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It lets you blink. (2, -1, D:11) a +0 whip a +0 scale mail (2, 3, D:11) a +3 chain mail of poison resistance (5, 2, D:11) 12 stones (7, 30, D:11) a +0 flail a tomahawk (8, 34, D:11) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club (9, 12, D:11) a +0 leather armour (9, 30, D:11) a tomahawk (9, 33, D:11) a tomahawk (9, 34, D:11) a +0 dagger a cursed +0 robe a +0 giant club a +0 dagger a cursed +0 leather armour (9, 35, D:11) a tomahawk (12, 11, D:11) 12 stones (13, 2, D:11) 19 stones (18, 6, D:11) a +0 war axe a +0 plate armour (18, 29, D:11) a +0 executioner's axe (23, 36, D:11) 14 arrows (24, 7, D:11) a +0 giant spiked club (unseen) (26, 26, D:11) a +0 falchion (27, 7, D:11) a book of Enchantments a potion of haste {!q} (27, 20, D:11) a +0 ring mail (29, -9, D:11) a scroll of noise {!r} (29, -1, D:11) the +0 cloak of Ganleob {rPois rN++ MR- Stlth+} It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (29, 8, D:11) a +0 giant club (30, -11, D:11) a +0 whip (31, -11, D:11) 14 arrows (32, 44, D:11) a +0 short sword (33, -4, D:11) a crystal ball of energy (35, -9, D:11) a +0 dire flail a +0 giant club (35, 22, D:11) a +0 dagger a +0 robe (35, 23, D:11) a +0 blowgun 4 poisoned needles (37, 21, D:11) a poisoned needle Level 12 of the Dungeon [Shop] Hubaniess's Jewellery Shop an uncursed ring of stealth (210 gold) the amulet of Xughas {Spirit rElec SInv} (578 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. It lets you see invisible. an uncursed ring of ice (300 gold) an uncursed ring of ice (300 gold) an uncursed ring of see invisible (180 gold) a +4 amulet of reflection (300 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of fire (300 gold) an uncursed ring of protection from fire (300 gold) a cursed -3 ring of strength (24 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of protection from fire (300 gold) a +2 ring of dexterity (90 gold) an uncursed ring of stealth (210 gold) (0, 0, D:12) a +0 robe (9, 1, D:12) a +3 morningstar a +0 leather armour (10, 11, D:12) a stone (11, 2, D:12) a +2 war axe of chopping a +0 dagger (11, 10, D:12) a stone a +5 mace a +0 robe (11, 11, D:12) a +2 mace a +0 robe (12, -1, D:12) a stone (12, 1, D:12) a +0 whip (12, 2, D:12) a +0 dagger 4 stones (12, 3, D:12) a +0 club (13, 2, D:12) 2 stones (14, 8, D:12) a +0 trident a +0 arbalest 17 stones a +0 robe (15, -11, D:12) a cursed +0 dagger a +0 robe (15, 4, D:12) a cursed +5 great sword a +0 robe (15, 8, D:12) 2 stones (16, -10, D:12) a cursed -3 club (21, -23, D:12) a +0 giant spiked club a +0 giant club (30, 0, D:12) a +1 vampiric great sword (45, -24, D:12) a +0 whip 6 stones (45, -23, D:12) a +0 club a +0 short sword (45, -22, D:12) a +0 dagger (48, 21, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 lajatang (0, 14, D:13) 3 arrows (0, 23, D:13) 17 arrows (0, 30, D:13) a +0 leather armour (1, 10, D:13) 3 arrows (1, 11, D:13) an arrow (1, 12, D:13) a +0 shortbow (2, 11, D:13) a +0 mace (5, 30, D:13) a +2 ring mail of positive energy (7, 32, D:13) 18 stones (14, 12, D:13) a +0 halberd a +3 ring mail (15, 19, D:13) a +0 short sword (16, -2, D:13) a +0 ring mail (17, 31, D:13) 3 large rocks (18, -10, D:13) a +0 dagger a +0 robe (18, 11, D:13) 4 tomahawks (20, -10, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 22, D:13) a +0 rapier (21, -10, D:13) a +0 short sword a +0 leather armour (22, -2, D:13) 19 bolts (25, 34, D:13) 3 scrolls of random uselessness (27, 30, D:13) a +0 war axe (28, 30, D:13) a +0 glaive (28, 31, D:13) a +0 trident (29, 31, D:13) a +0 scimitar (31, 11, D:13) 19 stones (33, 8, D:13) a +0 arbalest (33, 23, D:13) a +0 shortbow 25 arrows (33, 24, D:13) a +0 shortbow 27 arrows (33, 25, D:13) a +0 shortbow a +0 shortbow 27 arrows (34, 25, D:13) a +0 shortbow 25 arrows (36, 25, D:13) a +0 shortbow 21 arrows (37, 8, D:13) the cursed +0 mace "Impslayer" {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It has a curse placed upon it. (37, 25, D:13) an arrow (39, 1, D:13) a scroll of noise (41, -15, D:13) 22 stones Level 14 of the Dungeon [Shop] Vour's Jewellery Emporium a +2 ring of strength (127 gold) the ring of Noon {rN+ MP+9} (530 gold) [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). a cursed ring of teleportation (76 gold) an uncursed ring of wizardry (510 gold) a +5 amulet of reflection (425 gold) an uncursed ring of resist corrosion (340 gold) an uncursed ring of see invisible (255 gold) an uncursed amulet of faith (680 gold) an uncursed ring of stealth (297 gold) an uncursed ring of resist corrosion (340 gold) (0, 0, D:14) a +0 halberd a +0 plate armour (0, 1, D:14) a +0 flail a +0 leather armour a +0 dagger (1, -1, D:14) a +0 short sword a +0 leather armour (1, 1, D:14) a +0 club a +0 ring mail (13, -7, D:14) 7 tomahawks (16, -14, D:14) a book of Changes a book of Flames a book of Minor Magic 3 potions of degeneration {!q} a +2 hand axe of electrocution (23, -22, D:14) 15 poisoned needles (27, -22, D:14) 2 arrows (29, -20, D:14) a +0 longbow 26 arrows (31, 8, D:14) a +0 giant spiked club a +0 giant spiked club (32, -27, D:14) a +3 amulet of reflection (37, -18, D:14) a +0 trident (37, -6, D:14) a +0 dagger (37, -5, D:14) a tomahawk (38, -5, D:14) a +0 shortbow a +0 short sword 21 arrows (38, -4, D:14) a +0 morningstar a +0 leather armour a +0 mace a +0 leather armour a +0 club a +0 longbow a tomahawk 18 arrows (39, -5, D:14) a +0 shortbow 19 arrows (39, -4, D:14) a +0 war axe a +0 chain mail (40, 14, D:14) an arrow (41, -2, D:14) 2 tomahawks (42, -2, D:14) an arrow (42, 14, D:14) a +0 shortbow 20 arrows (44, 14, D:14) an arrow (46, 12, D:14) the +7 mace "Eluar" {protect, rPois rC+ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It protects you from cold. It protects you from poison. (55, 9, D:14) a +6 long sword (56, 10, D:14) a +4 long sword (62, -28, D:14) 2 potions of lignification Level 15 of the Dungeon (0, 0, D:15) a +0 giant spiked club 17 gold pieces (0, 5, D:15) a cursed -2 ring of protection (1, 1, D:15) a +0 leather armour (2, 2, D:15) a +0 giant spiked club (3, 2, D:15) a cursed -1 giant spiked club (4, 3, D:15) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of random uselessness (2, 18, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (10, -19, Lair:1) a +0 blowgun (18, -22, Lair:1) 14 stones (24, 1, Lair:1) 19 sling bullets (27, -10, Lair:1) a +0 giant club (30, 5, Lair:1) a +0 chain mail (32, -4, Lair:1) the +2 spear "Ript" {chaos, *Noise rPois rC+ Str+3} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It protects you from cold. It protects you from poison. It may make noises in combat. Cheibriados disapproves of the use of such an item. (37, 0, Lair:1) a +2 falchion of draining (43, 3, Lair:1) 19 stones (44, 22, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (5, -41, Lair:2) 23 stones (19, -19, Lair:2) a +0 dagger (26, -16, Lair:2) a +0 scimitar (27, 5, Lair:2) a wand of enslavement (6/24) a wand of flame (24/48) a wand of iceblast (0/15) (32, -14, Lair:2) a cursed staff of earth (32, -13, Lair:2) a wand of random effects (19/48) (32, -12, Lair:2) a +4 rapier of speed (32, -11, Lair:2) 22 stones (33, -14, Lair:2) a +0 great mace (34, -14, Lair:2) an uncursed amulet of harm a +0 morningstar a +0 pair of gloves (61, -8, Lair:2) a +0 quarterstaff (61, 11, Lair:2) 7 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 arrows (1, -41, Lair:3) 16 stones (12, -8, Lair:3) a +0 dire flail (20, -6, Lair:3) a +0 robe (32, -45, Lair:3) a +0 robe (49, -16, Lair:3) a book of Geomancy a book of Debilitation a book of Party Tricks a potion of haste {!q} Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (10, 21, Lair:4) 15 sling bullets (16, 16, Lair:4) a +0 dagger (21, -4, Lair:4) +0 ice dragon scales (23, -9, Lair:4) a +2 flail of crushing (25, -10, Lair:4) a +0 blowgun (25, -9, Lair:4) a +0 scale mail (33, -25, Lair:4) the +5 long sword of the Jester {drain, rPois rF+ rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It protects you from negative energy. (35, -24, Lair:4) a +0 trident (49, 0, Lair:4) a +0 cloak (55, -9, Lair:4) a +0 trident (55, 27, Lair:4) a +0 pair of boots (59, 8, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword of slicing (7, -20, Lair:5) a +0 cloak (24, 1, Lair:5) a +1 ring mail of poison resistance (31, -4, Lair:5) 14 stones (36, 7, Lair:5) a +0 glaive (49, -18, Lair:5) a +0 scimitar (50, 12, Lair:5) 19 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 long sword (5, 6, Lair:6) a potion of lignification (27, 9, Lair:6) a +0 plate armour (34, 17, Lair:6) a +0 rapier (35, -2, Lair:6) a potion of haste (48, 4, Lair:6) a +0 cloak (61, 12, Lair:6) 20 sling bullets (69, 42, Lair:6) a +2 halberd of venom (70, 41, Lair:6) an uncursed staff of power (71, 41, Lair:6) a fan of gales (75, 22, Lair:6) a +0 quarterstaff