Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12254050223045002040 4 Arkus the Vexing (level 1, 17/17 HPs) Began as a Gnoll Hexslinger on July 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:17 (149 turns). Arkus the Vexing (Gnoll Hexslinger) Turns: 149, Time: 00:03:19 Health: 17/17 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 4/4 EV: 12 Int: 12 God: Gold: 33 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of curing {unknown} Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 4.4 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 2.0 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Fugue of the Fallen Necr 1% N/A 58% 3 Anguish Hex/Necr 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The sling bullet barely misses the endoplasm. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You now have 12 gold pieces. You now have 23 gold pieces (gained 11). HP restored. You now have 33 gold pieces (gained 10). A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. The bat misses you. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone barely misses you. The kobold closely misses you. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Found a red potion. An endoplasm comes into view. The endoplasm quivers. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Your Fire Magic skill increases to level 2! Found a stone staircase leading down. d - a red potion Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.## #... #..# #..# ∆ #..# #..# #.>#####.# #.@....... ##.#.##### #.#.# #.#.# #...# ##..# #..# #..# #..## ## There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arkus the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 149 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, shapermc_ecumenical_altar_rom_forum, chequers_serial_rivers_large_a Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 4.4 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 5.3 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Forgecraft | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Fire: Sling || 11 Armour: Robe || 4 Dodge: Dodged || 6