Armakuni Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of speed (21, 14, D:1) a +0 whip (2, 20, D:1) 17 stones (-24, 31, D:1) a +0 club (-3, 33, D:1) a +0 dagger (18, 35, D:1) a stone (18, 36, D:1) a stone (18, 37, D:1) a stone (18, 41, D:1) a stone (19, 42, D:1) 26 arrows (-37, 46, D:1) a +0 spear (-1, 46, D:1) a +0 robe (-24, 56, D:1) 23 bolts (-18, 56, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (21, 3, D:2) a +0 club (-22, 17, D:2) a +0 long sword (10, 17, D:2) a stone (7, 18, D:2) 6 bolts of frost (9, 18, D:2) a +0 hunting sling a +0 dagger (-7, 22, D:2) a cursed -1 club (29, 24, D:2) a +0 dagger a +0 robe of magic resistance (-1, 38, D:2) a +0 robe (-7, 41, D:2) a +0 helmet (-1, 48, D:2) a +0 scythe a +0 robe (-4, 50, D:2) a +0 club (-14, 56, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (22, 3, D:3) a +0 ring mail (36, 16, D:3) a +0 club (40, 16, D:3) 2 stones (42, 16, D:3) 2 stones (10, 22, D:3) a +0 club (36, 22, D:3) a +0 club (21, 25, D:3) a +0 mace (31, 27, D:3) 26 stones a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (11, 3, D:4) a stone a +0 dagger (11, 4, D:4) a stone a +0 leather armour (-10, 5, D:4) a +0 halberd (42, 16, D:4) a +0 hunting sling (12, 18, D:4) a +0 giant spiked club (7, 19, D:4) a +0 quarterstaff (17, 26, D:4) a +0 dagger (-3, 34, D:4) 16 stones (-9, 56, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) 19 stones (-35, 21, D:5) 23 stones (-10, 21, D:5) a +0 spear (-2, 21, D:5) a +0 dagger (-15, 22, D:5) a stone (-9, 22, D:5) a +0 club (-7, 22, D:5) a stone a +0 whip (0, 30, D:5) a +0 club (-6, 31, D:5) a +0 club a +0 mace a +0 leather armour (-7, 32, D:5) a stone (-6, 32, D:5) a +0 club a +0 hunting sling 15 stones (-33, 33, D:5) a +0 short sword (-36, 34, D:5) a +0 long sword (-16, 35, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) the +9 hammer of High {holy, rF+ MR++} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It affects your resistance to hostile enchantments. (-2, 2, D:6) a +3 quarterstaff of chaos (-25, 6, D:6) a +0 leather armour (-25, 10, D:6) a +0 club a +0 giant spiked club (-45, 12, D:6) 21 stones (9, 16, D:6) a +0 pair of gloves (8, 17, D:6) 20 stones (-25, 18, D:6) a +0 quarterstaff (-3, 18, D:6) a +0 leather armour (-8, 19, D:6) a +0 robe (-48, 21, D:6) a +0 spear (-48, 22, D:6) a +0 club (-48, 23, D:6) a +0 club a +0 robe (-47, 23, D:6) a +0 flail (-46, 23, D:6) a +0 whip (-4, 29, D:6) a +0 leather armour (-2, 30, D:6) a +0 falchion (-2, 31, D:6) a +0 club (-31, 33, D:6) a +0 dagger a +0 robe (-9, 36, D:6) a +0 chain mail (5, 39, D:6) a +2 dire flail a +0 robe (3, 40, D:6) a +0 robe (5, 40, D:6) a +3 spear a +0 robe (5, 41, D:6) a +0 flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 14 arrows (-2, 3, D:7) an arrow (-37, 11, D:7) a +0 long sword (-34, 11, D:7) 23 stones (-36, 14, D:7) a +0 great sword (-24, 14, D:7) an arrow of frost (-10, 14, D:7) a +0 shield (-24, 15, D:7) a +0 spear (-10, 16, D:7) a +0 spear a +0 scale mail (-22, 17, D:7) a +0 shortbow 7 arrows of frost (-10, 17, D:7) a +0 club a +0 spear (-27, 18, D:7) 15 stones (-10, 18, D:7) a +0 spear (-6, 18, D:7) a +0 spear (-7, 19, D:7) a +0 whip a +0 leather armour (-6, 20, D:7) a +0 spear (-33, 22, D:7) 14 arrows (-31, 24, D:7) a +0 ring mail (-23, 25, D:7) 25 stones (-52, 26, D:7) a cursed +0 chain mail (-25, 26, D:7) a tomahawk (-26, 27, D:7) a tomahawk (-21, 29, D:7) a +0 hand axe (-31, 30, D:7) a +0 long sword a +2 falchion of holy wrath (-20, 36, D:7) a cursed -2 ring mail (-35, 37, D:7) 19 arrows of frost (-5, 41, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) 15 bolts (23, 5, D:8) a +0 pair of gloves (26, 8, D:8) a +0 leather armour a +0 short sword (33, 9, D:8) a +0 scythe (27, 23, D:8) 3 large rocks (31, 25, D:8) an arrow of frost a +0 shortbow (33, 26, D:8) an arrow of frost (36, 31, D:8) a +0 flail a +0 chain mail (36, 32, D:8) a +2 dagger of venom a +0 leather armour (2, 35, D:8) a +0 cutlass (46, 37, D:8) a +0 hand axe a +3 scale mail (21, 43, D:8) a +0 shortbow 25 arrows (-2, 44, D:8) a cursed +0 plate armour (10, 45, D:8) a +0 flail (4, 46, D:8) a cursed +0 robe (22, 46, D:8) an arrow (24, 48, D:8) the +5 morningstar "Keseefob" {crush, *Tele rC++ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It greatly protects you from cold. It causes random teleportation. (5, 54, D:8) a +0 leather armour (34, 56, D:8) 19 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (-30, 1, D:9) 3 potions of poison (-20, 7, D:9) a stone (-32, 8, D:9) a +0 pair of gloves (-20, 8, D:9) a stone (11, 12, D:9) 9 bolts (-35, 14, D:9) a scroll of noise (-23, 18, D:9) 19 stones (-5, 20, D:9) a +0 robe a +0 dagger (-4, 20, D:9) a +0 trident (-37, 25, D:9) a +0 dagger (-22, 25, D:9) a +0 trident a +0 leather armour (-3, 25, D:9) 19 arrows 20 stones (5, 26, D:9) a +0 mace (-3, 28, D:9) a +2 long sword of protection (-27, 30, D:9) 27 arrows (-19, 31, D:9) a +0 quarterstaff a +0 hunting sling 30 sling bullets a +0 ring mail (-36, 35, D:9) a scroll of immolation Level 10 of the Dungeon (0, 0, D:10) 4 silver javelins 31 poisoned needles a +0 hunting sling a +0 blowgun 6 needles of paralysis (-12, 2, D:10) a javelin (-14, 3, D:10) a wand of paralysis (0) (-39, 5, D:10) a scroll of noise (-33, 5, D:10) a +0 giant club (1, 6, D:10) 17 stones (2, 12, D:10) a +0 short sword a +0 plate armour (0, 17, D:10) 15 poisoned arrows (1, 18, D:10) a +2 dagger of freezing a cursed +0 robe (-41, 23, D:10) 14 stones (-2, 23, D:10) a +0 flail (-49, 24, D:10) a +0 giant club a +0 dagger a +0 robe (-1, 26, D:10) a +0 shortbow 21 arrows (-45, 28, D:10) a cursed -1 dagger a +0 blowgun (-34, 30, D:10) 18 bolts (6, 31, D:10) a +0 mace of protection (-36, 32, D:10) a +0 whip (-25, 35, D:10) a +0 flail (-10, 35, D:10) a +0 leather armour (10, 36, D:10) 14 stones (-28, 45, D:10) a +0 short sword a stone (-27, 45, D:10) a +0 giant spiked club (-16, 45, D:10) a scroll of noise (-41, 46, D:10) a +0 quarterstaff (-19, 46, D:10) a stone (4, 49, D:10) 17 arrows Level 11 of the Dungeon (0, 0, D:11) a +2 leather armour of cold resistance (-21, 27, D:11) a +0 war axe (-40, 40, D:11) 18 stones the Ecumenical Temple