Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 5, D:1) a +0 mace (13, -16, D:1) a +0 club (19, 0, D:1) a +0 dagger (24, 5, D:1) 11 bolts (41, -33, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (3, 14, D:2) 19 bolts (6, 18, D:2) a +0 spear (19, -4, D:2) a +0 dagger (24, 1, D:2) a +0 short sword (27, -12, D:2) a +0 club (31, -12, D:2) a +0 leather armour (39, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (8, -4, D:3) a +0 scale mail (13, 2, D:3) a +0 short sword (15, 17, D:3) a +0 chain mail (22, -28, D:3) a +0 leather armour (28, -29, D:3) a potion of degeneration (30, 23, D:3) a +0 blowgun (35, 7, D:3) a +0 short sword (37, -10, D:3) a +0 large shield (38, -3, D:3) a +0 club (38, 10, D:3) a +0 spear (40, 6, D:3) a cursed +0 whip (43, 7, D:3) a +0 whip Level 4 of the Dungeon [Shop] Pipeanot's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (3, -21, D:4) a +0 club (5, -10, D:4) a +0 leather armour (8, -43, D:4) an uncursed ring of attention (9, -29, D:4) a +0 mace (21, -21, D:4) a +0 club (22, -21, D:4) a +0 giant spiked club (26, -26, D:4) a tomahawk (30, -26, D:4) a +0 robe a cursed -2 dagger (31, -27, D:4) a tomahawk (32, -28, D:4) 2 tomahawks a +0 dagger a +0 robe (33, -29, D:4) a cursed -2 dagger (34, -38, D:4) a +0 mace (37, -33, D:4) a +0 leather armour (38, -33, D:4) a +0 whip (43, -7, D:4) 2 potions of degeneration (52, -1, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (12, 26, D:5) a +0 whip a +0 robe (14, -23, D:5) 19 arrows (14, -1, D:5) 2 arrows (14, 3, D:5) 5 arrows a +0 spear (15, -19, D:5) a +0 hunting sling (15, -2, D:5) a +0 shortbow 6 arrows (20, 18, D:5) a +0 great sword a +0 leather armour (21, 17, D:5) a +1 short sword (25, -23, D:5) 8 needles of frenzy 30 sling bullets 31 stones (27, 20, D:5) a potion of degeneration (27, 28, D:5) 24 poisoned needles 2 needles of sleeping a +0 blowgun (30, 8, D:5) a +0 spear (31, -22, D:5) a +0 leather armour (34, -6, D:5) a +0 robe (37, 4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 15 arrows (9, 14, D:6) 21 sling bullets (10, -44, D:6) a +0 spear (14, -22, D:6) a +0 flail (17, -21, D:6) a +0 leather armour a +0 whip a +0 mace a +0 flail (50, -28, D:6) a +0 robe (52, -3, D:6) 3 large rocks (63, -23, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Eqikit's Armour Emporium the +2 cloak of Huym {Dex+4} (418 gold) It affects your dexterity (+4). a +2 scale mail of magic resistance (294 gold) a +1 chain mail of cold resistance (231 gold) a +3 leather armour of fire resistance (336 gold) the +1 robe of Miracles {rElec rF+ Int+2 Dex-2} (373 gold) It affects your intelligence (+2). It affects your dexterity (-2). It protects you from fire. It insulates you from electricity. the +0 helmet of Music {*Slow rC++ MR++} (445 gold) It greatly protects you from cold. It affects your resistance to hostile enchantments. It may slow you when you take damage. the cursed +1 ring mail "Lodeph" {rF- Dex+3} (172 gold) It affects your dexterity (+3). It makes you vulnerable to fire. It has a curse placed upon it. a +2 leather armour of cold resistance (266 gold) a +1 centaur barding of cold resistance (490 gold) a +2 chain mail of cold resistance (301 gold) a +2 shield of fire resistance (301 gold) the cursed +1 plate armour of Marbles {rElec MP+9 Str+8 Int-5} (898 gold) It affects your strength (+8). It affects your intelligence (-5). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. [Shop] Duonefuf's Weapon Shoppe a +0 whip (32 gold) a +0 hand axe (39 gold) the +5 mace of Xugen {crush, rElec} (565 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 trident (45 gold) 16 sling bullets (104 gold) 20 sling bullets (130 gold) a +0 great mace (84 gold) a +1 hand axe of electrocution (188 gold) 14 bolts (36 gold) (1, -21, D:7) a +0 dagger (2, 0, D:7) a +0 robe (3, -18, D:7) a +0 club (3, -3, D:7) a +0 trident a +0 leather armour (4, -1, D:7) a +0 war axe a +0 robe (6, 5, D:7) a +0 short sword (6, 6, D:7) a +0 falchion a +0 hand axe 5 tomahawks (6, 7, D:7) a +1 mace of crushing a +0 chain mail (21, -13, D:7) a +0 giant club (30, 5, D:7) a +0 buckler (36, -14, D:7) 20 stones (46, 9, D:7) a +0 rapier (46, 10, D:7) a +0 leather armour (47, 10, D:7) a +0 war axe Level 8 of the Dungeon (2, 11, D:8) a +0 shortbow 12 arrows (13, 31, D:8) a +0 ring mail (14, 20, D:8) a +0 giant club (37, -11, D:8) a +0 robe (46, -12, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 trident (15, 7, D:9) 19 sling bullets (15, 12, D:9) a +0 robe (16, 21, D:9) a +0 hunting sling (20, 20, D:9) a +0 giant club a +0 giant club (21, -9, D:9) a -3 quarterstaff (27, 17, D:9) a +0 hand axe (32, 1, D:9) a +0 flail (33, -9, D:9) 20 arrows Level 10 of the Dungeon [Shop] Ofyidot's Antique Armour Shoppe a +0 chain mail (121 gold) a +1 helmet (310 gold) a +0 helmet (121 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 pair of gloves (121 gold) a +0 robe (18 gold) the +1 leather armour of Weirdness {+Inv rC- Int+10} (945 gold) It affects your intelligence (+10). It makes you vulnerable to cold. It lets you turn invisible. [Shop] Kaishups's Antique Weapon Shoppe a +6 arbalest of velocity (1083 gold) a +0 trident of flaming (232 gold) a +1 fustibalus of freezing (952 gold) a +1 battleaxe of venom (414 gold) a +0 great mace of protection (274 gold) the +7 halberd "Conservator" {protect, rC++} (1800 gold) It protects the one who uses it against injury (+AC on strike). It greatly protects you from cold. the +7 mace of Variability {chain chaos} (1680 gold) Each time it hits an enemy it has a different, random effect. a +4 war axe of freezing (792 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2657 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +3 mace of protection (576 gold) a +0 dagger of venom (123 gold) the +10 hunting sling "Dragon's Bane" {velocity, rN++ MR+ Str+4} (2343 gold) Any stone fired from it inflicts extra damage. It affects your strength (+4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:10) 22 arrows a +0 shortbow (1, -5, D:10) an arrow (2, 1, D:10) an arrow (4, 46, D:10) a +0 robe (4, 50, D:10) a +0 robe a +0 robe a cursed +0 flail (4, 52, D:10) a +0 giant club (4, 53, D:10) a +0 robe a +0 scimitar (4, 54, D:10) a +0 robe a +6 mace (5, 18, D:10) an arrow (7, 20, D:10) 18 arrows a +0 shortbow (7, 29, D:10) 18 sling bullets (16, 27, D:10) a +0 giant club (16, 37, D:10) 17 stones (18, 25, D:10) 8 poisoned needles (21, 0, D:10) a +0 robe a +0 dagger (21, 1, D:10) an uncursed ring of resist corrosion a +0 dagger (21, 20, D:10) 9 poisoned needles (22, 36, D:10) a scroll of random uselessness (23, 0, D:10) a +0 robe a +0 flail a +0 robe (28, -5, D:10) a +3 mace a +0 robe a +0 dagger a +0 robe (29, -5, D:10) a +3 falchion a +0 robe (30, 31, D:10) a +4 mace of protection a +3 ring mail (31, -5, D:10) a +0 flail a +0 chain mail (35, -3, D:10) a +0 rapier a +0 leather armour a +0 falchion a +0 leather armour (37, -3, D:10) a +0 mace 2 tomahawks (37, 43, D:10) a +0 giant club (38, 17, D:10) a +0 leather armour (39, 29, D:10) 18 stones (43, -5, D:10) 23 gold pieces (43, 1, D:10) a +0 whip a +0 leather armour (43, 2, D:10) a +0 scimitar a +0 chain mail a +0 dagger a +0 leather armour (44, 2, D:10) a +0 falchion a +0 chain mail (44, 53, D:10) a +2 robe of magic resistance (45, -8, D:10) 10 gold pieces (47, -8, D:10) 19 gold pieces (48, -6, D:10) 16 gold pieces (49, -7, D:10) 13 gold pieces (49, -2, D:10) a +0 short sword (49, 14, D:10) a +0 dagger a +0 robe a +0 trident (52, -7, D:10) 17 gold pieces (54, 12, D:10) a potion of degeneration (55, -4, D:10) a +0 flail a +0 chain mail (55, -3, D:10) a +0 hand axe (56, -8, D:10) 16 gold pieces (56, -1, D:10) a +0 mace a +0 leather armour (58, 4, D:10) 14 gold pieces (unseen) (60, 3, D:10) 7 gold pieces (61, 4, D:10) 10 gold pieces (62, -3, D:10) a +0 mace (64, 3, D:10) 12 gold pieces (64, 4, D:10) 20 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +1 short sword of holy wrath (0, 1, D:11) a +0 rapier (1, -30, D:11) a +0 scale mail a +0 dagger a +0 ring mail a +0 mace (2, -32, D:11) a +0 robe a +0 dagger (3, 7, D:11) a stone (4, -27, D:11) an arrow (4, -16, D:11) an arrow (5, -27, D:11) 4 arrows a +0 shortbow (5, -26, D:11) 12 arrows a +0 shortbow (6, -27, D:11) 2 arrows (6, -26, D:11) 32 arrows a +0 shortbow a +0 shortbow (6, -22, D:11) an arrow (6, -17, D:11) an arrow (7, -28, D:11) 13 arrows (7, -27, D:11) 2 arrows (7, -26, D:11) 14 arrows a +0 shortbow (7, -23, D:11) an arrow (7, -22, D:11) 2 arrows (8, -19, D:11) 2 arrows (9, -19, D:11) 2 arrows (10, 2, D:11) a +0 glaive (13, -23, D:11) an arrow (16, -8, D:11) a +0 giant spiked club a +0 giant club (19, -34, D:11) 15 stones (22, -4, D:11) a +0 leather armour (22, 16, D:11) a +0 robe (24, 10, D:11) 2 arrows (25, 10, D:11) an arrow (28, 5, D:11) 13 arrows a +0 shortbow (29, 5, D:11) an arrow (30, 22, D:11) a +0 war axe a +0 ring mail (36, -21, D:11) a +0 leather armour a +0 falchion Level 12 of the Dungeon [Shop] Igher's Antique Weapon Shop the +6 great sword "Ver Koagh" {drain, rC+ MR+ Str+4} (2300 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. a +0 great sword of draining (452 gold) a +3 vampiric hand axe (858 gold) a +3 battleaxe of chopping (881 gold) a +1 glaive of venom (488 gold) a +3 battleaxe of freezing (947 gold) a +2 battleaxe of chopping (716 gold) a +8 blowgun (1468 gold) a +3 lajatang of speed (2046 gold) a +6 blowgun (1138 gold) (0, 0, D:12) a +5 long sword of electrocution (1, -1, D:12) 23 stones (7, 2, D:12) a cursed -1 trident (14, 5, D:12) a +0 chain mail a +0 hand axe (15, 1, D:12) a +0 leather armour a +0 hand axe (15, 3, D:12) a cursed -3 short sword (15, 4, D:12) 10 arrows a +0 shortbow (15, 5, D:12) an arrow (15, 6, D:12) a +0 mace (15, 8, D:12) a cursed +0 chain mail a +0 long sword (15, 35, D:12) an uncursed ring of fire (16, 1, D:12) a +0 falchion (16, 2, D:12) 4 tomahawks a +0 trident (16, 10, D:12) an arrow (17, 9, D:12) a +0 giant club (18, 10, D:12) a +0 trident (18, 13, D:12) 3 arrows a +0 robe a +4 dagger of chaos (19, 11, D:12) an arrow (19, 12, D:12) a +0 chain mail a +0 hand axe (20, 3, D:12) a +0 hand axe (20, 8, D:12) a +0 leather armour a +0 flail (20, 31, D:12) a +0 leather armour (21, 19, D:12) an arrow (23, 10, D:12) a +0 robe (25, 18, D:12) a +0 flail (26, 18, D:12) a +0 hand axe a +0 ring mail (27, 18, D:12) a +0 ring mail a +0 hand axe (27, 19, D:12) a +0 ring mail a +0 whip a +0 hand axe (27, 30, D:12) a +0 shortbow of flaming 3 arrows (27, 31, D:12) a cursed +0 shortbow 19 arrows (28, 5, D:12) a +0 robe (28, 18, D:12) a cursed -1 club a +0 halberd a +0 chain mail (28, 19, D:12) a cursed -3 falchion a +0 falchion (29, 19, D:12) a +0 flail (29, 30, D:12) a +0 shortbow 20 arrows (30, 12, D:12) a +0 scale mail a +0 short sword (39, 32, D:12) a +0 dagger a +0 robe 18 stones (40, 12, D:12) a +0 blowgun 22 poisoned needles (40, 13, D:12) a stone (40, 31, D:12) a +0 club (40, 32, D:12) a cursed -1 club (41, 11, D:12) 13 sling bullets (41, 23, D:12) a +0 leather armour (42, 14, D:12) a cursed +0 blowgun 7 poisoned needles (42, 15, D:12) a +3 short sword a +0 whip (42, 16, D:12) a +0 dagger a +0 blowgun 4 curare-tipped needles (43, 15, D:12) a stone a poisoned needle (43, 28, D:12) a +1 cloak of poison resistance (44, 29, D:12) a +0 dagger (45, 15, D:12) a poisoned needle a stone (46, 16, D:12) a +0 short sword (47, 31, D:12) 23 bolts (49, 20, D:12) a +0 large shield Level 13 of the Dungeon [Shop] Xemeamubb's Serpentskin Sales a +0 blowgun (47 gold) Cilihaapt's Volume of Poison (1197 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 4 curare-tipped needles (45 gold) a +0 blowgun (47 gold) a +0 blowgun (47 gold) the Handbook of the Four Beggars (1102 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 21 poisoned needles (159 gold) (0, 0, D:13) 28 stones (6, -29, D:13) the +2 robe of Alah {Int+6} It affects your intelligence (+6). (7, -7, D:13) an arrow (8, -5, D:13) 4 arrows (8, -4, D:13) a +0 shortbow 13 arrows (10, -4, D:13) a +0 shortbow of velocity 15 arrows (10, -3, D:13) a +1 shortbow of freezing 18 arrows (11, -2, D:13) an arrow (11, 12, D:13) a +0 ring mail (12, -2, D:13) 19 bolts (17, 7, D:13) a +0 dagger a +0 robe (17, 8, D:13) a cursed +0 short sword (17, 9, D:13) a +0 short sword (18, -24, D:13) a cursed +0 mace a +0 leather armour (18, 9, D:13) a +0 dagger a +0 robe (19, -24, D:13) a +0 dagger a cursed -2 chain mail (20, -24, D:13) a +3 dagger of venom a +0 robe a +1 mace of distortion a +3 leather armour (34, 4, D:13) a +2 mace a +0 dire flail (35, -3, D:13) a +0 trident (35, 4, D:13) a +0 flail Level 14 of the Dungeon [Shop] Feteheak's Distillery a potion of flight (36 gold) a potion of agility (48 gold) a potion of flight (36 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of berserk rage (60 gold) (0, 0, D:14) a +1 shortbow of freezing a +0 shortbow 31 arrows (0, 1, D:14) an arrow (0, 2, D:14) a +0 shortbow 14 arrows (0, 3, D:14) a +0 shortbow 7 arrows (1, 0, D:14) a +0 shortbow 19 arrows (2, 0, D:14) an arrow (6, 0, D:14) 2 arrows (7, 0, D:14) 2 arrows (8, 0, D:14) 2 arrows (10, -8, D:14) 21 stones (15, 4, D:14) an uncursed ring of resist corrosion (20, 16, D:14) a +3 great sword of slicing a +0 plate armour (23, 8, D:14) a +1 spear of chaos (23, 21, D:14) a +3 falchion of freezing a +0 robe a cursed +0 dire flail 14 stones a +0 robe (24, 22, D:14) a +0 flail a +0 plate armour (26, 23, D:14) the amulet of Mempo {Gourm rElec Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It makes you more stealthy. (28, 13, D:14) a +0 short sword (29, 10, D:14) a +0 leather armour a +0 dagger of venom (29, 15, D:14) a +0 flail (29, 30, D:14) 22 bolts (30, 11, D:14) a +2 hand axe a +0 robe (30, 12, D:14) a +0 flail a +0 giant club (34, 10, D:14) a +0 spear of chaos (36, 10, D:14) a +0 club of chaos (37, 11, D:14) a +0 war axe (38, 11, D:14) a cursed +0 hunting sling a +0 dagger 12 stones (39, 10, D:14) a +2 spear of chaos (39, 11, D:14) 19 stones (40, 9, D:14) a +1 spear of chaos (45, 19, D:14) a +0 quarterstaff (50, 0, D:14) a +0 leather armour 20 bolts (50, 36, D:14) a cursed -3 dire flail a +0 giant spiked club (55, 12, D:14) a +0 war axe (57, 14, D:14) a +0 buckler a +0 ring mail a +0 war axe (57, 50, D:14) 19 bolts (58, 13, D:14) a +0 ring mail a +0 great mace (61, 12, D:14) 23 poisoned needles Level 15 of the Dungeon (0, 0, D:15) a +4 great sword a +0 robe (0, 11, D:15) a +4 flail a cursed +0 robe (0, 12, D:15) a cursed +0 flail a +0 robe a +2 scimitar a +0 robe (1, 1, D:15) a +3 dagger a +0 robe (15, 38, D:15) a large rock (16, -10, D:15) a tomahawk (16, -8, D:15) a +0 battleaxe a +0 plate armour (17, -14, D:15) an arrow (17, -10, D:15) a +0 shortbow 20 arrows a +0 dagger a +0 robe (17, -9, D:15) a +0 shortbow a +0 short sword a +0 robe 15 arrows (17, -8, D:15) a +0 club a +0 shortbow 15 arrows a cursed -1 club a tomahawk (17, -6, D:15) an arrow (17, -5, D:15) a +0 dagger (18, -8, D:15) a +0 shortbow 17 arrows (21, 37, D:15) a large rock (33, 21, D:15) a cursed -2 trident 8 tomahawks (36, -4, D:15) a +0 giant club a +0 giant spiked club (38, 40, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 giant spiked club (39, 40, D:15) a +0 giant club (41, -13, D:15) 14 stones (43, 9, D:15) 18 bolts (45, 11, D:15) a cursed -3 dagger (46, -8, D:15) a large rock (47, 8, D:15) a +5 scimitar of flaming (49, -8, D:15) 4 large rocks (49, 5, D:15) an uncursed amulet of the acrobat (49, 32, D:15) a cursed +0 giant club a +0 giant club (59, -8, D:15) a +0 halberd a +0 chain mail a +0 flail (59, 19, D:15) 20 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 long sword (9, -4, Orc:1) a +0 giant club (9, 8, Orc:1) a +0 dagger a +0 robe (11, -4, Orc:1) a +0 giant club (12, -1, Orc:1) a +0 flail a +0 dagger (12, 0, Orc:1) a +0 morningstar (13, -1, Orc:1) a tomahawk (13, 0, Orc:1) 3 tomahawks (13, 6, Orc:1) a +0 trident a cursed +0 ring mail (13, 7, Orc:1) a +2 dagger of flaming a +0 robe (15, 8, Orc:1) a +0 flail a +0 plate armour a +0 short sword a +0 plate armour (16, 8, Orc:1) a +0 scimitar a +0 plate armour (16, 9, Orc:1) a +3 dagger a +0 leather armour (17, -1, Orc:1) a +0 hand axe 7 tomahawks of dispersal a +0 plate armour (18, -1, Orc:1) a +0 dire flail a +0 plate armour (19, -2, Orc:1) a +3 long sword of electrocution a +0 chain mail a +0 ring mail a +0 war axe a +0 dagger a +0 robe a cursed -1 giant club (19, -1, Orc:1) a +0 dagger of venom a +0 robe (56, 8, Orc:1) a +0 giant club (56, 10, Orc:1) a +0 dagger (57, 9, Orc:1) a +0 leather armour a +0 flail a cursed +0 chain mail a +0 trident a +0 ring mail a +0 whip (57, 10, Orc:1) a +0 chain mail a +2 glaive of chopping (57, 11, Orc:1) a +0 robe a +0 dagger (57, 12, Orc:1) a cursed +0 robe a +0 dagger (58, 7, Orc:1) a +0 giant spiked club (58, 8, Orc:1) a +1 hand axe of freezing (58, 9, Orc:1) a +0 hand axe a +0 dagger of venom a +0 dagger a cursed +0 robe (58, 10, Orc:1) a +0 chain mail a +0 war axe (60, 14, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Ywnock's Magic Scroll Boutique 3 scrolls of identify (78 gold) a scroll of fog (26 gold) a scroll of random uselessness (13 gold) a scroll of remove curse (39 gold) a scroll of enchant weapon (97 gold) a scroll of remove curse (39 gold) a scroll of fear (45 gold) a scroll of enchant weapon (97 gold) a scroll of blinking (97 gold) [Shop] Diunid's Magic Scroll Shop a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of blinking (112 gold) a scroll of immolation (52 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of teleportation (45 gold) a scroll of enchant weapon (112 gold) a scroll of amnesia (52 gold) [Shop] Tunu's Jewellery Boutique an uncursed amulet of regeneration (300 gold) the amulet "Pegriostri" {*Contam *Slow rElec rPois rF+ Regen+} (440 gold) [amulet of regeneration] It protects you from fire. It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. It increases your rate of regeneration. It may slow you when you take damage. a cursed ring of teleportation (45 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of fire (250 gold) a +4 ring of strength (270 gold) an uncursed amulet of faith (400 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of magical power (200 gold) an uncursed amulet of harm (300 gold) an uncursed amulet of guardian spirit (300 gold) an uncursed ring of see invisible (150 gold) [Shop] Gisaibeic's Book Boutique a book of Beasts (825 gold) a book of Clouds (675 gold) a book of Battle (600 gold) a book of Minor Magic (300 gold) a book of Frost (525 gold) a book of Clouds (675 gold) Sif Muna's Incunabulum of Igneous Curses (787 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Confuse Hexes 3 d - Discord Hexes 8 a book of Power (675 gold) a book of Misfortune (300 gold) a book of the Earth (975 gold) (0, 0, Orc:2) a cursed amulet of inaccuracy a cursed -3 ring of dexterity (1, 0, Orc:2) an uncursed amulet of magic regeneration (17, 0, Orc:2) a tomahawk (20, -4, Orc:2) a tomahawk (20, -3, Orc:2) a +0 halberd (20, -2, Orc:2) a +0 chain mail a +0 halberd (21, -4, Orc:2) a +0 plate armour a +0 long sword (23, -6, Orc:2) a tomahawk (23, -5, Orc:2) a +0 plate armour a +0 long sword (23, -1, Orc:2) a tomahawk (24, -2, Orc:2) a tomahawk (25, -1, Orc:2) a +0 chain mail a +0 hand axe (26, -5, Orc:2) a +0 leather armour a +0 flail (27, 2, Orc:2) a +0 chain mail a +0 short sword (29, -1, Orc:2) a +0 plate armour a +0 short sword (30, -3, Orc:2) a +0 leather armour a +0 long sword of holy wrath (30, -2, Orc:2) a +1 dagger of draining a +0 chain mail a +0 flail a +0 chain mail a +0 hand axe a +0 chain mail a +0 hand axe (30, -1, Orc:2) a +0 ring mail a +2 mace of holy wrath (30, 0, Orc:2) a +0 dagger (31, -1, Orc:2) a +0 leather armour a +0 hand axe a +0 club a +0 plate armour 7 tomahawks a cursed -1 dire flail a +0 ring mail (32, -3, Orc:2) a +0 leather armour a +0 short sword (32, -2, Orc:2) a +0 chain mail a cursed +0 chain mail a +0 halberd (32, -1, Orc:2) a +0 short sword (33, -2, Orc:2) a +0 mace (33, -1, Orc:2) a +0 leather armour (33, 0, Orc:2) a +0 hand axe (34, -2, Orc:2) a +0 trident a +0 leather armour a +0 club a +0 flail a +0 chain mail 6 tomahawks a +0 mace (34, -1, Orc:2) a +0 leather armour a +0 short sword a +0 chain mail a +0 long sword (34, 0, Orc:2) a +0 chain mail a +0 dire flail (34, 1, Orc:2) a +0 club (35, -2, Orc:2) a +0 mace a +0 mace a +0 leather armour a +3 dagger a +0 dagger a +0 mace (35, -1, Orc:2) a +0 morningstar a +0 chain mail a +0 battleaxe (35, 0, Orc:2) a +0 short sword (36, -3, Orc:2) a +0 plate armour a +0 long sword of holy wrath a +0 club (36, -2, Orc:2) a +0 chain mail a +0 broad axe (36, -1, Orc:2) a +0 dagger (36, 0, Orc:2) a tomahawk (36, 1, Orc:2) a +0 chain mail a +0 war axe a +0 chain mail a +0 war axe (36, 2, Orc:2) a +0 plate armour a +0 war axe (36, 35, Orc:2) a +0 plate armour a +0 scimitar (36, 36, Orc:2) a +0 club (37, -4, Orc:2) a +0 leather armour a +0 mace (37, -3, Orc:2) a +0 leather armour a +0 chain mail 6 tomahawks a +0 long sword (37, -2, Orc:2) a +0 ring mail a +1 war axe of electrocution (37, 1, Orc:2) a +0 plate armour a +1 war axe (37, 36, Orc:2) a +0 plate armour a +0 mace (38, 1, Orc:2) a +0 whip (38, 35, Orc:2) a +0 club a +0 short sword of electrocution (38, 36, Orc:2) a +0 flail (39, 0, Orc:2) a +0 flail a +0 chain mail a +0 mace (39, 33, Orc:2) a +0 robe a +0 dagger (40, 0, Orc:2) a +1 short sword of holy wrath (40, 1, Orc:2) a +0 club (41, 4, Orc:2) a +0 hand axe (45, 9, Orc:2) a +0 scale mail a +0 dagger (47, 12, Orc:2) a +0 leather armour a +0 club (48, 13, Orc:2) a +0 chain mail a +0 short sword (48, 14, Orc:2) a +0 robe a +0 dagger (48, 15, Orc:2) a +0 robe a +0 dagger a +2 antimagic mace (49, 13, Orc:2) a +0 plate armour 7 tomahawks a +0 halberd (49, 36, Orc:2) a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour (49, 37, Orc:2) a +0 mace a +0 ring mail (50, 36, Orc:2) a +0 dire flail a +0 plate armour (52, 15, Orc:2) a +0 mace (52, 16, Orc:2) a +0 chain mail 3 tomahawks a +0 long sword (53, 14, Orc:2) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) +0 shadow dragon scales a +5 flail 87 bolts a +0 hand crossbow the +6 dagger of Wossanag {venom, *Corrode rElec MR+ SInv} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. an uncursed ring of magical power a +5 blowgun (2, -22, Lair:1) 21 stones (3, -22, Lair:1) 6 curare-tipped needles (4, -41, Lair:1) a potion of degeneration (12, 2, Lair:1) a scroll of random uselessness (14, -38, Lair:1) a ration (20, -42, Lair:1) 23 bolts (42, -8, Lair:1) a +0 club (42, 0, Lair:1) a +0 falchion (52, -37, Lair:1) a +0 ring mail (55, -3, Lair:1) 29 stones (57, -12, Lair:1) a +2 spear of distortion (59, -24, Lair:1) 23 arrows (59, -5, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts [Shop] Widumuag's Assorted Antiques a box of beasts (540 gold) a wand of acid (6) (540 gold) a lamp of fire (1080 gold) a scroll of identify (54 gold) a +4 chain mail of magic resistance (850 gold) a +2 mace of venom (421 gold) a scroll of fog (54 gold) a +1 dagger of draining (286 gold) a +0 hand axe of chopping (175 gold) (0, 0, Lair:2) a +0 arbalest (0, 29, Lair:2) 13 arrows (4, 31, Lair:2) an uncursed staff of earth (10, 35, Lair:2) a +0 hand axe (11, 39, Lair:2) 9 stones (25, 49, Lair:2) a +0 mace (28, 46, Lair:2) 18 bolts (30, 46, Lair:2) a potion of degeneration (45, 26, Lair:2) a +0 short sword (50, 5, Lair:2) 3 tomahawks (50, 19, Lair:2) a +0 flail (51, 36, Lair:2) 3 tomahawks (57, 35, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts [Shop] Tafuraar's Magic Scroll Boutique a scroll of remove curse (48 gold) a scroll of identify (32 gold) a scroll of holy word (120 gold) a scroll of remove curse (48 gold) a scroll of identify (32 gold) a scroll of remove curse (48 gold) a scroll of amnesia (56 gold) a scroll of identify (32 gold) a scroll of teleportation (48 gold) (0, 0, Lair:3) 12 sling bullets (3, 33, Lair:3) 14 arrows (28, -21, Lair:3) 11 arrows (32, -15, Lair:3) a +0 ring mail (33, -13, Lair:3) 22 stones (36, -20, Lair:3) 10 poisoned needles (61, -6, Lair:3) a scroll of random uselessness Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of poison (2, -1, Lair:4) 13 gold pieces (3, -1, Lair:4) 32 gold pieces (8, -7, Lair:4) 21 gold pieces (9, -32, Lair:4) a +0 spear (12, -31, Lair:4) a +0 trident (15, -40, Lair:4) a +0 mace (16, 6, Lair:4) a +5 falchion of freezing (36, -38, Lair:4) a cursed staff of power Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 battleaxe (2, -31, Lair:5) a +0 ring mail (2, 0, Lair:5) a +0 centaur barding 19 arrows a +3 longbow of flaming (4, -19, Lair:5) 23 bolts (11, 18, Lair:5) 8 arrows (17, 0, Lair:5) a scroll of random uselessness (25, -27, Lair:5) 24 arrows (37, 4, Lair:5) a +0 robe (46, -16, Lair:5) a +0 pair of boots (50, -16, Lair:5) the +0 fustibalus "Bybac" {velocity, +Inv MP+9 Str-3 Dex+5} Any stone fired from it inflicts extra damage. It affects your strength (-3). It affects your dexterity (+5). It affects your magic capacity (+9). It lets you turn invisible. Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 stones (3, 24, Lair:6) a +0 rapier a +0 robe (3, 27, Lair:6) a +0 dagger (4, 24, Lair:6) a +0 club a +2 robe of cold resistance a +0 buckler (5, 28, Lair:6) a cursed -2 dagger a +0 robe (5, 29, Lair:6) a +2 rapier of venom a +0 robe a +0 buckler (7, 23, Lair:6) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 dagger a +0 robe a +2 buckler of reflection a +0 rapier a cursed +0 robe a +0 dagger a +0 robe a +0 buckler (8, 21, Lair:6) a +0 rapier a +0 robe (9, -15, Lair:6) a +0 robe (10, 17, Lair:6) a +0 falchion (20, 31, Lair:6) a +0 club (30, -7, Lair:6) a +0 rapier (36, 18, Lair:6) a +0 ring mail (40, 10, Lair:6) 14 stones (41, -6, Lair:6) a +0 club (42, 11, Lair:6) a +0 flail (43, 8, Lair:6) a +0 leather armour (45, 9, Lair:6) 18 sling bullets (56, -14, Lair:6) a +0 longbow (58, 13, Lair:6) a +0 quarterstaff a +0 robe (58, 16, Lair:6) a +0 spear a +0 blowgun a +0 chain mail (60, 5, Lair:6) a +2 buckler a +0 short sword Level 1 of the Shoals (0, 0, Shoals:1) a cursed -2 trident (1, -27, Shoals:1) an arrow (2, -8, Shoals:1) a +0 trident (3, -25, Shoals:1) an arrow (4, -24, Shoals:1) a +0 shortbow 25 arrows (7, -27, Shoals:1) 16 stones (16, -23, Shoals:1) a +0 robe a cursed +0 trident (16, -21, Shoals:1) an uncursed ring of protection from cold (20, -2, Shoals:1) 2 tomahawks (22, -18, Shoals:1) a stone an arrow (23, -8, Shoals:1) a +0 rapier (24, -26, Shoals:1) a sling bullet (25, -23, Shoals:1) a cursed -1 shortbow (26, -23, Shoals:1) an arrow a +0 hunting sling 17 stones a cursed -3 club (27, -26, Shoals:1) an arrow (27, -23, Shoals:1) a sling bullet 2 arrows (27, -22, Shoals:1) 28 sling bullets a +0 hunting sling a +0 spear (27, -21, Shoals:1) an arrow (27, -18, Shoals:1) 22 stones a +0 club a +1 hunting sling of velocity (27, -17, Shoals:1) an arrow (28, -24, Shoals:1) a sling bullet a +0 longbow a +0 quarterstaff 18 arrows (28, -22, Shoals:1) 15 sling bullets a +0 quarterstaff a +0 fustibalus (29, -27, Shoals:1) a sling bullet (29, -23, Shoals:1) 3 sling bullets 3 arrows (29, -22, Shoals:1) 2 arrows (29, -20, Shoals:1) a tomahawk of returning (30, -22, Shoals:1) an arrow (31, -21, Shoals:1) 7 tomahawks of returning a +0 halberd (32, -19, Shoals:1) a stone (33, -25, Shoals:1) an arrow (33, -24, Shoals:1) 2 arrows (33, 1, Shoals:1) a +0 dagger (34, -21, Shoals:1) a +0 halberd (34, 1, Shoals:1) a +0 trident (34, 14, Shoals:1) 16 gold pieces (36, 1, Shoals:1) an uncursed amulet of the gourmand (39, -17, Shoals:1) a +0 trident (48, -28, Shoals:1) a wand of random effects (14) (51, -23, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) 19 gold pieces (11, -35, Shoals:2) 14 gold pieces (15, -21, Shoals:2) 16 gold pieces (19, 0, Shoals:2) a stone (19, 5, Shoals:2) an arrow (20, 0, Shoals:2) 17 gold pieces (20, 1, Shoals:2) a sling bullet (21, 4, Shoals:2) 6 gold pieces (unseen) (22, 3, Shoals:2) a stone 3 arrows (23, 4, Shoals:2) 5 gold pieces (unseen) (25, -4, Shoals:2) 7 gold pieces (25, 0, Shoals:2) an arrow (36, -8, Shoals:2) 25 gold pieces (38, -1, Shoals:2) 20 gold pieces (41, -26, Shoals:2) 21 gold pieces Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (2, 10, Spider:1) 13 arrows (12, 8, Spider:1) a +2 short sword of draining (13, 3, Spider:1) 8 poisoned needles (14, 0, Spider:1) 20 bolts (22, -3, Spider:1) a +0 scale mail (24, 0, Spider:1) the +6 morningstar "Woerch" {venom, rElec Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It insulates you from electricity. (26, 10, Spider:1) a +0 chain mail (26, 20, Spider:1) 12 arrows (26, 24, Spider:1) 23 arrows (33, 14, Spider:1) a +0 glaive (37, 14, Spider:1) a +0 short sword (37, 23, Spider:1) a cursed +0 ring mail Level 2 of the Spider Nest (0, 0, Spider:2) an uncursed ring of fire (2, -8, Spider:2) 12 gold pieces (3, -9, Spider:2) 8 gold pieces (18, -16, Spider:2) an uncursed staff of power (19, -16, Spider:2) a +4 amulet of reflection (20, -13, Spider:2) a +0 pair of gloves (22, 10, Spider:2) a +0 morningstar (24, 8, Spider:2) a +1 glaive of protection a +0 leather armour (24, 9, Spider:2) a +2 scimitar of flaming (28, 4, Spider:2) the +5 short sword of Puzxyan {pain, *Rage rF+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from fire. It may make you go berserk in combat. (35, 12, Spider:2) 24 bolts