Armakuni Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 21 stones (5, 12, D:1) a +0 hunting sling (19, -2, D:1) a +0 club (28, 5, D:1) a +0 hunting sling (33, 4, D:1) a +0 club (33, 15, D:1) 16 stones (34, 13, D:1) a stone (40, 14, D:1) a +0 short sword (42, 34, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (15, -2, D:2) a +0 hunting sling (16, -5, D:2) a +0 whip (21, -7, D:2) 18 stones (21, 19, D:2) a +0 short sword (23, 22, D:2) 19 stones (29, 14, D:2) a +0 helmet (36, -14, D:2) a +0 club (43, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 32 stones (9, 33, D:3) 13 arrows (28, 16, D:3) a +0 dagger a +0 hunting sling 10 stones (28, 23, D:3) 22 stones (30, 19, D:3) a stone (30, 20, D:3) a stone (30, 21, D:3) a stone (30, 33, D:3) a +0 robe (31, 2, D:3) 6 arrows (35, 19, D:3) a wand of flame (7) (35, 29, D:3) a +0 hand axe (37, 39, D:3) 29 stones (40, 13, D:3) a +0 club (41, 11, D:3) a +0 club (45, 15, D:3) a +0 dagger (46, 13, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (11, -32, D:4) a +0 ring mail (34, -14, D:4) the +3 spear "Hunyets" {freeze, *Contam +Blink rF+++ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It renders you almost immune to fire. It lets you blink. It causes magical contamination when unequipped. Level 5 of the Dungeon (0, 0, D:5) a ball python skeleton (4, -12, D:5) a scorpion corpse (4, -10, D:5) a +0 dagger (unseen) (9, -22, D:5) a +0 trident (unseen)