Dungeon Crawl Stone Soup version 0.28-a0-175-gb2089b6bb7 (webtiles) character file. Game seed: 4726826524628004745 46 Arne the Conjurer (level 3, -4/19 HPs) Began as a Tengu Conjurer on Aug 17, 2021. Slain by Terence (15 damage) ... on level 2 of the Dungeon. The game lasted 00:10:01 (1497 turns). Arne the Conjurer (Tengu Conjurer) Turns: 1497, Time: 00:10:01 Health: -4/19 AC: 2 Str: 7 XL: 3 Next: 66% Magic: 0/7 EV: 9 Int: 19 God: Gold: 82 SH: 6 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . d - staff of death rCold . . . Faith . e - +0 kite shield rNeg + . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 dagger Armour a - a +0 robe (worn) e - a +0 kite shield (worn) Magical Staves d - a staff of death (weapon) Scrolls c - 2 scrolls of identify {unknown} Skills: + Level 2.4 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 6.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 54% 3d5 12% 2 Dazzling Flash Conj/Hex 28% N/A 65% 3 Freeze Ice 8% 1d3 75% 1 Fulminant Prism Conj/Hex 7% 3d7 96% 4 Hailstorm Conj/Ice 14% 3d5 96% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 96% 4 Frozen Ramparts Ice 4% 1d2 98% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You closely miss Terence. Terence is lightly wounded. You block Terence's attack. Terence hits you with a +0 morningstar! Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Unknown command. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence bares his teeth. Terence closely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence shouts, "Now you die!" You block Terence's attack. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... ....##.## ##.# #.#.##..### ###.. .##....# #.# #.#.##....# ##...# # ### #..##.#.##....# #..### #......##....###.## ####..#########..# #............## #####.......#....# #......#########.##### #...###@## #.....# ....###@..# ####... ##......#.# #... ..##..##.## #... .....#..##### ###### #..###........#####..... ..............>......... ..#######.#####.###..... #.## #.###..... You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs A giant cockroach (D:1) 4 goblins A hobgoblin (D:1) 2 jackals (D:1) 3 quokkas 5 ball pythons (D:1) 2 bats 2 frilled lizards 2 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arne the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 110 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/6 168 | D:1 | Reached skill level 6 in Conjurations 683 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 1487 | D:2 | Noticed Terence 1497 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.6 Dodging | | 2.4 Stealth | | 2.2 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 4 Peck || 7 Kick || 9 Dagger || 31 Staff || 20 Cast: Magic Dart || 35 Stab: Sleeping || 2 Armor: Robe || 11 Dodge: Dodged || 41 Block: Kite shield || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1505 | 1505 | 0 | 457 | 0 | 2 | 752.5 | Dungeon | 1505 | 1505 | 0 | 457 | 0 | 2 | 752.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 944 daAuts D:2: 561 daAuts