Dungeon Crawl Stone Soup version 0.27-a0-419-g7a85846853 (webtiles) character file. Arrancar the Vexing (Felid Enchanter) Turns: 4660, Time: 00:14:01 Health: 15/15 AC: 1 Str: 4 XL: 3 Next: 46% Magic: 7/7 EV: 18 Int: 17 God: Gold: 129 SH: 0 Dex: 16 Spells: 2/6 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You are on level 3 of the Dungeon. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 129 gold pieces. Inventory: Scrolls a - 2 scrolls labelled UWKUUD IWKI b - a scroll labelled NOM VER SOWIRGH c - a scroll labelled NASTIM RISIODGH i - a scroll labelled WICUDI TIYHESS j - a scroll labelled IROUGO ESEIFF k - a scroll labelled SASAYM MEMIS Potions d - 2 glowing yellow potions e - a silvery potion f - 2 dark potions g - 2 emerald potions h - 2 orange potions l - a bubbling cyan potion m - a fuming brown potion Skills: + Level 1.6 Fighting + Level 3.4 Dodging + Level 4.7 Stealth + Level 1.9 Unarmed Combat + Level 2.4 Spellcasting + Level 5.1 Hexes You have 2 spell levels left. You know the following spells: Your Spells Type Power Failure Level a - Confusing Touch Hex 19% 7% 3 b - Corona Hex 21% 2% 1 Your spell library contains the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice 20% 10% 2 Tukima's Dance Hex 19% 7% 3 Dazzling Flash Conj/Hex 20% 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Your unstable footing causes you to fumble your attack. The rat closely misses you. You barely miss the rat. The rat splashes around in the water. An orc comes into view. It is wielding a +2 short sword of electrocution. Your unstable footing causes you to fumble your attack. The rat splashes around in the water. Your unstable footing causes you to fumble your attack. The rat barely misses you. The rat misses you. The rat bites you. You scratch the rat. You kill the rat! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You see here a rat corpse. An orc is nearby! Casting: Confusing Touch (extremely dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 short sword of electrocution and wearing a ring of flight (water, wandering, hasn't noticed you, chance to affect: 73%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! Press: ? - help, . - travel You can't see that place. [some deep water.] You see here a rat corpse. Your magical contamination has completely faded away. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (7% risk of failure)! Continue anyway? Your paws begin to glow red. You scratch the orc but do no damage. The orc closely misses you. You scratch the orc but do no damage. The orc appears confused. The orc hits you with a +2 short sword of electrocution. You scratch the orc but do no damage. You bite the orc. The orc is heavily wounded. The orc hits you with a +2 short sword of electrocution. You are electrocuted! Ouch! That really hurt! You die... You are now level 3! You rejoin the land of the living... No target in view! No target in view! 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Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arrancar the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 895 | D:1 | Reached XP level 2. HP: 12/12 MP: 4/6 1540 | D:1 | Reached skill level 1 in Fighting 2088 | D:2 | Noticed an ogre 2430 | D:2 | Reached XP level 3. HP: 15/15 MP: 7/7 2434 | D:2 | Learned a level 3 spell: Confusing Touch 3813 | D:3 | Reached skill level 5 in Hexes 3813 | D:3 | Reached XP level 4. HP: 17/19 MP: 3/8 4659 | D:3 | Mangled by an orc 4660 | D:3 | Reached XP level 3. HP: -7/15 MP: 5/7 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.4 Fighting | 1 | 1.6 Hexes | 5 | 5.1 Stealth | | 4.7 Unarmed Combat | | 1.9 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 181 | 78 || 259 Bite | 19 | 6 || 25 Punch | 2 | || 2 Cast: Corona | 22 | 4 || 26 Confusing Touch | 11 | 11 || 22 Stab: Sleeping | 14 | || 14 Confused | 4 | 7 || 11 Armor: Skin | 7 | || 7 Dodge: Dodged | 120 | 44 || 164 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4233 | 3904 | 329 | 285 | 2578 | 3 | 1411.0 | Dungeon | 4233 | 3904 | 329 | 285 | 2578 | 3 | 1411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1825 daAuts D:2: 1496 daAuts D:3: 912 daAuts