ArschAngel Level 1 of the Dungeon (0, 0, D:1) 12 bolts (3, 34, D:1) a +0 club (19, 12, D:1) a +0 whip 2 stones (21, 27, D:1) a +0 scale mail (23, 11, D:1) a stone (36, 33, D:1) a +0 short sword (42, 12, D:1) 4 stones (45, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 37, D:2) a +0 club (7, 20, D:2) a +2 ring mail of poison resistance (15, 9, D:2) a +0 club (23, 8, D:2) a +0 robe (34, 35, D:2) a +0 dagger a +0 leather armour (38, 33, D:2) 3 needles of confusion (41, 39, D:2) a +0 whip (53, 19, D:2) a cursed -1 club a +0 hunting sling 20 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (0, 1, D:3) a +0 dagger a cursed +0 robe (1, 0, D:3) a +0 club (8, -15, D:3) a +0 falchion a +0 trident (9, -14, D:3) a +0 dagger a +0 leather armour (22, -21, D:3) a +0 spear (27, -14, D:3) a +0 club (27, 15, D:3) 19 stones (28, -16, D:3) a +0 club a +0 dagger a +0 club (28, -15, D:3) a +0 club (35, -1, D:3) a +0 dagger 20 stones (40, 4, D:3) a +0 club (43, 17, D:3) a +0 flail a +0 scale mail (44, 15, D:3) a +0 club (45, 14, D:3) a stone (45, 17, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 animal skin (0, 3, D:4) a cursed +0 scale mail a +0 short sword (1, -1, D:4) a +0 robe (31, 7, D:4) a +0 dagger a +0 robe (55, 0, D:4) a cursed -1 dagger (55, 3, D:4) a +0 short sword of electrocution a +0 chain mail (61, -1, D:4) a +0 vampiric dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (6, -5, D:5) a cursed +0 scythe a +0 robe (11, 35, D:5) 17 poisoned needles (12, 25, D:5) 19 arrows (14, -5, D:5) a +0 dagger (15, -5, D:5) a tomahawk a +0 robe a +0 dagger (15, 31, D:5) 16 arrows (16, -5, D:5) a tomahawk (17, 15, D:5) a +0 spear (22, 5, D:5) a +0 robe (25, -9, D:5) a +0 whip a +0 leather armour (28, 29, D:5) a +0 ring mail (29, -15, D:5) a +0 halberd (29, 31, D:5) a +0 leather armour (30, 2, D:5) a +0 giant spiked club (31, -15, D:5) a +0 spear a throwing net (32, -16, D:5) a +0 flail a throwing net (36, -4, D:5) 23 sling bullets (42, -3, D:5) a scroll of noise (43, -1, D:5) a +0 hunting sling (43, 15, D:5) a +0 great sword Level 6 of the Dungeon (0, 0, D:6) 18 arrows (1, 1, D:6) a +0 ring mail (1, 3, D:6) 8 needles of sleeping (10, -4, D:6) a +2 shortbow of velocity 22 arrows (11, -3, D:6) an arrow (23, 27, D:6) a +0 trident (28, 30, D:6) a cursed +0 leather armour (29, 22, D:6) 10 poisoned needles (31, 15, D:6) 13 stones (33, 2, D:6) a +0 short sword (34, 24, D:6) a +0 short sword a +0 scale mail (35, 6, D:6) 25 arrows (39, 22, D:6) a +0 hunting sling (39, 24, D:6) a +0 club (40, -3, D:6) a +0 helmet (43, -9, D:6) a +0 ring mail (46, -7, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 23 stones (3, 10, D:7) a +0 long sword (8, 6, D:7) 27 sling bullets (8, 14, D:7) a cursed ring of teleportation (9, 17, D:7) 18 bolts (13, -18, D:7) 15 sling bullets (18, -1, D:7) a +0 giant club (18, 0, D:7) a +0 helmet (20, 24, D:7) a +0 giant spiked club (25, -1, D:7) 12 sling bullets (34, -11, D:7) a stone (35, -11, D:7) a +0 short sword (36, 27, D:7) a +0 great mace (38, -11, D:7) a +0 short sword (39, 10, D:7) a +0 short sword (42, 1, D:7) a scroll of random uselessness (43, 24, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Ineb's Weapon Boutique a +0 flail (45 gold) a +0 halberd (52 gold) the +6 dagger of Light {pain, *Slow +Fly rF+ MR+++} (737 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It may slow you when you take damage. a +0 morningstar (52 gold) a +0 flail (45 gold) a +0 long sword (45 gold) a +0 falchion (39 gold) a +0 mace of protection (72 gold) 11 bolts (28 gold) the +1 trident of Raisur {pierce, Dex+4} (332 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). a +0 trident (45 gold) [Shop] Vaucal's General Store a +0 ring mail (56 gold) 2 steel javelins (67 gold) 21 stones (29 gold) 24 arrows (67 gold) 8 javelins (89 gold) [Shop] Etusuth's Weapon Shop a +2 falchion of electrocution (195 gold) a cursed -1 club (1 gold) a +0 hunting sling (15 gold) a +0 trident (35 gold) the +2 mace "Ecosur" {vamp, Dex+4} (344 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). a +0 rapier of speed (140 gold) a +0 great mace (65 gold) a +0 dagger (20 gold) a +0 morningstar of draining (92 gold) a +0 club (10 gold) (0, 0, D:8) a +0 dagger (4, -4, D:8) a +0 club (5, -4, D:8) a +0 leather armour a +0 trident a scroll of teleportation a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 11, D:8) a +0 rapier (6, 14, D:8) a +0 whip (13, -3, D:8) a +0 short sword (14, -2, D:8) a +0 war axe (14, 14, D:8) a cursed -3 giant club (17, -2, D:8) a +0 falchion (23, 8, D:8) a +0 hand axe (31, 12, D:8) a +0 leather armour (34, -12, D:8) a +0 falchion (35, 5, D:8) a +0 dagger (37, 7, D:8) a +0 dagger a +0 robe (48, 12, D:8) 4 needles of sleeping