Arsonius Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, 30, D:1) a +0 dagger (15, 22, D:1) a +0 short sword (22, 26, D:1) a +0 dagger (25, 34, D:1) a +0 club (33, -1, D:1) 16 sling bullets (40, 25, D:1) a +0 dagger (41, 2, D:1) a +0 club (44, 13, D:1) a +0 hand axe (45, 28, D:1) 12 bolts (49, 19, D:1) a +0 club (49, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a cursed +0 robe a +0 robe (4, 11, D:2) a +0 club (13, -28, D:2) a scroll of amnesia (14, -30, D:2) a +0 whip (14, -29, D:2) a +0 whip (19, -26, D:2) a +0 dagger (19, -6, D:2) a +0 dagger (20, -47, D:2) a +0 short sword (24, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 7, D:3) a +0 club (9, -1, D:3) a +0 club (19, -2, D:3) a scroll of amnesia (20, 2, D:3) a +0 dagger (22, -10, D:3) a +0 club (27, 14, D:3) a +0 dagger (29, 14, D:3) a +0 club (31, -8, D:3) a +0 mace a cursed +0 leather armour (34, -8, D:3) a +0 club (40, 2, D:3) 14 bolts (51, -19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 2 arrows (0, 2, D:4) a +0 shortbow 15 arrows (1, -23, D:4) 23 sling bullets (1, -5, D:4) an arrow (4, -7, D:4) 2 arrows (8, -5, D:4) a +0 shortbow 17 arrows (13, -27, D:4) a +0 robe (17, 0, D:4) a +0 short sword (18, -21, D:4) a +0 dagger (23, 19, D:4) a +0 war axe (27, -16, D:4) a +0 dagger (27, -15, D:4) a +0 flail (27, -14, D:4) a +0 short sword a +0 ring mail (28, -16, D:4) a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 21 arrows (2, -14, D:5) a +0 leather armour a +0 ring mail a +0 leather armour (19, -4, D:5) a +0 giant spiked club (21, -19, D:5) 9 poisoned needles (28, -32, D:5) 6 bolts (59, -27, D:5) 15 arrows (63, 7, D:5) a +0 giant spiked club (67, -20, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 18 arrows (15, -11, D:6) 9 poisoned needles (19, -3, D:6) a +0 hunting sling (24, -2, D:6) a +0 flail (26, 10, D:6) 15 bolts (31, -1, D:6) a +0 shortbow 17 arrows (38, -25, D:6) an arrow (39, -26, D:6) a +0 shortbow 20 arrows (42, -25, D:6) a +0 giant club (43, -25, D:6) a cursed +0 dagger (58, -25, D:6) a +0 club (61, -24, D:6) a +0 hunting sling a +0 spear a +0 spear a -3 hunting sling a +0 robe (71, -21, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Gul Vuk's Weapon Boutique a +1 battleaxe of freezing (261 gold) a +0 hand axe (42 gold) a +0 flail (49 gold) a +2 hunting sling of velocity (198 gold) a cursed -3 whip (1 gold) a cursed -2 club (1 gold) a +0 rapier (56 gold) a +1 mace of holy wrath (173 gold) a +0 spear (42 gold) a +3 glaive of protection (347 gold) a +0 war axe (49 gold) the +4 dire flail "Aptodul" {freeze, rC++} (723 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. a +3 trident of freezing (326 gold) (0, 0, D:7) a +0 mace (16, 12, D:7) a +0 hand axe a +0 leather armour (17, 13, D:7) a +0 chain mail a +0 chain mail (17, 14, D:7) a +0 whip a +0 ring mail a +0 dagger a cursed +0 robe (27, 40, D:7) a +0 helmet (29, 25, D:7) a +0 giant club a throwing net (37, 26, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) 8 arrows (2, -17, D:8) a +0 ring mail (8, -15, D:8) a -2 plate armour a +0 shortbow a +0 long sword of protection (39, 11, D:8) an arrow (40, 11, D:8) an arrow (42, 14, D:8) 15 arrows a +0 shortbow (46, 7, D:8) an arrow Level 9 of the Dungeon [Shop] Kainooph's Antique Weapon Emporium a +1 trident of venom (291 gold) a +0 glaive (169 gold) a +0 hand crossbow (91 gold) a +2 dire flail of protection (436 gold) a +0 hunting sling (39 gold) a +0 hand crossbow (91 gold) the +6 hand axe "Busk" {freeze, *Rage Str-3 Int+8 SInv} (1430 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your intelligence (+8). It lets you see invisible. It may make you go berserk in combat. a +0 halberd (104 gold) (0, 0, D:9) 10 gold pieces (2, 0, D:9) 23 arrows (2, 1, D:9) a +0 short sword (unseen) (2, 2, D:9) a +0 hand axe (5, 17, D:9) a +0 hunting sling of velocity a +3 mace an uncursed amulet of inaccuracy a +0 animal skin a +0 spear (6, 18, D:9) a +0 robe a +0 short sword the human skeleton of Maurice (10, -6, D:9) 2 large rocks (10, 15, D:9) a +0 robe a +5 hand axe (12, 15, D:9) a +0 robe a +0 hand axe a +0 robe a cursed +2 hand axe (13, 15, D:9) a +0 robe a cursed -1 long sword (17, 40, D:9) 11 poisoned needles 11 arrows the Ecumenical Temple