ArtD Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 3, D:1) a book of Callings (14, 30, D:1) a +0 robe (20, 43, D:1) 3 javelins (21, 4, D:1) a +0 dagger (32, 3, D:1) a +0 dagger (34, 34, D:1) a +0 club (46, 48, D:1) a +0 club (47, 46, D:1) a +0 short sword (52, 40, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Qafeni's General Store a potion of curing (30 gold) 7 stones (7 gold) a book of Minor Magic (160 gold) a scroll of vulnerability (40 gold) a scroll of revelation (75 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of butterflies (40 gold) a book of Vapours (260 gold) 7 stones (7 gold) (0, 0, D:2) a +0 robe (2, 19, D:2) a +0 dagger (2, 22, D:2) a +0 chain mail (7, 18, D:2) a +0 dagger (14, -18, D:2) a +0 club (22, 16, D:2) a +0 spear (36, 15, D:2) a +0 ring mail (51, -5, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 robe (9, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour (44, 10, D:4) a +0 club (45, 10, D:4) a +0 short sword Level 5 of the Dungeon Level 6 of the Dungeon (4, 31, D:6) a +0 giant spiked club an ogre corpse (7, 18, D:6) the +0 robe "Tipummal" {Harm Str-2 Int-2 Stlth+ Archmagi} Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. (13, -2, D:6) a +0 whip