Dungeon Crawl Stone Soup version 0.31-a0-1612-g4aaf141004 (webtiles) character file. Game seed: 1855243049896800002 112 ArtD the Conjurer (level 4, 0/3 HPs) Began as a Human Conjurer on Jan 9, 2024. Shot with a sling bullet by a goblin (2 damage) ... on level 4 of the Dungeon. The game lasted 00:24:53 (3776 turns). ArtD the Conjurer (Human Conjurer) Turns: 3776, Time: 00:24:54 Health: 0/3 AC: 4 Str: 7 XL: 4 Next: 93% Magic: 3/7 EV: 12 Int: 21 God: Gold: 125 SH: 0 Dex: 11 Spells: 2/8 levels left rFire + + + l - staff of the Eggplant {rF+ Will- Conj Ice Alchemy} rCold + + + (no shield) rNeg + + + a - +2 robe {rC+ rF+} rPois ∞ (no helmet) rElec . j - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.20/turn f - ring of protection from fire MPRegen 0.10/turn %: no passive effects @: death-form, flying A: vile attack, torment immunity, no potions, reduced hp, explore regen a: Siphon Essence, Begin Untransformation You were on level 4 of the Dungeon. You were an undying horror. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons o - a +0 short sword of holy wrath Armour a - a +2 robe of resistance (worn) j - a scarf of resistance (worn) Magical Staves l - the staff of the Eggplant (weapon) {rF+ Will- Conj Ice Alchemy} (You found it on level 3 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Will-: It decreases your willpower. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery c - a ring of flight (left hand) f - a ring of protection from fire (right hand) Talismans d - a flux talisman g - a talisman of death (active) Wands n - a wand of digging (2) Scrolls m - 3 scrolls of amnesia Potions b - 2 potions of magic e - a potion of haste h - a potion of heal wounds k - 2 potions of curing Skills: + Level 1.0 Fighting + Level 1.2 Maces & Flails + Level 0.4(1.0) Staves + Level 1.0 Armour + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.7 Conjurations + Level 0.2 Necromancy + Level 0.1 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 3% 2 c - Shock Conj/Air 76% 1d7 4% 1 d - Slow Hex 8% N/A 14% 1 e - Necrotise Necr 12% 1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 5% 1 Apportation Tloc 4% N/A 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Confusing Touch Hex 2% N/A 38% 3 Sigil of Binding Hex 2% N/A 38% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 38% 3 Fulminant Prism Conj/Alch 14% 3d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 45% 4 Airstrike Air 1% 2d(1-17) 78% 4 Anguish Hex/Necr 1% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You are an undying horror. Your melee and unarmed attacks drain, slow and weaken victims. You are immune to unholy pain and torment. You cannot drink. Your maximum health is decreased, since you lack skill for your form. You are immune to poison. You regain HP and MP as you explore. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iguana Aim: an iguana (wandering, hasn't noticed you, 83% to hit) You feel a surge of power! The searing ray hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. (Press . to maintain the ray.) Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (moderately wounded, 83% to hit) You feel a surge of power! The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) The iguana closely misses you. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 83% to hit) You feel a surge of power! The searing ray hits the iguana! You kill the iguana! (Press . to maintain the ray.) Your Fighting skill increases to level 1! You see here an iguana corpse. k - 2 potions of curing (gained 1) Things that are here: a +0 dagger; 2 stones; a kobold corpse A goblin comes into view. It is wielding a +0 club. You see here 6 gold pieces. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet misses you. The goblin shoots a sling bullet. The sling bullet hits you. You hear a howl! A hound comes into view. The goblin shoots a sling bullet. The sling bullet hits you. Ouch! That really hurt! You die... #[.......# #.....†..# #........# #........## ####....)....# #........#.#.# #.##.###...#....# #<.#.# #.######## #..#.. #z....... #..###.#..###### #..# #....# #..# ####.....# .... ....... ##.. #..g.#. ... ...... hg.... ##.... You could see a hound and 2 goblins. Vanquished Creatures An iguana (D:4) 3 adders A dart slug (D:1) 3 endoplasms 5 giant cockroaches 4 goblins 8 hobgoblins 2 jackals (D:1) 7 kobolds A quokka (D:1) 4 ball pythons 7 bats 4 frilled lizards 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArtD the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 176 | D:1 | Found a faded altar of an unknown god. 219 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 234 | D:1 | Learned a level 2 spell: Searing Ray 656 | D:1 | Learned a level 1 spell: Shock 1424 | D:1 | Learned a level 1 spell: Slow 1541 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1550 | D:2 | Found an iron altar of Okawaru. 2876 | D:3 | Identified the +5 chain mail "Honwirph" {Dex+4} 2899 | D:3 | Identified the staff of the Eggplant {rF+ Will- Conj Ice | Alchemy} 2913 | D:3 | Learned a level 1 spell: Necrotise 2955 | D:3 | Reached skill level 1 in Armour 3087 | D:3 | Reached skill level 1 in Maces & Flails 3092 | D:3 | Reached XP level 4. HP: 31/31 MP: 0/7 3757 | D:4 | Reached skill level 1 in Fighting 3776 | D:4 | Shot with a sling bullet by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_cross, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_corners, basic_altar D:3: layout_basic D:4: layout_basic, minmay_temple_entry_crystal_x Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.0 Maces & Flails | 1 | 1.2 Fighting | 1 | 1.0 Staves | | 0.4 Dodging | | 2.3 Stealth | | 2.1 Spellcasting | | 2.6 Conjurations | | 4.7 Necromancy | | 0.2 Air Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 76 | || 76 Staff | 13 | 28 || 41 Quarterstaff | 2 | || 2 Cast: Magic Dart | 13 | || 13 Shock | 13 | || 13 Searing Ray | 8 | 12 || 20 Necrotise | 8 | || 8 Use: Potion | 2 | || 2 Scroll | 6 | 1 || 7 Armour: Robe | 49 | 18 || 67 Chain mail | 28 | || 28 Ring mail | 7 | || 7 Dodge: Dodged | 72 | 24 || 96 Form: Death | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3809 | 3809 | 0 | 749 | 0 | 4 | 952.2 | Dungeon | 3809 | 3809 | 0 | 749 | 0 | 4 | 952.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1542 daAuts D:2: 1331 daAuts D:3: 818 daAuts D:4: 117 daAuts