Dungeon Crawl Stone Soup version 0.32-a0-1639-g5f993c34c6 (webtiles) character file. Game seed: 4523523230442588988 26 ArtD the Grave Robber (level 3, 26/26 HPs) Began as a Ghoul Necromancer on June 1, 2024. Safely got out of the dungeon. The game lasted 00:07:10 (846 turns). ArtD the Grave Robber(Ghoul Necromancer) Turns: 846, Time: 00:07:10 Health: 26/26 AC: 2 Str: 11 XL: 3 Next: 8% Magic: 6/6 EV: 11 Int: 16 God: Gold: 24 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . c - +1 dagger (flame) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - 2 scrolls of noise {unknown} Potions b - a potion of magic Skills: + Level 1.9 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Vampiric Draining Necr 16% 2d7 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Nothing appears to happen. The bat misses you. The bat hits you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (chance to affect: 86%) The bat writhes in agony. You kill the bat! The dead are flying! Your magical contamination has completely faded away. Welcome back, ArtD the Ghoul Necromancer. Press ? for a list of commands and other information. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Welcome back, ArtD the Ghoul Necromancer. Press ? for a list of commands and other information. Unknown command. Unknown command. You swing at nothing. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. No target in view! No target in view! You swing at nothing. Unknown command. Your bat skeleton crumbles into dust! Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? A goblin comes into view. It is wielding a +0 dagger. There is a staircase leading out of the dungeon here. You have escaped! .....#.##...#...#......# ###..#.###.#...~..~...## ###..#..##...~≈≈~≈~.##.# ........###~.~≈≈≈~~.#.## .##..#.###.#..≈≈≈~.~...# .##....# ###.~≈≈~~≈~~)## .###.#.# #..~≈~~~≈≈~.# .# #.#.####.~.≈...~~~.### .###.#.#..#.~~..@..~≈...# .##.......#.~≈≈...~.~.#.# .#.#.#.#..#..≈≈~≈≈≈≈..#g# .##...#####.~~≈≈≈≈≈~~.## .###.#####...~≈≈≈≈~....## ........##....~~≈~~.....# ......####.~...~...~~≈~## .###..# ##...#.~..~≈~..# .# #..# #...##..#.~~~..# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 jackals (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArtD the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 12/20 MP: 4/4 260 | D:1 | Reached XP level 3. HP: 6/26 MP: 6/6 365 | D:1 | Found Wani's Magic Scroll Shop. 670 | D:1 | Learned a level 3 spell: Vampiric Draining 718 | D:1 | Upgraded the game from 0.32-a0-1318-g632b080833 to | 0.32-a0-1639-g5f993c34c6 846 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, serial_shops, nicolae_shop_rolled_up, hangedman_decor_push, minmay_misc_feat_five Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Dodging | | 1.9 Stealth | | 2.3 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 30 Cast: Soul Splinter || 12 Armour: Robe || 23 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 855 | 855 | 0 | 219 | 0 | 1 | 855.0 | Dungeon | 855 | 855 | 0 | 219 | 0 | 1 | 855.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 855 daAuts