Artagas Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 dagger a +0 club (2, -21, D:1) 4 javelins (3, -18, D:1) 28 stones (12, -5, D:1) a +0 hunting sling (16, -22, D:1) 17 arrows (16, -5, D:1) a +0 club (18, -20, D:1) a +0 club (20, -18, D:1) a +0 club (22, -9, D:1) 20 arrows (22, 5, D:1) 13 poisoned needles (29, -2, D:1) a +0 club (29, -1, D:1) a +0 club (30, -17, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +1 short sword of holy wrath (2, -16, D:2) 16 sling bullets a +0 dagger a +0 hunting sling (2, -12, D:2) a sling bullet (12, -5, D:2) a +0 dagger (13, -5, D:2) a +0 club (14, 1, D:2) a +0 ring mail (19, -10, D:2) a +0 dagger of venom (21, -13, D:2) a stone (21, -12, D:2) a +0 mace a stone (22, -11, D:2) a +0 animal skin a cursed -2 whip (23, -36, D:2) 17 sling bullets (23, -10, D:2) a stone (24, -10, D:2) a stone (28, -9, D:2) 22 stones a +0 club (29, -1, D:2) a +0 club (30, -1, D:2) a +0 club (32, -22, D:2) a stone (37, 9, D:2) a throwing net (51, -2, D:2) 20 sling bullets (54, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail a +0 flail a +0 hand axe (1, 22, D:3) 15 arrows (2, -18, D:3) a +0 club (2, 2, D:3) a +0 rapier (15, 18, D:3) a +0 dagger a +0 animal skin (21, 16, D:3) 18 sling bullets (23, -8, D:3) 16 stones (26, -2, D:3) a +0 robe (35, -15, D:3) 6 gold pieces (37, -11, D:3) a +0 whip (40, -15, D:3) a +0 falchion (41, 0, D:3) 11 stones (42, -15, D:3) 17 sling bullets Level 4 of the Dungeon (10, -3, D:4) 18 sling bullets (13, 37, D:4) 12 poisoned needles (19, 2, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 17, D:4) 16 bolts (23, -1, D:4) a +0 flail (23, 0, D:4) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (25, 15, D:4) a +0 mace a +0 leather armour (26, 48, D:4) a +0 club (42, 48, D:4) a +0 quarterstaff (46, 27, D:4) a +0 club (47, 27, D:4) a +0 mace a +0 ring mail (48, 27, D:4) a +0 dagger a cursed -1 robe (61, -2, D:4) 22 arrows Level 5 of the Dungeon (0, 0, D:5) 12 poisoned needles (7, 30, D:5) a +0 leather armour (21, 38, D:5) 24 stones (22, 39, D:5) 8 stones (34, 54, D:5) 20 stones (36, 55, D:5) a +0 ring mail (42, 1, D:5) a +0 scythe a +0 robe (60, 37, D:5) a +0 leather armour a +0 dagger (60, 38, D:5) a +0 short sword a +2 robe a +0 long sword (60, 39, D:5) 20 stones (61, 39, D:5) a +0 ring mail a +2 falchion of holy wrath a +0 robe a +0 dagger Level 6 of the Dungeon (6, 3, D:6) 20 arrows a +0 shortbow (7, 0, D:6) 2 arrows (7, 1, D:6) an arrow (8, -4, D:6) 2 arrows (29, -32, D:6) a +0 rapier (29, 25, D:6) 21 poisoned needles (32, -3, D:6) a +0 long sword (46, 5, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (10, 7, D:7) 26 sling bullets (17, 15, D:7) a +0 leather armour (22, 9, D:7) 19 bolts (34, 9, D:7) a +0 club (35, 12, D:7) a +0 club (36, 13, D:7) a +0 hand axe a +0 ring mail (37, 12, D:7) a +0 dagger a cursed +0 robe (42, 30, D:7) 14 sling bullets (56, 33, D:7) a +0 dagger a +0 robe (57, 33, D:7) a +0 dagger a +0 robe (57, 34, D:7) a +0 club a +0 scimitar a +0 plate armour (57, 35, D:7) a +0 flail a +0 scale mail 17 arrows (63, 5, D:7) 12 stones Level 8 of the Dungeon (3, -26, D:8) 19 stones (5, -10, D:8) a +0 scale mail (6, 11, D:8) a +0 ring mail (9, -16, D:8) a +0 club a +3 dagger a +0 robe (10, -16, D:8) a +0 dire flail (11, -16, D:8) a +0 great sword a +0 plate armour (18, 2, D:8) a +0 shortbow 20 arrows (24, -7, D:8) a +0 dagger a +0 robe (25, -7, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 fustibalus a cursed -2 leather armour a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -6, D:9) an arrow (5, -6, D:9) 24 arrows (unseen) (7, -2, D:9) 16 stones (9, -11, D:9) 29 arrows (14, -16, D:9) a +0 ring mail (29, 0, D:9) 9 poisoned needles (38, -17, D:9) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (2, -8, Lair:1) a +0 chain mail (2, 14, Lair:1) a +0 ring mail (5, 20, Lair:1) a +0 mace 2 throwing nets a +0 ring mail (15, -25, Lair:1) a +0 leather armour (18, -18, Lair:1) 18 arrows (19, 10, Lair:1) 22 stones (19, 17, Lair:1) a +0 chain mail (21, 11, Lair:1) a +0 quarterstaff (26, -13, Lair:1) a +0 ring mail (37, 18, Lair:1) 2 poisoned tomahawks (46, 10, Lair:1) 19 stones (48, 16, Lair:1) a cursed amulet of inaccuracy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (6, 0, Lair:2) 6 poisoned needles (18, 16, Lair:2) 13 sling bullets (25, 1, Lair:2) a cursed -3 bardiche (33, 24, Lair:2) 8 bolts (34, 43, Lair:2) 2 throwing nets (36, 31, Lair:2) 15 stones (48, -4, Lair:2) a +0 chain mail (50, -2, Lair:2) a +0 flail (51, 7, Lair:2) a +0 scale mail (57, -10, Lair:2) a scroll of random uselessness a scroll of immolation (57, -9, Lair:2) an uncursed amulet of inaccuracy a +0 shortbow a +0 hand axe a +0 vampiric whip a +0 scale mail +0 ice dragon scales a +0 plate armour a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (21, 6, Lair:3) a +1 executioner's axe of venom (40, 11, Lair:3) 20 stones Level 4 of the Lair of Beasts (13, -14, Lair:4) a blink frog skeleton (14, -15, Lair:4) a blink frog skeleton (14, 33, Lair:4) 12 arrows (21, -14, Lair:4) a +0 dagger (23, -17, Lair:4) 20 bolts (25, 37, Lair:4) a book of Conjurations the Incunabulum of the Rocks Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6 a wand of iceblast (8/15) a wand of flame (23/48) an uncursed ring of ice the +3 arbalest of Eben {elec, *Contam +Blink rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. It lets you blink. It causes magical contamination when unequipped. a +0 chain mail an uncursed ring of ice (26, 4, Lair:4) a +0 rapier (26, 6, Lair:4) a +0 robe (29, 33, Lair:4) 3 tomahawks of returning (44, 11, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 sling bullets (3, -38, Lair:5) a scroll of random uselessness (4, -42, Lair:5) 19 sling bullets (10, 1, Lair:5) the +1 morningstar of Impermanence {crush, rC- Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you see invisible. (14, 3, Lair:5) 13 stones (16, -29, Lair:5) 17 poisoned needles (16, -14, Lair:5) an arrow (17, -15, Lair:5) an arrow (17, -12, Lair:5) 12 bolts (20, -20, Lair:5) an arrow (23, -25, Lair:5) an arrow (23, -20, Lair:5) an arrow (24, -43, Lair:5) the +2 great mace "Kiuck" {drain, rF+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from fire. (24, -23, Lair:5) an arrow (25, -23, Lair:5) an arrow (26, -19, Lair:5) 2 arrows (27, -23, Lair:5) 2 arrows (27, -19, Lair:5) an arrow (28, -23, Lair:5) 3 arrows (28, -20, Lair:5) an arrow (28, -16, Lair:5) an arrow (29, -20, Lair:5) an elephant corpse (29, -18, Lair:5) 2 arrows (30, -19, Lair:5) an elephant corpse (30, -17, Lair:5) 2 arrows (31, -19, Lair:5) a basilisk corpse (31, -18, Lair:5) an arrow (32, -19, Lair:5) 3 arrows (45, -33, Lair:5) a +0 robe