Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e56f4 (webtiles) character file. 520 Artagas the Conjurer (level 7, -1/50 HPs) Began as a Grey Draconian Conjurer on Sept 23, 2018. Slain by Edmund ... wielding a +2 dire flail of protection (10 damage) ... on level 5 of the Dungeon. The game lasted 00:14:43 (5791 turns). Artagas the Conjurer (Grey Draconian Conjurer) Turns: 5791, Time: 00:14:44 Health: -1/50 AC: 11 Str: 10 XL: 7 Next: 1% Magic: 2/13 EV: 12 Int: 17 God: Gold: 152 SH: 0 Dex: 12 Spells: 4/14 levels left rFire . . . SeeInvis . d - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.13/turn f - ring of resist corrosion @: no status effects A: walk through water, unfitting armour, unbreathing, cold-blooded, AC +11 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) p - a +0 blowgun (You took it off a kobold on level 5 of the Dungeon) Missiles l - 2 throwing nets (quivered) r - 8 poisoned needles Armour o - a +0 shield (You found it on level 2 of the Dungeon) Jewellery c - an uncursed ring of fire (You found it on level 2 of the Dungeon) f - a ring of resist corrosion (right hand) (You found it on level 1 of the Dungeon) h - an uncursed ring of fire (You took it off a goblin on level 2 of the Dungeon) Scrolls a - 5 scrolls of remove curse g - a scroll of identify n - a scroll of enchant armour q - a scroll of teleportation Potions e - a potion of flight i - a potion of invisibility {unknown} j - 2 potions of curing {unknown} k - 3 potions of heal wounds {unknown} m - a potion of brilliance {unknown} Comestibles b - 4 rations s - 4 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.0 Spellcasting + Level 7.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... c - Iskenderun's Mystic Conj ####.... 8% 4 ####... d - Dazzling Spray Conj/Hex ###... 11% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Force Lance Conj/Tloc ###..... 34% 4 ####... Fulminant Prism Conj/Hex ###....... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Gozag Nemelex Xobeh Xom Yredelemnul Shops: D:5 * Annotations: D:2 Robin D:5 Edmund Innate Abilities, Weirdness & Mutations You can walk through water. Your dull iron-grey scales are very hard. (AC +11) You cannot fit into any form of body armour. You can survive without breathing. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (almost dead) The magic dart hits the worker ant. You kill the worker ant! You have reached level 7! Your scales start taking on a dull iron-grey colour. You learn Air Magic much slower. You learn Earth Magic much quicker. You can walk through water. You feel breathless. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. You butcher the worker ant corpse. s - 4 chunks of flesh (gained 2) You now have 152 gold pieces (gained 18). Edmund the Younger comes into view. He is wielding a dire flail of protection. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a leather armour The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you but does no damage. The searing ray hits Edmund. Edmund is lightly wounded. Edmund misses you. The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. You finish channeling your searing ray. Edmund drinks a potion. Edmund seems to grow stronger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a leather armour The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a dire flail of protection! The searing ray hits Edmund. Edmund is moderately wounded. Edmund closely misses you. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a dire flail of protection! The searing ray hits Edmund. Edmund is severely wounded. You finish channeling your searing ray. Edmund misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a leather armour The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a dire flail of protection! The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a dire flail of protection! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. Found a stone staircase leading down. Edmund grinds his teeth, and then sighs. Edmund no longer looks unusually strong. Edmund drinks a potion. Edmund seems to grow stronger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a leather armour The magic dart hits Edmund. Edmund is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a leather armour The magic dart hits Edmund. Edmund is almost dead. Edmund barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a dire flail of protection and wearing a leather armour The magic dart hits Edmund. Edmund is almost dead. Edmund hits you with a dire flail of protection! You die... #..........# #.########.# #######.### #.# ##.........######.### ########..<................. ####....(....###.....####...... .......######.##..........#.#.#.. #####..........#.#.....##.#.#.... #....##.###.##@##...........#.. ###.#..#.#.#####@###..#######.### .......###.####.###..#######.# ###......#...##...##..........# #....##.##.#..........####### ###....##.#.......##..#.# ...............).###..#.# ###..####.#.....####..#.# #..####.##.#.###....#.# You could see Edmund. Vanquished Creatures A big kobold (D:4) A scorpion (D:4) 4 orc priests (D:4) An orc wizard (D:4) Jessica (D:2) 2 worker ants 5 adders A shadow imp (D:5) An ooze (D:3) 5 worms 2 dart slugs (D:1) 4 leopard geckos 11 orcs A ball python (D:2) 3 giant cockroaches 6 goblins 11 hobgoblins 12 jackals 4 quokkas (D:3) 4 bats A frilled lizard (D:4) 6 kobolds 9 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Artagas the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 291 | D:1 | Reached skill level 2 in Stealth 486 | D:1 | Reached skill level 2 in Dodging 486 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1030 | D:1 | Learned a level 2 spell: Searing Ray 1141 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 1718 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1718 | D:2 | Noticed Jessica 1722 | D:2 | Killed Jessica 1722 | D:2 | Reached skill level 5 in Conjurations 1722 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 2076 | D:2 | Noticed Robin 2278 | D:2 | Found a basalt altar of Yredelemnul. 2639 | D:2 | Reached skill level 6 in Conjurations 3042 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/8 3733 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4277 | D:4 | Reached skill level 3 in Spellcasting 4277 | D:4 | Reached XP level 6. HP: 32/45 MP: 6/10 4694 | D:4 | Learned a level 3 spell: Dazzling Spray 4758 | D:4 | Reached skill level 7 in Conjurations 4990 | D:4 | Found an opulent altar of Gozag. 4990 | D:4 | Found a shimmering altar of Xom. 4991 | D:4 | Found a blossoming altar of Fedhas. 5205 | D:5 | Entered Level 5 of the Dungeon 5205 | D:5 | Found Jifaloc's Assorted Antiques. 5575 | D:5 | Reached skill level 4 in Spellcasting 5686 | D:5 | Your scales start taking on a dull iron-grey colour. 5686 | D:5 | Reached XP level 7. HP: 46/50 MP: 5/13 5686 | D:5 | Gained mutation: You can survive without breathing. [Grey | Draconian growth] 5749 | D:5 | Noticed Edmund 5759 | D:5 | HP: 4/50 [Edmund/dire flail of protection (14)] 5791 | D:5 | Slain by Edmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 5 6 7 | 7.3 Spellcasting | 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 17 | 29 | || 46 Tailslap | 2 | 1 | || 3 Unarmed | 1 | | || 1 Cast: Magic Dart | 42 | 125 | 4 || 171 Searing Ray | 4 | 20 | 3 || 27 Use: Scroll | 2 | 6 | || 8 Eat: Chunk | 3 | 15 | || 18 Armor: Skin | 9 | 23 | 1 || 33 Dodge: Dodged | 24 | 44 | 4 || 72 Vault maps used: D:1: nzn_arrival_settlement D:2: yredelemnul_altar_generic, first_ration, nemelex_lonely_heart_becter, uniq_robin D:4: gammafunk_temple_overflow_claw D:5: temple_doors_e, serial_shops, shop, uniq_sigmund, uniq_edmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 29.2 | 55.8 | 1129.6 Dungeon | 100.0 | 100.0 | 2.5 | 29.2 | 55.8 | 1129.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.6 +-------+-------+-------+-------+-------+----------------------